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Advanced Genie Editor 3

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This is a program for editing data of genie (DAT and DLL) files. It can edit properties of units, civilizations, technologies, graphics, terrains, sounds, player colors and some other things.

It supports Age of Empires, Rise of Rome, Age of Kings, The Conquerors (including HD), Star Wars Galactic Battlegrounds and Clone Campaigns.

Downloads

Official releases and more information is available at Age of Kings Heaven.

Automatic developer builds for Windows are available here: https://ci.appveyor.com/project/sandsmark/age/build/artifacts

Notes

Tips

Dependencies for building

For compiling it yourself you need the following installed:

Generic build instructions:

Clone with recursive submodules and standard cmake:

git clone --recurse-submodules https://github.com/sandsmark/AGE.git
mkdir build && cd build
cmake .. && make
./AdvancedGenieEditor3

Windows build instructions

For installing on Windows, it is probably easiest to use vcpkg to install wxWidgets and SFML, it is what AppVeyor uses.

The commands AppVeyor runs to build static binaries are:

vcpkg update
vcpkg install sfml:x86-windows-static
vcpkg install wxwidgets:x86-windows-static
vcpkg integrate install
git submodule update --init --recursive`
cmake -DENABLE_IPO=True -D CMAKE_CXX_FLAGS_RELEASE:STRING="/MT /O2 /Ob2 /DNDEBUG" -DLINKING_TYPE=static -D CMAKE_C_FLAGS_RELEASE:STRING="/MT /O2 /Ob2 /DNDEBUG" -G "Visual Studio 15 2017" -DVCPKG_TARGET_TRIPLET=x86-windows-static -DCMAKE_TOOLCHAIN_FILE=c:/tools/vcpkg/scripts/buildsystems/vcpkg.cmake .

Developers

Code credits

Icons credits

© 2014 Andreas Kainz & Uri Herrera & Andrew Lake & Marco Martin & Harald Sitter & Jonathan Riddell & Ken Vermette & Aleix Pol & David Faure & Albert Vaca & Luca Beltrame & Gleb Popov & Nuno Pinheiro & Alex Richardson & Jan Grulich & Bernhard Landauer & Heiko Becker & Volker Krause & David Rosca & Phil Schaf / KDE / LGPL 3