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ComfyUI RyanOnTheInside Node Pack
Overview
RyanOnTheInside node pack introduces dynamic features to ComfyUI:
Dynamic Reactivity: Almost all nodes in this pack can be made to react to audio, MIDI, motion, time, color, depth, brightness, and more, allowing for incredibly dynamic and responsive workflows. If a node prefixed with FLEX, then this reactivity is central to its functionality.**
- 🎆 Particle Systems: Create mesmerizing, fluid-like effects
- 🎵 Audio & MIDI Processing: Separate instruments and create audio-reactive visuals
- 🎛️ Flex Features: Dynamic control over IPAdapters, Masks, Images, Videos, Audio, and more
- 🌊 Optical Flow: Generate masks based on motion in videos
- ⏳ Temporal Effects: Apply time-based transformations to masks and images
- 🌊 DEPTH Flow 🌊: Use flex features to control depthflow nodes, adding parallax animations to your workflows!
Developers: if you're interested in extending the flex features into your own nodes, check out the base-class-refactor branch and feel free to reach out.
<table style="border-collapse: collapse; border: none;"> <tr> <td style="border: none; padding: 0 2px 2px 0;"><img src="./assets/particle_systems.gif" width="300" alt="RyanOnTheInside particle demo header"></td> <td style="border: none; padding: 0 0 2px 2px;"><img src="./assets/optical_flow.gif" width="300" alt="RyanOnTheInside optical flow demo"></td> </tr> <tr> <td style="border: none; padding: 2px 2px 0 0;"> <img src="./assets/slime.gif" width="300" alt="Time"><br> </td> <td> <img src="./assets/tunnel_slime.gif" width="300" alt="Depth Chamber" style="margin-top: 2px;"> </td> </tr> <tr> <td style="border: none; padding: 2px 0 0 2px;"><img src="./assets/proximity_calc_lava.gif" width="300" alt="Proximity Feature in Action"></td> <td style="border: none; padding: 2px 2px 0 0;"><img src="./assets/playhead1.gif" width="300" alt="Audio reactive playhead"> </tr><tr> </td> <td colspan="2" style="border: none; padding: 2px 0 0 0;"><img src="./assets/earth.gif" width="600" alt="Earth particle collision"></td> </tr> </table>Examples showcasing various effects using particle emitters, vortices, and other node features
<details> <summary><h3>🆕 Recent Updates:</h3></summary>- 11/19/24 - AudioInfo: Added a node that returns audio information, including duration, sample rate, number of channels, number of samples, max amplitude, mean amplitude, and RMS amplitude.
- 11/8/24 - DOOM: Will it run DOOM? Yes. Yes it will.
- 11/6/24 - Some cleanup in prep for v2: Control CogVideo by converting features to spline data
- 11/1/24 - Feature to Spline Data: Control CogVideo by convert features to spline data
- 10/28/24 - FlexImageHorizontalToVertical: Converts horizontal images to vertical format with customizable background effects.
- 10/23/24 - Flex Images Now Feature Optional: You no longer need to specify a feature to use Flex Image nodes.
- 10/20/24 - Audio Visualization Nodes: Over 1 TRILLION ways to customize!
- FlexAudioVisualizerCircular: Creates circular audio visualizations based on frequency or waveform data.
- FlexAudioVisualizerLine: Generates linear audio visualizations with customizable styles and parameters.
- 10/20/24 - ImageScaleToTarget: New node that upscales images to match a target image's size.
- 10/20/24 - FlexImageHueShift: Applies a hue shift effect to images, with optional feature modulation.
- 10/20/24 - FlexImageDepthWarp: Warps images based on depth maps, creating pseudo-3D effects.
- 10/18/24 - Manual Feature: create features manually.
- 10/18/24 - Flex image transform and more: Transform images with your features!
- 10/13/24 - Depthflow Nodes Compatibility: Exciting news! The Depthflow Nodes pack by akatz-ai is now compatible with my feature system, opening up new possibilities for dynamic parallax animations!
- 10/12/24 - A LOT: I added a lot of new nodes, fixed a lot of bugs, and cleaned up a lot of the code. I will be detailing the cool stuff on YouTube at some point in this timeline of ours
- FeatureContiguousInterpolate: Interpolates contiguous segments of a feature that meet a threshold criteria.
- FeatureRebase: Rebases feature values within specified thresholds.
- Latents as flex feature targets: WORK IN PROGRESS Base class for latent nodes, providing a common interface and functionality for various latent operations.
- Audio Utility and Effect Nodes: Added an incomplete set of audio processing nodes.
- And more
- 10/3/24 - FeatureAccumulate: Adds a new feature modifier that accumulates feature values over time, creating a cumulative effect.
- 9/30/23 - FlexVideoSeek Node: Added a new video manipulation node that allows for dynamic frame seeking based on feature inputs. This node enables creation of time-warping effects, music-reactive video manipulations, and other temporal distortions.
- 9/30/23 - Audio Utility and Effect Nodes: Added a comprehensive set of audio processing nodes:
- Utility Nodes: AudioPad, AudioVolumeNormalization, AudioResample, AudioChannelMerge, AudioChannelSplit, AudioConcatenate, AudioCombine
- Effect Nodes: AudioPitchShift, AudioTimeStretch, AudioFade, AudioGain, AudioDither These nodes provide powerful tools for manipulating and processing audio within ComfyUI workflows.
- 9/28/24 - Video TARGET: Adds video as a feature target! While all feature targets are inherently tiiime based, this additional allows for video-level modulation as opposed to modulating individual frames to varying degrees over time. Novel!
- 9/27/24 - MIDI feature bug fix
- 9/25/24 - FlexImageContrast: Adds contrast and brightness to images, with an option to preserve luminosity.
- 9/15/24 - alot Depth From Shape, Audio Pitch Feature, Pitch Range filters, new MIDI keybord for Pitch Range specification, Image from audio, mask from audio, Improved depth chamber, wave propagation, emanating rings, and a lot more
- 9/8/24 - Area Feature: Adds area as a driving reactivity feature!
- 9/7/24 - Proximity Feature: Adds proximity as a driving reactivity feature! Allows for the distince of objects from one another to control other nodes.
- 9/5/24 - FlexImageParallax: Add illusory depth.
- 9/3/24 - FlexMaskDepthChamber: Mask anything within a given depth range
- 9/3/24 - FeatureFade: another feature modifier to allow mixing of features, controled by features. Think mixing depth and motion features according to a kick drum or somthing. Ridiculous.
- 9/1/24 - Utility Nodes: Added many utility nodes for batch manipulation and more
- 8/31/24 - FlexMaskRandomShapes: Create dynamic shapes. Cooler than it sounds!
- 8/30/24 - FlexMaskEmanatingRings: Create dynamic, expanding ring patterns emanating from mask edges.
- 8/30/24 - FlexMaskWavePropagation: Simulate wave-like distortions propagating from mask boundaries.
- 8/29/24 - Added feature reactivity to paricle simulations
🚀 Quick Start
Getting started with the RyanOnTheInside node pack is easy:
- Install the node pack as described in the Installation section.
- Open ComfyUI and look for nodes prefixed with "RyanOnTheInside" in the node browser.
- Check out the example workflows on Civitai and tutorials on YouTube to see how different features can be used.
Example and Tutorial Workflows on Civitai
There are many example workflows in this repo, but for the most current, and with all attendent required assets, visit my Civitai profile: RyanOnTheInside Civitai Profile
For tutorials on these nodes and more, check out my YouTube channel. Production value low, information dense af: RyanOnTheInside YouTube Channel
❓ Help and Documentation
For detailed information on each and every node, click the ❓ icon present in the top-right corner of the node.
🚀 Key Features
Particles are now reactive!
🎛️ Flex Features
Dynamic control over various aspects of your workflow:
- Modulate IPAdapters, Masks, Images, and Particles based on extracted features
- Features include: Audio, MIDI, Motion, Proximity Depth, Color, Time, and more
- Create adaptive, responsive effects that evolve with your input data
🎆 Particle Systems
- Multiple particle emitters with customizable settings
- Force fields (Gravity Wells and Vortices) for complex interactions
- Boundary-respecting particles and static body interactions
- Time-based particle modulation (size, speed, color)
🎵 Audio and MIDI Processing
- Separate audio into individual instrument tracks
- Extract features from audio and MIDI for visual effects
- Create audio-reactive animations and transformations
🌊 Optical Flow
- Generate masks based on movement in video sequences
- Multiple optical flow algorithms available
- Create motion-reactive particle simulations
⏳ Temporal Effects
- Apply time-based transformations to masks and images
- Create evolving animations with various effects (erosion, dilation, warping)
- Customize with easing functions and palindrome support
🤝 Compatible Node Packs
I'm thrilled to announce that external node packs are now compatible with my feature system! One standout example is the Depthflow Nodes pack by akatz-ai.
🌊 Depthflow Nodes
The Depthflow Nodes pack brings the power of parallax animations to ComfyUI, allowing you to turn 2D images into stunning 2.5D animations. What's even more exciting is that it's fully compatible with my feature system!
Key features of Depthflow Nodes:
- Create complex parallax animations from images and depth maps
- Various motion presets for quick setup
- Fine-grained control with individual motion components
By combining Depthflow Nodes with my feature system, you can create dynamic, responsive parallax animations that react to audio, MIDI, motion, and more. This collaboration opens up a world of creative possibilities for your ComfyUI workflows!
Check out the Depthflow Nodes repository for more information and installation instructions.
📚 Detailed Documentation
<details> <summary><h3>Flex Features</h3></summary>The Flex Features system allows for dynamic control over various aspects of your workflow by extracting and utilizing different types of features:
Audio Features
- Amplitude Envelope: Tracks the overall volume changes in the audio
- RMS Energy: Measures the average energy of the audio signal
- Spectral Centroid: Indicates the "center of mass" of the spectrum
- Onset Detection: Detects the beginning of musical notes or events
- Chroma Features: Represents the tonal content of the audio
MIDI Features
- Velocity: Intensity of MIDI note presses
- Pitch: Musical note values
- Note On/Off: Timing of note starts and ends
- Duration: Length of individual notes
- Density: Number of active notes over time
- Pitchbend: Pitch modulation data
- Aftertouch: Pressure applied after initial note press
- Various CC (Control Change) data: Modulation, expression, sustain, etc.
Motion Features
- Mean Motion: Average movement across the frame
- Max Motion: Largest movement detected
- Motion Direction: Overall direction of movement
- Horizontal/Vertical Motion: Movement along specific axes
- Motion Complexity: Variation in movement across the frame
Depth Features
- Mean Depth: Average depth in the scene
- Depth Variance: Variation in depth values
- Depth Range: Difference between nearest and farthest points
- Gradient Magnitude: Rate of depth change
- Foreground/Midground/Background Ratios: Proportion of scene at different depths
Color Features
- Dominant Color: Most prevalent color in the image
- Color Variance: Spread of colors used
- Saturation: Intensity of colors
- RGB Ratios: Proportion of red, green, and blue in the image
Brightness Features
- Mean Brightness: Overall lightness of the image
- Brightness Variance: Spread of light and dark areas
- Brightness Histogram: Distribution of brightness levels
- Dark/Mid/Bright Ratios: Proportion of image at different brightness levels
Time Features
- Smooth: Linear progression over time
- Accelerate: Increasing rate of change
- Pulse: Periodic oscillation
- Sawtooth: Rapid rise followed by sudden drop
- Bounce: Emulates a bouncing motion
These features can be used to control IPAdapters, Masks, and Images, creating dynamic and responsive effects that adapt to the input data.
</details> <details> <summary><h3>Particle Systems</h3></summary>Create mesmerizing, fluid-like effects through advanced particle simulation:
- Multiple Emitters: Create complex particle flows with independent settings
- Customize spread, speed, size, color, and more for each emitter
- Force Fields: Add depth to your simulations
- Gravity Wells: Attract or repel particles
- Vortices: Create swirling, tornado-like effects
- Global Settings: Fine-tune the overall simulation
- Adjust gravity and wind for the entire particle space
- Boundary Interactions: Particles respect mask shapes and edges
- Static Bodies: Add obstacles and surfaces for particles to interact with
- Spring Joints: Create interconnected particle systems
- Time-based Modulation: Evolve particle properties over time
- Adjust size, speed, and color dynamically
These features allow for the creation of complex, dynamic particle effects that can be used to generate masks, animate elements, or create stunning visual effects.
</details> <details> <summary><h3>Audio and MIDI Processing</h3></summary>Transform your visuals with the power of sound and musical data:
Audio Processing
- Track Separation: Isolate vocals, drums, bass, and other instruments
- Feature Extraction: Analyze audio for amplitude, frequency, and tonal content
- Frequency Filtering: Target specific frequency ranges for processing
- Visualizations: Create complex audio-reactive visual effects
MIDI Processing
- Feature Extraction: Utilize note velocity, pitch, timing, and control data
- Real-time Input: Process live MIDI data for interactive visuals
- Sequencing: Create rhythmic visual patterns based on MIDI sequences
- Control Mapping: Use MIDI controllers to adjust visual parameters
These audio and MIDI processing capabilities enable the creation of music-driven animations, visualizations, and effects that respond dynamically to sound input.
</details> <details> <summary><h3>Optical Flow</h3></summary>Harness the power of motion to create stunning visual effects:
- Multiple Algorithms: Choose from various optical flow calculation methods
- Farneback: Dense optical flow estimation
- Lucas-Kanade: Sparse feature tracking
- Pyramidal Lucas-Kanade: Multi-scale feature tracking for larger motions
- Motion-based Masking: Generate masks that highlight areas of movement
- Flow Visualization: Create visual representations of motion in video
- Particle Interaction: Use optical flow data to influence particle systems
- Directional Effects: Apply effects based on the direction of detected motion
Optical flow analysis allows for the creation of dynamic, motion-responsive effects that can be used for masking, animation, or as input for other visual processes.
</details> <details> <summary><h3>Temporal Effects</h3></summary>Add the dimension of time to your mask and image effects:
- Morphological Operations: Apply time-varying erosion, dilation, opening, and closing
- Geometric Transformations: Animate translation, rotation, and scaling over time
- Mask Combinations: Blend multiple masks with time-based operations
- Warping Effects: Create dynamic distortions using Perlin noise, radial, or swirl patterns
- Easing Functions: Customize the rate of change for smooth animations
- Palindrome Mode: Create seamless back-and-forth animations
These temporal effects enable the creation of evolving, dynamic animations that transform masks and images over the course of your video or animation sequence.
</details>Installation
Install via the ComfyUI Manager by searching for RyanOnTheInside, or manually by...
- Navigate to your ComfyUI's
custom_nodes
directory - Clone the repository:
git clone https://github.com/ryanontheinside/ComfyUI_RyanOnTheInside.git
- Navigate to the cloned directory:
cd ComfyUI_RyanOnTheInside
- Install the required dependencies:
pip install -r requirements.txt
- Restart ComfyUI if it's currently running and refresh your browser
Requirements
See requirements.txt
for a list of dependencies.
Contributing
*Credit to https://github.com/alanhuang67/ComfyUI-FAI-Node for Voronoi implementation
Contributions are welcome! Both to the code and EXAMPLE WORKFLOWS!!! If you'd like to contribute:
- Fork the repository
- Create a new branch for your feature or bug fix
- Make your changes and commit them with descriptive commit messages
- Push your changes to your fork
- Submit a pull request to the main repository
License
This project is licensed under the Creative Commons Attribution-NonCommercial 4.0 International License (CC BY-NC 4.0).
You are free to share and adapt the material for non-commercial purposes, as long as you give appropriate credit and indicate if changes were made.
For more details, see the full license text.
Support
For issues, questions, or suggestions, please open an issue on the GitHub repository.