Awesome
<div align="center"> <h1><code>wee_alloc</code></h1><strong>The <u>W</u>asm-<u>E</u>nabled, <u>E</u>lfin Allocator</strong>
<p> <a href="https://travis-ci.org/rustwasm/wee_alloc"><img src="https://img.shields.io/travis/rustwasm/wee_alloc.svg?style=flat-square" alt="Build Status" /></a> <a href="https://ci.appveyor.com/project/fitzgen/wee-alloc/branch/master"><img src="https://img.shields.io/travis/rustwasm/wee_alloc.svg?style=flat-square" alt="Build Status" /></a> <a href="https://crates.io/crates/wee_alloc"><img src="https://img.shields.io/crates/v/wee_alloc.svg?style=flat-square" alt="Crates.io version" /></a> <a href="https://crates.io/crates/wee_alloc"><img src="https://img.shields.io/crates/d/wee_alloc.svg?style=flat-square" alt="Download" /></a> <a href="https://docs.rs/wee_alloc"><img src="https://img.shields.io/badge/docs-latest-blue.svg?style=flat-square" alt="docs.rs docs" /></a> </p> <h3> <a href="https://docs.rs/wee_alloc">API Docs</a> <span> | </span> <a href="https://github.com/rustwasm/wee_alloc/blob/master/CONTRIBUTING.md">Contributing</a> <span> | </span> <a href="https://discordapp.com/channels/442252698964721669/443151097398296587">Chat</a> </h3><sub>Built with 🦀🕸 by <a href="https://rustwasm.github.io/">The Rust and WebAssembly Working Group</a></sub>
</div>About
wee_alloc
: The Wasm-Enabled, Elfin Allocator.
-
Elfin, i.e. small: Generates less than a kilobyte of uncompressed WebAssembly code. Doesn't pull in the heavy panicking or formatting infrastructure.
wee_alloc
won't bloat your.wasm
download size on the Web. -
WebAssembly enabled: Designed for the
wasm32-unknown-unknown
target and#![no_std]
.
wee_alloc
is focused on targeting WebAssembly, producing a small .wasm
code
size, and having a simple, correct implementation. It is geared towards code
that makes a handful of initial dynamically sized allocations, and then performs
its heavy lifting without any further allocations. This scenario requires some
allocator to exist, but we are more than happy to trade allocation performance
for small code size. In contrast, wee_alloc
would be a poor choice for a
scenario where allocation is a performance bottleneck.
Although WebAssembly is the primary target, wee_alloc
also has an mmap
based
implementation for unix systems, a VirtualAlloc
implementation for Windows,
and a static array-based backend for OS-independent environments. This enables
testing wee_alloc
, and code using wee_alloc
, without a browser or
WebAssembly engine.
wee_alloc
compiles on stable Rust 1.33 and newer.
- Using
wee_alloc
as the Global Allocator cargo
Features- Implementation Notes and Constraints
- License
- Contribution
Using wee_alloc
as the Global Allocator
extern crate wee_alloc;
// Use `wee_alloc` as the global allocator.
#[global_allocator]
static ALLOC: wee_alloc::WeeAlloc = wee_alloc::WeeAlloc::INIT;
cargo
Features
-
size_classes: On by default. Use size classes for smaller allocations to provide amortized O(1) allocation for them. Increases uncompressed
.wasm
code size by about 450 bytes (up to a total of ~1.2K). -
extra_assertions: Enable various extra, expensive integrity assertions and defensive mechanisms, such as poisoning freed memory. This incurs a large runtime overhead. It is useful when debugging a use-after-free or
wee_alloc
itself. -
static_array_backend: Force the use of an OS-independent backing implementation with a global maximum size fixed at compile time. Suitable for deploying to non-WASM/Unix/Windows
#![no_std]
environments, such as on embedded devices with esoteric or effectively absent operating systems. The size defaults to 32 MiB (33554432 bytes), and may be controlled at build-time by supplying an optional environment variable to cargo,WEE_ALLOC_STATIC_ARRAY_BACKEND_BYTES
. Note that this feature requires nightly Rust. -
nightly: Enable usage of nightly-only Rust features, such as implementing the
Alloc
trait (not to be confused with the stableGlobalAlloc
trait!)
Implementation Notes and Constraints
-
wee_alloc
imposes two words of overhead on each allocation for maintaining its internal free lists. -
Deallocation is an O(1) operation.
-
wee_alloc
will never return freed pages to the WebAssembly engine / operating system. Currently, WebAssembly can only grow its heap, and can never shrink it. All allocated pages are indefinitely kept inwee_alloc
's internal free lists for potential future allocations, even when running on unix targets. -
wee_alloc
uses a simple, first-fit free list implementation. This means that allocation is an O(n) operation.Using the
size_classes
feature enables extra free lists dedicated to small allocations (less than or equal to 256 words). The size classes' free lists are populated by allocating large blocks from the main free list, providing amortized O(1) allocation time. Allocating from the size classes' free lists uses the same first-fit routines that allocating from the main free list does, which avoids introducing more code bloat than necessary.
Finally, here is a diagram giving an overview of wee_alloc
's implementation:
+------------------------------------------------------------------------------+
| WebAssembly Engine / Operating System |
+------------------------------------------------------------------------------+
|
|
| 64KiB Pages
|
V
+------------------------------------------------------------------------------+
| Main Free List |
| |
| +------+ +------+ +------+ +------+ |
| Head --> | Cell | --> | Cell | --> | Cell | --> | Cell | --> ... |
| +------+ +------+ +------+ +------+ |
| |
+------------------------------------------------------------------------------+
| | ^
| | |
| Large Blocks | |
| | |
V | |
+---------------------------------------------+ | |
| Size Classes | | |
| | | |
| +------+ +------+ | | |
| Head(1) --> | Cell | --> | Cell | --> ... | | |
| +------+ +------+ | | |
| | | |
| +------+ +------+ | | |
| Head(2) --> | Cell | --> | Cell | --> ... | | |
| +------+ +------+ | | |
| | | |
| ... | | |
| | | |
| +------+ +------+ | | |
| Head(256) --> | Cell | --> | Cell | --> ... | | |
| +------+ +------+ | | |
| | | |
+---------------------------------------------+ | |
| ^ | |
| | | |
Small | Small | Large | Large |
Allocations | Frees | Allocations | Frees |
| | | |
| | | |
| | | |
| | | |
| | | |
V | V |
+------------------------------------------------------------------------------+
| User Application |
+------------------------------------------------------------------------------+
License
Licensed under the Mozilla Public License 2.0.
Permissions of this weak copyleft license are conditioned on making available source code of licensed files and modifications of those files under the same license (or in certain cases, one of the GNU licenses). Copyright and license notices must be preserved. Contributors provide an express grant of patent rights. However, a larger work using the licensed work may be distributed under different terms and without source code for files added in the larger work.
Contribution
See CONTRIBUTING.md for hacking!