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Unity-AssetBookmarker

AssetBookmarker is a tool to bookmark Unity assets.

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Git Path (Unity Package Manager)

https://github.com/rngtm/Unity-AssetBookmarker.git?path=Assets/AssetBookmarker

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How to use

You can bookmark the assets that belong to your project.

step1: Right-click the asset which you want to bookmark. <br> <img width = 500 src = "./Demo/1.png"> <br> <br>

step2: Select "Add to bookmark list" in context menu. <br> <img width = 500 src = "./Demo/2.png"> <br> <br>

That's it! <br> <img width = 500 src = "./Demo/3.png"> <br> You can choose which assets appear in the bookmarks.

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Hierarchy Bookmarks

You can bookmark the text in the Hierarchy search box. (since v2.0)

<br> step1: Right-click the GamaObject in the Hierarchy window which you want to bookmark. <br> <img src = "./Demo/hierarchy_1.png"> <br> <br>

step2: Select "Add to bookmark list" in context menu. <br> <img width = 500 src = "./Demo/hierarchy_2.png"> <br> <br>

That's it! <br> <img width = 500 src = "./Demo/hierarchy_3.png">

<br> You can paste the text into the Hierarchy search box by clicking the "Apply" button. <img width = 500 src = "./Demo/hierarchy.gif">

That's all.

License

The MIT License (MIT)

Copyright (c) 2016 RNGTM (https://github.com/rngtm)

Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:

The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.

THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.