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Lyuba ESP32 Mastodon Library

Arduino library for communicating with the Mastodon social network.

https://fosstodon.org/web/@lyuba

Toby Jaffey @tobyjaffey@mastodon.me.uk

Lyuba supports sending toots and polling for the most recent status matching a hashtag.

After downloading, rename folder to 'lyuba' and install in Arduino Libraries folder. Restart Arduino IDE, then open File->Sketchbook->Library->lyuba->helloworld sketch.

Compatibility notes: ESP32 only (ESP32 variants should work but are untesed)

Installation

  1. Download the repository as a zip file
  2. In the Arduino IDE, navigate to Sketch -> Include Library -> Add .ZIP Library

Example sketches

Configuring sketches

All sketches must be setup for your WiFi network and Mastodon account. At the top of each sketch, update as follows:

If you are using token authentication instead of username and password, MASTODON_TOKEN should have the string "Bearer " followed by your token. To generate a token go to your Mastodon instance web site, click "Preferences" -> "Development" -> "New application". Give the application a name, everything else is optional. Click "Submit", then click on your new application in the list. Read off the "Your access token", prefix it with "Bearer " and place in MASTODON_TOKEN.

Storage of access token

The lyuba_auth() call sets Lyuba authentication up by registering an app with your Mastodon account. To avoid re-registering every time, the credentials (access token) are stored in the ESP32 flash using the Preferences module. After rebooting, the credentials can be retrieved and re-used with lyuba_getAuthToken().

API

See lyuba.h for the API prototypes.

To initialise the library, call:

lyuba_t *myLyuba = lyuba_init(const char *host, const char *username, const char *password);

host is the Mastodon server to connect to, username and password are the credentials and may be NULL if token authenticated is to be used. Returns a lyuba_t* which must be passed to other API calls.

In your sketch's main loop, regularly call:

lyuba_loop(myLyuba);

To start the authentication process, call:

lyuba_authenticate(myLyuba, authCb);

Where authCb is a callback function. If NULL is used, authentication will occur but no callback will be made to the sketch:

void authCb(bool ok, const char *authToken) {}

On successful authentication, ok=true and authToken will contain the authentication credentials. On failure ok=false

To read back a saved authentication token:

const char *authToken = lyuba_getAuthToken(myLyuba);

lyuba_getAuthToken() will return NULL if no token as been setup. If this is the case, call lyuba_authenticate().

To toot, call:

lyuba_toot(myLyuba, authToken, "Hello World!", tootCb);

Where tootCb is a callback function. If NULL is used, tooting will occur but no callback will be made to the sketch:

void tootCb(bool ok)

On successful tooting, ok=true. On failure ok=false

To stream all public toots, call:

lyuba_conn_t *myConn = lyuba_stream(myLyuba, authToken, "public", streamCb);

To stream a hashtag, call:

lyuba_conn_t *myConn = lyuba_stream(myLyuba, authToken, "hashtag?tag=cheerlights", streamCb);

For more details of available streams, see https://docs.joinmastodon.org/methods/timelines/streaming/

Where streamCb is a callback function which is passed each toot, pre-stripped of HTML tags:

void streamCb(bool ok, const char *username, const char *content) { }

To close a stream, call:

lyuba_close(myConn);

Notes

License

Lyuba is MIT licensed

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