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Onshape to robot examples

Here you will find several examples of robots that were design to be exported properly using the onshape-to-robot tool.

Have a look at the design-time considerations to understand better the constraints to export your robots to URDF/SDF.

Before testing, in a nutshell, you need onshape-to-robot:

pip install onshape-to-robot

This repository contains both config.json file and resulting URDF, SDF and STL files. Thus, they can seen in a physics environment easily using:

onshape-to-robot-bullet [directory]

This will open a windows like the following one, including sliders to change the degree of freedom positions:

bullet window

Robots

2 wheels

<a href="https://github.com/Rhoban/onshape-to-robot-examples/raw/master/.imgs/robot-2wheels.png"> <img src="https://github.com/Rhoban/onshape-to-robot-examples/raw/master/.imgs/robot-2wheels.png" width=256> </a>

Description: Very simple design and minimalistic configuration

Adjustable height arm

<a href="https://github.com/Rhoban/onshape-to-robot-examples/raw/master/.imgs/robot-adjustable_height_arm.png"> <img src="https://github.com/Rhoban/onshape-to-robot-examples/raw/master/.imgs/robot-adjustable_height_arm.png" width=256> </a>

Description: Robot with 4 degrees of freedom, one prismatic (linear) joint and 3 rotations

Omnidirectional

<a href="https://github.com/Rhoban/onshape-to-robot-examples/raw/master/.imgs/robot-omnidirectional.png"> <img src="https://github.com/Rhoban/onshape-to-robot-examples/raw/master/.imgs/robot-omnidirectional.png" width=256> </a>

Description: Example of (not implemented) omnidirectional robot using omni wheels (holonomic)

Quadruped

<a href="https://github.com/Rhoban/onshape-to-robot-examples/raw/master/.imgs/robot-quadruped.png"> <img src="https://github.com/Rhoban/onshape-to-robot-examples/raw/master/.imgs/robot-quadruped.png" width=256> </a>

Description: 12 DOF quadruped robot, design similar to the Metabot open-source project using XL-320 servos.

Dog

<a href="https://github.com/Rhoban/onshape-to-robot-examples/raw/master/.imgs/robot-dog.png"> <img src="https://github.com/Rhoban/onshape-to-robot-examples/raw/master/.imgs/robot-dog.png" width=256> </a>

Description: 12 DOF dog robot, made for fun with MX-64 servos (was actually built)

Sigmaban2019

<a href="https://github.com/Rhoban/onshape-to-robot-examples/raw/master/.imgs/robot-sigmaban2019.png"> <img src="https://github.com/Rhoban/onshape-to-robot-examples/raw/master/.imgs/robot-sigmaban2019.png" width=256> </a>

Description: 20 DOF humanoid robot, snapshot of 2019 Sigmaban model from team [Rhoban][https://www.youtube.com/watch?v=tF0cr0PYjsk), used at RoboCup kid size

Field

<a href="https://github.com/Rhoban/onshape-to-robot-examples/raw/master/.imgs/robot-field.png"> <img src="https://github.com/Rhoban/onshape-to-robot-examples/raw/master/.imgs/robot-field.png" width=256> </a>

Description: This is not actually a robot, but an environment that is designed in Onshape and can be converted into an URDF file

Re-running the imports yourself

Instructions

Read the instructions from the onshape-to-robot repository, especially be sure to have the API key registered and set as environment variable before running onshape-to-robot.

To get the same results, you might need openscad and meshlab installed.

sudo apt-get install openscad meshlab

Else, pure shape approximation and meshes simplification might be disabled.

Why do I get ERROR (403) while using OnShape API ?

If you want to export the robots yourself, you need to have the rights to access to the assembly. Thus, if you want to re-run the import for the examples in this repository, you will have to make your own copy of the document. Fortunately, this is quite simple because it is just about clicking on that button on top left:

make a copy

Then, change the documentId in config.json of the robot to match the new document created where you own the robot design.

Why the colors are looking weird in pyBullet ?

Actually, pyBullet does only keep one color per link currently in the viewer. This is a known limitation that does not affect your physical simulations. (https://github.com/bulletphysics/bullet3/issues/2650)

For instance, the quadruped robot above will look like this:

Quadruped