Awesome
Pump Editor
Collection of Unity editor helpers to boost productivity.
Installation
Install via Git
Project supports Unity Package Manager. To install project as Git package do following:
- Close Unity project and open the
Packages/manifest.json
file. - Update
dependencies
to havecom.rfadeev.pumpeditor
package:
{
"dependencies": {
"com.rfadeev.pumpeditor": "https://github.com/rfadeev/pump-editor.git"
}
}
- Open Unity project.
Alternatively, add this repository as submodule under Assets
folder or download it and put to Assets
folder of your Unity project.
Install via OpenUPM
The package is available on the openupm registry. It's recommended to install it via openupm-cli.
openupm add com.rfadeev.pumpeditor
How to use
Access Pump Editor editor windows via Unity toolbar: Window -> Pump Editor.
Features
Editor windows:
- Built-in Define Directives Editor Window - view Unity built-in defines values at editor time.
- Close tabs - extend your editor windows to support closing tabs.
- Compilation Editor Window - force Unity to recompile scripts.
- Force Reserialize Assets Editor Window - force reserialize project assets explicitely.
- Log Files Editor Window - easily access Unity log files and their paths.
- Prefab Variants Editor Window - preview prefab variants inheritance chains as tree view.
- Project Settings Select Editor Window - select project settings to edit in one click.
- Save Project As Template Editor Window - save current project as template to be used in Unity Hub for new project creation.
- Scene Open Editor Window - open scene from project or build settings.
Shortcuts:
- Lock Toggle Shortcuts - switch editor window locks easily.