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Reburn 3

<p align="center"> <img src="https://github.com/reburndev/reburn3/blob/master/src/res/r3.png?raw=true"> </p>

A work-in-progress open source reimplementation of Burnout 3: Takedown.

Goals

Reburn 3 is a faithful recreation of Burnout 3: Takedown via reverse engineering the original game. It is not intended to be a byte-accurate decompilation, it is more akin to a rewrite (hence "open source reimplementation"). The code will be ported to use platform-independent libraries, and support high resolutions and frame rates.

<p align="center"> <img src="https://github.com/reburndev/reburn3/blob/master/img/ss1.png?raw=true"> </p>

The ultimate goal is to allow the Burnout community to easily expand and modify the game, adding content or running the game on new hardware.

Method

Reburn 3 is currently playable on Windows (and Wine) utilizing Cxbx-Reloaded as a compatibility layer (see Proof of Concept). Eventually, as the game becomes fully reimplemented, it will become a fully portable/independent codebase with no dependency on any compatibility layers, however that will be fairly late in the process.

Support

If you'd like to help this project continue, I have a Patreon, and also regularly show progress of my work on YouTube and Twitch.