Awesome
Buildview
A Sublime Text plugin to show build output in a view.
In Sublime Text, build results are shown in a fixed horizontal panel; you can't drag it to put it vertically next to your code, like in Eclipse, VS.
With this plugin, like any other view, you can put your build results where you want:
This is super useful if you are repeatedly running a program on your code/
script and want to have its output handy. (You probably already have a
.sublime-build
or build_systems
entry in your .sublime-project
.)
The core functionality is done in pipe_views.PipeViews
, an abstraction
allowing Unix-like "pipes" to be created between Views in Sublime.
Installation
- Install via Package Control or git clone into your Packages folder (you can browse to it via Preferences -> Browse Packages).
- Ensure your build system is set up correctly (eg. Python in the case of the screenshot above).
- That's it, you should see build output by pressing the shortcut key to Build
(eg.
Ctrl-B
or⌘-B
).
Custom Build Key Bindings
If you have different shortcuts for launching builds, you need to modify your
.sublime-keymap
files, as this plugin comes baked with configuration to hook
on to the default Sublime Text keyboard shortcuts for launching builds. These
bindings must have the following context:
"context": [{"key": "build_fake", "operator":"equal", "operand":true}]
For example, say you have a key binding for F13 to build:
{
"keys": ["f13"], "command": "build",
},
To configure it to trigger the Buildview plugin, change it like:
{
// the usual config...
"keys": ["f13"], "command": "build",
// ...this is the extra bit
"context": [{"key": "build_fake", "operator":"equal", "operand":true}]
},
Configuration
Several aspects of the plugin's behaviour can be changed as detailed below. They
can be changed on a per-view basis via the Command Palette in either the view
source code or with build output, or through settings under "buildview"
.
Note: it seems settings set via Command Palette are persisted through sublime
exits/launches, so you might not have to edit the JSON .sublime-settings
files.
Disabling
Command Palette:
- Disable/Enable buildview for this window
key: "buildview.enabled"
values: true
/false
Sublime's settings hierarchy
is respected. So you could, for example, enable the plugin only for selected
projects, by setting "enabled"
to false
in
Packages/User/Preferences.sublime-settings
, and set it to true
in your
.sublime-project
.
For example, you can add this to your Preferences.sublime-settings
:
{
...
"buildview.enabled": false
...
}
Then in the project's .sublime-project
file:
{
...
"folders": [...],
"settings": {
"buildview.enabled": true,
"buildview.scroll": "top"
}
...
}
("scroll"
added for demonstration; for details on "scroll"
, refer below.)
Output scrolling
Command Palette:
- Build output always at top
- Build output always at end
- Build output stays at same position
key: "buildview.scroll"
values:
"top"
"bottom"
"last"
default: "bottom"
The plugin can scroll the output to the top, bottom, or the position before the current build was launched. The default is to scroll to the bottom (ie. continually show fresh output as it is emitted).
"Save changes?" warning
key: "buildview.silence_modified_warning"
values: true
/false
default: true
.
Since version 90e2365182e9566b2fa79dd7dc79d6b0d7e433f6 (Package Control: 2014.01.27.15.16.48), closing the build output view, directly, or indirectly, eg. by exiting Sublime Text, no longer causes a "Save changes?" warning to be displayed.
If you wish to have the old behaviour (of having a warning displayed), set to
false
.
Suppress build results panel
The built-in build results view will display momentarily. To disable this, use the User preference setting:
{
...
"show_panel_on_build": false,
...
}
Known Issues/TODO
-
pin/unpin location, so that subsequent builds scrolls to the same location
-
build view is "forgotten" after restarting Sublime
-
improve disabling/enabling options (eg whitelists, blacklists)
-
improve namespacing of settings into a dictionary, once sublime supports merging of settings dictionaries through the hierarchy. For example, if buildview hypothetically read settings from a dictionary, and you had in your
Preferences.sublime-settings
{ ... "buildview": { "enabled": false, "scroll": "top" } ... }
and you then did this in the project's
.sublime-project
file{ ... "folders": [...], "settings": { "buildview": { "enabled": true } } ... }
buildview would behave as though the
"scroll"
setting was not defined because sublime does not automatically merge settings dictionaries through the settings hierarchy, so the"scroll"
setting does not bubble up.
Pull requests welcome!
Hacking notes
- after editing
pipe_views.py
, restart Sublime or re-savecommands.py
for the changes to take effect. - who's view is it anyway? A variety of names are used for views in the
source code, according to their different roles:
- source view: the built-in view that shows up when you click Show Build Results
- destination view: the view that mirrors the build output, the one with the title "Build Output"
- otherwise, a view should generally refer to one holding the source for the build