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bitsweetfont

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Overview

A bitmap font for Go, made with bitfontier. It's designed to be used in pixel art games.

Currently, it only supports two "languages" and some extra symbols:

It has two base sizes: 1 and 1.3. If you take Scale() function into account, we get many sizes to choose from:

If you want to contribute new images for this pack, please keep in mind that I want to keep the license as open as possible to make this font easy plug-and-play without any multi-level attribution paperwork.

This is a simple font and by no means universal (look at the tiny number of languages it supports!) At the same time, it should be a good example on how to make bitmap fonts for your games using bitfontier. Good luck!

See fontinfo.md to see a full list of runes supported.

Installation

$ go get github.com/quasilyte/bitsweetfont

Usage

// import "github.com/quasilyte/bitsweetfont"

// ff is a font.Face of a base size 1.
ff := bitsweetfont.New1()

// It's possible to create programmatically scaled versions
// of the base fonts.
// Only whole scaling factors are available (2, 3, 4, ...)
ff2 := bitsweetfont.Scale(ff, 2)
ff3 := bitsweetfont.Scale(ff, 3)

Building Font

This repository already contains a built font for you to use.

But if you want to re-generate it with some other bitfontier options, it's also possible.

Take a look at Makefile's font target.