Awesome
VAM Sync - ABANDONED
This project has been abandoned. I keep getting support questions for it that I cannot answer, because I have no interest in VaM, and I just took this over to try and make up for the original engineer disappearing. If someone from the VaM community wants to take over the project, please feel free to fork the project and continue it.
Intro
VAM Plugin that adds support for stroking/vibrating devices thru Buttplug.io
Download Latest: v3
VAM Modes
Oscillate Mode
Oscillate mode simply tells the device to move up and down at a certain speed, what makes this mode even more powerful is the ability to set an optional target AnimationPattern; VAMLaunch will take over this pattern and automatically adjust it's play time and speed to match the oscillation.
<img src="Docs/Images/osc_mode.gif" width="600"/>AnimationPattern Mode
AnimationPattern mode works like oscillation mode but in reverse. Instead of an oscillation driving a motion and pattern, a target pattern is driving the motion directly.
<img src="Docs/Images/pattern_mode.gif" width="600"/>• Influence Zone Mode (Experimental)
Influence Zone Mode: The original mode is still here with some additional quality of life improvements. Zone mode enables motion by analysing the motion of an atom within a zone of influence. This mode is the least accurate of the three modes, but it is the most adaptable.
<img src="Docs/Images/zone_mode.gif" width="600"/>• New trigger actions
You can now make it easier for users of your scene to control their device through three new triggers:
- startLaunch
- stopLaunch
- toggleLaunch
Installation
Inside the .zip you will find two things:
- The VAMLaunch server installer: vamlaunch-installer.exe
- The VAM Plugin ("VAMLaunch" folder)
Start by running the installation program, you can install this to anywhere on your computer.
<img src="Docs/Images/installer.PNG" width="300"/>Once this is installed, copy the VAMLaunch plugin folder to this location:
YOUR_VAM_LOCATION/Saves/Scripts
Making sure your Launch device is ready
I highly suggest following the instructions here and testing your device with ScriptPlayer first to confirm you have everything set up correctly.
If your device can connect to ScriptPlayer then it is highly likely it will work with this plugin.
Starting The Plugin
VAMLaunch can be loaded onto any Atom in VAM. Simply select an Atom (In this case we have created a sphere Atom)
Go to the Plugins tab and press "Add Plugin", select the ADD_ME.cslist file found in:
"YOUR_VAM_LOCATION/Saves/Scripts/VAMLaunch" (If you followed the above installing instructions)
<img src="Docs/Images/loadplugin.PNG" width="600"/>Plugin Menu
To open the plugin menu press "Open Custom UI" next to the VAMLaunch plugin in the list.
You will be shown this interface:
<img src="Docs/Images/options.PNG" width="400"/>In the above image, the area marked in red contains the main options, and they will remain visible regardless of what mode VAMLaunch is in:
- "Pause Launch": By default your device should begin paused, simply untick this to begin sending messages to the device. (You can also use the "startLaunch", "stopLaunch" and "toggleLaunch" triggers to control this value from an in game button for example).
- "Simulator": This slider is moved automatically, its position represents a guess of how your real device will behave when interacting with VAM. This is very useful for fine tuning your scenes to get the most accurate motions out of the device.
- "Motion Source": Here you can select different motion sources for VAMLaunch, choosing one will change what is in this menu to Motion Source specific features.
The rest of the options are explained in the instructions for each Motion Source Mode:
Support The Project
If you enjoy using VAMLaunch, you can support the project through PayPal:
Thank you!
License
Buttplug and VAMLaunch are distributed under the BSD 3-Clause License.