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gShaderReplacer

OpenGL proxy dll for shader replacement and debugging http://www.pouet.net/prod.php?which=54015

#Usage Check the user minded readme.txt in the deployment directory

#Building Visual C++ 2010 should do it

#Acknowledgements

TinyXML library used for xml reading, see licence in its directoy.

A slightly improved version of WrapIt was used for generating the original proxy dll: http://www.codeproject.com/Articles/16541/Create-your-Proxy-DLLs-automatically