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WinApi

A simple, direct, ultra-thin CLR library for high-performance Win32 Native Interop

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static int Main(string[] args)
{
    using (var win = Window.Create(text: "Hello"))
    {
        win.Show();
        return new EventLoop().Run(win);
    }
}

Nuget:

Install-Package WinApi

Fully supports the CoreCLR. Uses C# 7 features like ref returns to achieve performance without losing semantic value.

Articles

TL;DR: WinForms Comparison

Direct message loop performance: 20-35% faster.
Heap allocation: 0MB vs. roughly, 0.75GB / 100k messages.
Memory page faults (Soft): 0.005% - A mere 5k vs. roughly 1 million faults/100k messages)

Packages

Note: - Starting from v4, all packages are of minimum netstandard 1.4, and Source nuget packages are no more. Desktop package is netstandard 2.0.

WinApi.Windows

Goals

Secondary goals

Notes

Why re-invent the wheel?

While there aren't many well defined reliable wrappers, there are a few - my favorite being Pinvoke (https://github.com/AArnott/pinvoke). While Goals above, should explain the reasons for re-inventing the wheel, it's also mostly a matter for coding style, and about having the ability to micro-optimize when you really need to.

Filesystem structure

--- LibraryName
    --  Types.cs (Structs, enums and other constants)
    --  Methods.cs (All direct native methods)
    --  Helpers.cs (All the helper methods with type safety wrappers)
    ##  Constants.cs (Optionally, if there are too many types, split constants (enums) from pure structs)

Samples

C/C++ Samples to serve as comparison standard:

C# Samples using WinApi:

Contributions

Community projects using WinApi

(This section is community editable. Please help yourself)

Credits

Thanks to JetBrains for the OSS license of Resharper Ultimate.

Proudly developed using:

<a href="https://www.jetbrains.com/resharper/ "><img src="https://blog.jetbrains.com/wp-content/uploads/2014/04/logo_resharper.gif" alt="Resharper logo" width="100" /></a>

License

This project is licensed under either of the following, at your choice:

Code of Conduct

Contribution to the LiquidState project is organized under the terms of the Contributor Covenant, and as such the maintainer @prasannavl promises to intervene to uphold that code of conduct.