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NimPlatformerGame

This repo contains PlatformerGame sample with its main game module implemented with Nim.

This project can be used as a reference to see how certain features from UE4 map to Nim code.

Setup

See nimue4 wiki for instructions on setting up UE4, Nim and nimue4.

To build this project:

  1. Open the project in VSCode.
  2. Modify the build script (build.cmd on Windows or build.sh on OS X) to point to the right locations of UE4, Nim and nimue4.
  3. Press Ctrl+Shift+B (Cmd+Shift+B on OS X) to build the project.

License

*.nim files in the repo are licensed under the MIT license. See LICENSE file for details.

The content files (*.ini, *.uasset, *.umap) and C++ files (*.h, *.cpp) were created by Epic Games, Inc.