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This repo contains the full source code for isowords, an iOS word search game played on a vanishing cube. Connect touching letters to form words, the longer the better, and the third time a letter is used its cube is removed, revealing more letters inside!

Available on the App Store now!

Download isowords on the App Store

isowords screenshots


About

isowords is a large, complex application built entirely in Swift. The iOS client's logic is built in the Composable Architecture and the UI is built mostly in SwiftUI with a little bit in SceneKit. The server is also built in Swift using our experimental web server libraries.

We published a 4-part series of videos covering these topics and more on Point-Free, a video series exploring functional programming and the Swift language, hosted by Brandon Williams and Stephen Celis.

<a href="https://www.pointfree.co/collections/tours/isowords"> <img alt="video poster image" src="https://d3rccdn33rt8ze.cloudfront.net/episodes/0169.jpeg" width="600"> </a>

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Some things you might find interesting:

The Composable Architecture

The whole application is powered by the Composable Architecture, a library we built from scratch on Point-Free that provides tools for building applications with a focus on composability, modularity, and testability. This means:

There are a ton of benefits to designing applications in this manner:

Hyper-modularization

The application is built in a hyper-modularized style. At the time of writing this README the client and server are split into 86 modules. This allows us to work on features without building the entire application, which improves compile times and SwiftUI preview stability. It also made it easy for us to ship an App Clip, whose size must be less than 10 MB uncompressed, by choosing the bare minimum of code and resources to build.

Client/Server monorepo

The code for both the iOS client and server are included in this single repository. This makes it easy to run both the client and server at the same time, and we can even debug them at the same time, e.g. set breakpoints in the server that are triggered when the simulator makes API requests.

We also share a lot of code between client and server:

Automated App Store screenshots and previews

The screenshots and preview video that we upload to the App Store for this app are automatically generated.

Preview apps

There are times that we want to test a feature in isolation without building the entire app. SwiftUI previews are great for this but they also have their limitations, such as if you need to use APIs unavailable to previews, or if you need to debug more complex flows, etc.

So, we create mini-applications that build a small subset of the 86+ modules that comprise the entire application. Setting up these applications requires minimal work. You just specify what dependencies you need in the Xcode project and then create an entry point to launch the feature.

For example, here is all the code necessary to create a preview app for running the onboarding flow in isolation. If we were at the whims of the full application to test this feature we would need to constantly delete and reinstall the app since this screen is only shown on first launch.

Getting Started

This repo contains both the client and server code for running the entire isowords application, as well as an extensive test suite. To get things running:

  1. Make sure git-lfs is installed so that app assets (images, etc.) can be fetched. For example, with Homebrew:

    $ brew install git-lfs  # Download and install Git LFS
    $ git lfs install       # Set up Git LFS for your user
    
  2. Grab the code:

    git clone https://github.com/pointfreeco/isowords
    cd isowords
    
  3. Bootstrap the application:

    1. If you are only interested in building the iOS client, then run the following bootstrap command:
      make bootstrap-client
      
    2. If you want to build the client and server make sure PostgreSQL is installed and running, and then run the following bootstrap command:
      make bootstrap
      
  4. Open the Xcode project App/isowords.xcodeproj.

  5. To run the client locally, select the isowords target in Xcode and run (⌘R).

  6. To run the server locally, select the server target in Xcode and run (⌘R).

Learn More

Most of the concepts discussed in this README are covered in-depth on Point-Free, a video series exploring functional programming and the Swift language, hosted by Brandon Williams and Stephen Celis.

Point-Free

Related Projects

This application makes use of a number of open source projects built by us and discussed on Point-Free, including:

License

The source code in this repository may be run and altered for education purposes only and not for commercial purposes. For more information see our full license.