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Minimalist Online Markdown Editor

This is the source for the simplest and slickest online Markdown editor, available online here: http://markdown.pioul.fr
Just write Markdown and see what it looks like as you type. And convert it to HTML in one click.

The Minimalist Markdown Editor project

The Minimalist Markdown Editor project is available both online as a web app, and offline and with file support as a Chrome app:

Contributing

Building

  1. Ensure that Node.js is installed, and open a terminal in the project's root directory.
  2. Run npm install to install the project's developement dependencies.
  3. Run npm run build to build the web app. The builds will be placed in the dist/ directory.

Note: Building should only be necessary if you think about contributing. If you want to run one of the apps, hit one of the links above.

Git workflow

The two project branches share a decent amount of code. This common source code sits in app-shared/ in each of these repos. As you can see from the commit history, changes to files in- and outside of app-shared/ are committed separately to help with cherry-picking the common source changes from the other repo afterward.

E.g. You've made changes to src/css/main.css and src/app-shared/css/main.css. Since changes have been made to files in- and outside of app-shared/, instead of committing all changes at once, make two commits:

  1. The first one will be called "[app-shared] commit_message", and will commit changes to src/app-shared/css/main.css.
  2. The second one will be called "commit_message", and will commit changes to src/css/main.css.

If changes had only been made to src/css/main.css, then there would've been no need for the first commit. And if changes had only been made to src/app-shared/css/main.css, there would've been no need for the second commit.

That's really all there is to know about this project's Git workflow, so fork away!

Target env

We aim at compatibility down to IE9.

The source for this app is currently authored in ES5, with ES5 polyfills when needed. I'm thinking about authoring in ES6+ and transpiling + polyfilling, but that'd require lots of carefully picked ES6+ polyfills to run in most browsers, so I'm waiting for a good reason to do so.