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Libbet and the Magic Floor

This is a port of Martin Korth's game Magic Floor to the Game Boy compact video game system, introducing Libbet the boulder girl.

One day, Libbet was rearranging her basement when she discovered a passage to an empty hall whose floor had a peculiar pattern. She rolled in to investigate.

The floor tiles have four shades. Libbet can roll or jump between tiles of the same shade. She can also roll or jump onto the next brighter shade or from white to black, which leaves a track. Tiles with no exits contain a trap door that leads to the entrance. Leave 90 percent of possible tracks and roll to the exit to win.

Controls:

Installation

The game plays in SameBoy, Emulicious, bgb, or mGBA emulator, or on a Game Boy through an EverDrive GB or EZ-Flash Junior flash cart. Visual problems may appear in VisualBoyAdvance and other outdated emulators.

The game is not yet ported to Mega Duck or Analogue Pocket, as supply chain problems have prevented the developer from procuring a system on which to test it.

Achievements

Performing feats in the game will earn you achievements. Some are harder to earn than others.

Building

Building the game requires RGBDS 0.7 or later, Python 3, Pillow, GNU Make, and GNU Coreutils. Once you have these installed, run this command:

make

On Windows without WSL, it may be convenient to obtain Coreutils through Git for Windows, which contains a distribution of MSYS2. To add GNU Make to Git for Windows, follow evanwill's instructions to download the latest Make without Guile from ezwinports.

Legal

Copyright 2002, 2012 Martin Korth
Copyright 2018, 2024 Damian Yerrick

This program is free software. Permission is granted to use it subject to the terms of the zlib License. See the file LICENSE.