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PHP SDK

PHP SDK is a tool kit for Windows PHP builds.

License

The PHP SDK itself and the SDK own tools and code are licensed under the BSD 2-Clause license. With the usage of the other tools, you accept the respective licenses.

Overview

The toolset consists on a mix of the hand written scripts, selected MSYS2 parts and standalone programs. It supports any workflows, be it a custom, local or a CI build whatsoever.

The PHP SDK 2.2+ is compatible with PHP 7.2 and above.

The PHP SDK 2.1 is required to build PHP 7.1 or 7.0.

The legacy binary tools SDK is available from the legacy branch and is suitable to build PHP 5.

Requirements

Tools

SDK

Other tools

Optional, not included

These are not included with the PHP SDK, but might be useful. While Visual C++ is the only required, the others might enable some additional functionality. Care yourself about making them available on your system, if relevant.

Usage

The PHP SDK should be unzipped into the shortest possible path, preferably somewhere near the drive root.

Usually, the first step to start the PHP SDK is by invoking one of the suitable starter scripts. This automatically puts the console on the correct environment relevant for the desired PHP build configuration.

It is not required to hold the source in the PHP SDK directory. It could be useful, for example, to simplify the SDK updates.

Basic usage example

More extensive documentation can be found on the wiki.

The old way

Customizing

Custom environment setup

A script called phpsdk-local.bat has to be put into the PHP SDK root. If present, it will be automatically picked up by the starter script. A template for such a script is included with the PHP SDK. This allows to automatically meet any required preparations, that are not foreseen by the standard PHP SDK startup. Be careful while creating your own phpsdk-local. It's your responsibility to ensure the regular PHP SDK startup isn't broken after phpsdk-local.bat was injected into the startup sequence.

Console emulator integration

The starter scripts can be also easy integrated with the consoles other than standard cmd.exe. For the reference, here's an example ConEmu task

C:\php-sdk\phpsdk-vc15-x64.bat -cur_console:d:C:\php-sdk\php72\vc15\x64\php-src

Unattended builds

An elementary functionality to run unattended builds is included. See an example on how to setup a simple unattended build task in the doc directory.

Be aware, that starter scripts always start a new shell. Scripts intended to run as a task need to be passed with -t argument to a starter script.

Upgrading

If the PHP SDK is kept as a git checkout, merely what is needed instead is to git fetch and to checkout an updated git tag.

Extending

The SDK tools are based on the KISS principle and should be kept so. Basic tools are implemented as simple batch script. The minimalistic PHP is available for internal SDK purposes. It can be used, if more complexity is required. A suitable PHP binary is bound with the PHP SDK. If you have an idea for some useful tool or workflow, please open a ticket or PR, so it can be discussed, implemented and added to the SDK. By contributing an implementation, you should also accept the SDK license.

PGO

As of the version 2.1.0, the SDK includes a tool for the PGO optimization. Several training cases are included by default, which are based on the real life opensource applications. The PGO optimization can give an overall speedup up to 30%. The work on adding more training scenarios for the widely used opensource apps is ongoing. If you have a training scenario to share, please create a PR to this repo. Any new training cases are thoroughly validated through the extensive performance tests.

Preparing PGO training environment

Creating PGO build

Adding custom PGO training scenario

A custom scenario can be used to produce a custom PHP binary dedicated to an arbitrary application.

The existing training cases can be found in pgo/cases. Assumed the case would be named myapp, the general steps to setup were

After a training case is implemented and put under pgo/cases, the work environment needs to be reinitialized. The tool puts all the training data and necessary applications under pgo/work. Rename or remove that directory and rerun phpsdk_pgo --init.

To skip a training case, add a file named inactive into the case folder.

Debugging PHP

This part covers debugging possibilities for the builds produced by the native VS compilers. For the cross compiled builds produced with toolsets other than VC++, please check the documentation for the corresponding toolsets. In any case, general principles on debugging native programs apply.

Either a debug build of PHP or enabled debug symbols are required to be able to debug PHP. A debug build is usually more suitable for the development process and can be produced by adding --enable-debug to the configure options. A release build with debug symbols can be produced by adding --enable-debug-pack. These options are mutually exclusive.

Debugging with Visual Studio

Adding a breakpoint before starting debugging might be not necessary, if a crash is debugged. When such a script runs under the debugger, the debugger will stop at the crashing point. In that case, a breakpoint can be added around the crashed code directly.

Debugging test suite with Visual Studio

The Microsoft Child Process Debugging Power Tool plugin for Visual Studio is required. After installing it, following these steps

Debugging with WinDbg

PHP can also be debugged with the tools from the WinDbg package. There is currently no way implemented in the Makefile to start the WinDbg integrated, so it needs to de done manually. Either a debug build or a release build with debug symbols is still required, as described previously.

Support

Pitfalls

Internal notes

Releases

Users of the PHP SDK are supposed to use tagged versions for stability and reproducability. This requires the maintainers of the PHP SDK to create such tags for all relevant changes. The tag format should be php-sdk-X.Y.Z, with the common major, minor and revision numbers.

Comprehensive changes, which would be hard to test extensively, such as updates to the bundled PHP or the MinGW tools, should walk through a QA (aka. pre-release) process, typically with beta versions (e.g. php-sdk-X.Y.Zbeta1). Only after these have been thoroughly tested, and all relevant issues have been resolved, a GA release should be tagged.

After each tag, a couple of other repositories should be informed about the available update, ideally in form of a pull request. These repositories are: