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Documentation: https://getludic.dev/docs/


"I've just composed my first PageLayout component and I have no words!"

– Igor Davydenko


Ludic is a lightweight framework for building HTML pages with a component approach similar to React. It is built to be used together with htmx.org so that developers don't need to write almost any JavaScript to create dynamic web services. Its potential can be leveraged together with its web framework which is a wrapper around the powerful Starlette framework. It is built with the latest Python 3.12 features heavily incorporating typing.

[!IMPORTANT] The framework is in a very early development/experimental stage. There are a lot of half-functioning features at the moment. Contributions are welcome to help out with the progress!

Features

Comparison

Here is a table comparing Ludic to other similar tools:

FeatureLudicFastUIReflex
HTML renderingServer SideClient SideClient Side
Uses a template engineNoNoNo
UI interactivity</> htmx*ReactReact
Backend frameworkStarlette, Django*FastAPIFastAPI
Client-Server CommunicationHTML + RESTJSON + RESTWebSockets

<sup>(*) HTMX as well as Starlette or Django are optional dependencies for Ludic, it does not enforce any frontend or backend frameworks. At it's core, Ludic only generates HTML and allows registering CSS.</sup>

Motivation

This framework allows HTML generation in Python while utilizing Python's typing system. Our goal is to enable the creation of dynamic web applications with reusable components, all while offering a greater level of type safety than raw HTML.

Key Ideas:

Type-Guided HTML

Here is an example of how Python's type system can be leveraged to enforce HTML structure:

br("Hello, World!")        # type error (<br> can't have children)
br()                       # ok

html(body(...))            # type error (first child must be a <head>)
html(head(...), body(...)) # ok

div("Test", href="test")   # type error (unknown attribute)
a("Test", href="...")      # ok

Composable Components

Instead of using only basic HTML elements, it is possible to create modular components with the support of Python's type system. Let's take a look at an example:

Table(
    TableHead("Id", "Name"),
    TableRow("1", "John"),
    TableRow("2", "Jane"),
    TableRow("3", "Bob"),
)

This structure can be type-checked thanks to Python's rich type system. Additionally, this Table component could have dynamic properties like sorting or filtering.

Requirements

Python 3.12+

Installation

pip install "ludic[full]"

Similar to Starlette, you'll also want to install an ASGI server:

pip install uvicorn

You can also use a basic cookiecutter template to get quickly started:

cookiecutter gh:getludic/template

Full Example

components.py:

from typing import override

from ludic import Attrs, Component
from ludic.html import a

class LinkAttrs(Attrs):
    to: str

class Link(Component[str, LinkAttrs]):
    classes = ["link"]

    @override
    def render(self) -> a:
        return a(
            *self.children,
            href=self.attrs["to"],
            style={"color": self.theme.colors.primary},
        )

Now you can use it like this:

link = Link("Hello, World!", to="/home")

web.py:

from ludic.web import LudicApp
from ludic.html import b, p

from .components import Link

app = LudicApp()

@app.get("/")
async def homepage() -> p:
    return p(f"Hello {b("Stranger")}! Click {Link("here", to="https://example.com")}!")

To run the application:

uvicorn web:app

Integrations

Here is a list of integrations and a link to the guide on how to get started:

More Examples

For more complex usage incorporating all capabilities of the framework, please visit the examples on the web or go to the folder with examples on GitHub.

Contributing

Any contributions to the framework are warmly welcome! Your help will make it a better resource for the community. If you're ready to contribute, read the contribution guide.