Awesome
scale-decode
This crate makes it easy to decode SCALE encoded bytes into a custom data structure with the help of a TypeResolver
(one of which
is a scale_info::PortableRegistry
). By using this type information to guide decoding (instead of just trying to decode bytes based
on the shape of the target type), it's possible to be much more flexible in how data is decoded and mapped to some target type.
The main trait used to decode types is a Visitor
trait (example below). By implementing this trait, you can describe how to
take SCALE decoded values and map them to some custom type of your choosing (whether it is a dynamically shaped type or some
static type you'd like to decode into). Implementations of this Visitor
trait exist for many existing Rust types in the standard
library.
There also exists an IntoVisitor
trait, which is implemented on many existing rust types and maps a given type to some visitor
implementation capable of decoding into it.
Finally, a wrapper trait, DecodeAsType
, is auto-implemented for all types that have an IntoVisitor
implementation,
and whose visitor errors can be turned into a standard crate::Error
.
For custom structs and enums, one can use the DecodeAsType
derive macro to have a DecodeAsType
implementation automatically
generated.
Here's an example of implementing Visitor
to decode bytes into a custom Value
type:
use std::marker::PhantomData;
use scale_decode::TypeResolver;
use scale_decode::visitor::{
self,
types::{Array, BitSequence, Composite, Sequence, Str, Tuple, Variant},
TypeIdFor,
};
// A custom type we'd like to decode into:
#[derive(Debug, PartialEq)]
enum Value {
Bool(bool),
Char(char),
U8(u8),
U16(u16),
U32(u32),
U64(u64),
U128(u128),
U256([u8; 32]),
I8(i8),
I16(i16),
I32(i32),
I64(i64),
I128(i128),
I256([u8; 32]),
Sequence(Vec<Value>),
Composite(Vec<(String, Value)>),
Tuple(Vec<Value>),
Str(String),
Array(Vec<Value>),
Variant(String, Vec<(String, Value)>),
BitSequence(scale_bits::Bits),
}
// Implement the `Visitor` trait to define how to go from SCALE
// values into this type. Here, we are choosing to be generic over
// how types are resolved, which is a good default choice when creating
// a visitor unless you rely on a specific type resolver/ID type.
struct ValueVisitor<R>(PhantomData<R>);
impl<R> ValueVisitor<R> {
fn new() -> Self {
Self(PhantomData)
}
}
impl<R: TypeResolver> visitor::Visitor for ValueVisitor<R> {
type Value<'scale, 'resolver> = Value;
type Error = visitor::DecodeError;
type TypeResolver = R;
fn visit_bool<'scale, 'resolver>(
self,
value: bool,
_type_id: &TypeIdFor<Self>,
) -> Result<Self::Value<'scale, 'resolver>, Self::Error> {
Ok(Value::Bool(value))
}
fn visit_char<'scale, 'resolver>(
self,
value: char,
_type_id: &TypeIdFor<Self>,
) -> Result<Self::Value<'scale, 'resolver>, Self::Error> {
Ok(Value::Char(value))
}
fn visit_u8<'scale, 'resolver>(
self,
value: u8,
_type_id: &TypeIdFor<Self>,
) -> Result<Self::Value<'scale, 'resolver>, Self::Error> {
Ok(Value::U8(value))
}
fn visit_u16<'scale, 'resolver>(
self,
value: u16,
_type_id: &TypeIdFor<Self>,
) -> Result<Self::Value<'scale, 'resolver>, Self::Error> {
Ok(Value::U16(value))
}
fn visit_u32<'scale, 'resolver>(
self,
value: u32,
_type_id: &TypeIdFor<Self>,
) -> Result<Self::Value<'scale, 'resolver>, Self::Error> {
Ok(Value::U32(value))
}
fn visit_u64<'scale, 'resolver>(
self,
value: u64,
_type_id: &TypeIdFor<Self>,
) -> Result<Self::Value<'scale, 'resolver>, Self::Error> {
Ok(Value::U64(value))
}
fn visit_u128<'scale, 'resolver>(
self,
value: u128,
_type_id: &TypeIdFor<Self>,
) -> Result<Self::Value<'scale, 'resolver>, Self::Error> {
Ok(Value::U128(value))
}
fn visit_u256<'scale, 'resolver>(
self,
value: &'scale [u8; 32],
_type_id: &TypeIdFor<Self>,
) -> Result<Self::Value<'scale, 'resolver>, Self::Error> {
Ok(Value::U256(*value))
}
fn visit_i8<'scale, 'resolver>(
self,
value: i8,
_type_id: &TypeIdFor<Self>,
) -> Result<Self::Value<'scale, 'resolver>, Self::Error> {
Ok(Value::I8(value))
}
fn visit_i16<'scale, 'resolver>(
self,
value: i16,
_type_id: &TypeIdFor<Self>,
) -> Result<Self::Value<'scale, 'resolver>, Self::Error> {
Ok(Value::I16(value))
}
fn visit_i32<'scale, 'resolver>(
self,
value: i32,
_type_id: &TypeIdFor<Self>,
) -> Result<Self::Value<'scale, 'resolver>, Self::Error> {
Ok(Value::I32(value))
}
fn visit_i64<'scale, 'resolver>(
self,
value: i64,
_type_id: &TypeIdFor<Self>,
) -> Result<Self::Value<'scale, 'resolver>, Self::Error> {
Ok(Value::I64(value))
}
fn visit_i128<'scale, 'resolver>(
self,
value: i128,
_type_id: &TypeIdFor<Self>,
) -> Result<Self::Value<'scale, 'resolver>, Self::Error> {
Ok(Value::I128(value))
}
fn visit_i256<'scale, 'resolver>(
self,
value: &'scale [u8; 32],
_type_id: &TypeIdFor<Self>,
) -> Result<Self::Value<'scale, 'resolver>, Self::Error> {
Ok(Value::I256(*value))
}
fn visit_sequence<'scale, 'resolver>(
self,
value: &mut Sequence<'scale, 'resolver, Self::TypeResolver>,
_type_id: &TypeIdFor<Self>,
) -> Result<Self::Value<'scale, 'resolver>, Self::Error> {
let mut vals = vec![];
while let Some(val) = value.decode_item(ValueVisitor::new()) {
let val = val?;
vals.push(val);
}
Ok(Value::Sequence(vals))
}
fn visit_composite<'scale, 'resolver>(
self,
value: &mut Composite<'scale, 'resolver, Self::TypeResolver>,
_type_id: &TypeIdFor<Self>,
) -> Result<Self::Value<'scale, 'resolver>, Self::Error> {
let mut vals = vec![];
for item in value.by_ref() {
let item = item?;
let val = item.decode_with_visitor(ValueVisitor::new())?;
let name = item.name().unwrap_or("").to_owned();
vals.push((name, val));
}
Ok(Value::Composite(vals))
}
fn visit_tuple<'scale, 'resolver>(
self,
value: &mut Tuple<'scale, 'resolver, Self::TypeResolver>,
_type_id: &TypeIdFor<Self>,
) -> Result<Self::Value<'scale, 'resolver>, Self::Error> {
let mut vals = vec![];
while let Some(val) = value.decode_item(ValueVisitor::new()) {
let val = val?;
vals.push(val);
}
Ok(Value::Tuple(vals))
}
fn visit_str<'scale, 'resolver>(
self,
value: &mut Str<'scale>,
_type_id: &TypeIdFor<Self>,
) -> Result<Self::Value<'scale, 'resolver>, Self::Error> {
Ok(Value::Str(value.as_str()?.to_owned()))
}
fn visit_variant<'scale, 'resolver>(
self,
value: &mut Variant<'scale, 'resolver, Self::TypeResolver>,
_type_id: &TypeIdFor<Self>,
) -> Result<Self::Value<'scale, 'resolver>, Self::Error> {
let mut vals = vec![];
let fields = value.fields();
for item in fields.by_ref() {
let item = item?;
let val = item.decode_with_visitor(ValueVisitor::new())?;
let name = item.name().unwrap_or("").to_owned();
vals.push((name, val));
}
Ok(Value::Variant(value.name().to_owned(), vals))
}
fn visit_array<'scale, 'resolver>(
self,
value: &mut Array<'scale, 'resolver, Self::TypeResolver>,
_type_id: &TypeIdFor<Self>,
) -> Result<Self::Value<'scale, 'resolver>, Self::Error> {
let mut vals = vec![];
while let Some(val) = value.decode_item(ValueVisitor::new()) {
let val = val?;
vals.push(val);
}
Ok(Value::Array(vals))
}
fn visit_bitsequence<'scale, 'resolver>(
self,
value: &mut BitSequence<'scale>,
_type_id: &TypeIdFor<Self>,
) -> Result<Self::Value<'scale, 'resolver>, Self::Error> {
let bools: Result<scale_bits::Bits, _> = value.decode()?.collect();
Ok(Value::BitSequence(bools?))
}
}
This can then be passed to a decode function like so:
let value: Value = scale_decode::visitor::decode_with_visitor(scale_bytes, &type_id, &types, ValueVisitor::new())?;
Where scale_bytes
are the bytes you'd like to decode, type_id
is the type stored in the types
registry
that you'd like to try and decode the bytes into, and types
is a scale_type_resolver::TypeResolver
containing
information about the various types in use (a concrete implementation of this is scale_info::PortableRegistry
).
If we were to then write an IntoVisitor
implementation like so:
impl scale_decode::IntoVisitor for Value {
type AnyVisitor<R: TypeResolver> = ValueVisitor<R>;
fn into_visitor<R: TypeResolver>() -> Self::AnyVisitor<R> {
ValueVisitor::new()
}
}
We can then also decode via tha automatic DecodeAsType
impl like so:
use scale_decode::DecodeAsType;
let value = Value::decode_as_type(scale_bytes, type_id, types)?;
With an IntoVisitor
impl, you'd also benefit from being able to decode things like Vec<Value>
,
(Value, bool)
, Arc<Value>
and so on in the same way.