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LeagueSkinChanger

<p align="center"> <img height=400 src="/img/main.png" > <br> <i>Mmm yes, chicken</i> </p> <p align="center"> <img height=400 src="/img/ss1.png" > <br> </p> <p align="center"> <img height=400 src="/img/ss2.png" > <br> </p>

LeagueSkinChanger is internal skin changer for League of Legends.

Building

  1. Clone the source with git clone --recursive https://github.com/B3akers/LeagueSkinChanger.git
  2. Build in Visual Studio 2017/19 with configuration "Release | x86" (build will fail if set to "x64" or "Debug")

Usage

  1. Use league_skin_injector or inject the resulting DLL into the game yourself.
    • Administrator privilege may be needed if failed to inject.
    • League client can crash if injected before going into arena.
      • A workaround is to not inject until you are in the arena (you will need to be fast to not disrupt the game).
  2. Press <kbd>Insert</kbd> to bring up the menu.
  3. Select skin for you, your teammates, enemies, wards, etc.

License

<b>This project is licensed under the MIT license</b>

See the <a href="https://github.com/b3akers/LeagueSkinChanger/blob/master/LICENSE">LICENSE</a> file for more details.