Awesome
LeagueSkinChanger
<p align="center"> <img height=400 src="/img/main.png" > <br> <i>Mmm yes, chicken</i> </p> <p align="center"> <img height=400 src="/img/ss1.png" > <br> </p> <p align="center"> <img height=400 src="/img/ss2.png" > <br> </p>LeagueSkinChanger
is internal skin changer for League of Legends.
- Use any available skin for your champion, or any other in game, enemy or ally.
- Automatic skins database update.
- Change skin for lane minions.
- In-game configuration with <a href="https://github.com/ocornut/imgui">ImGui</a>.
- Configure your jungle mobs skins like baron, red, blue.
- Change skins anytime and unlimited times in single game.
- Support for spectator mode.
- <a href="https://github.com/nlohmann/json">JSON</a> based configuration saving & loading.
Building
- Clone the source with
git clone --recursive https://github.com/B3akers/LeagueSkinChanger.git
- Build in Visual Studio 2017/19 with configuration "Release | x86" (build will fail if set to "x64" or "Debug")
Usage
- Use
league_skin_injector
or inject the resulting DLL into the game yourself.- Administrator privilege may be needed if failed to inject.
- League client can crash if injected before going into arena.
- A workaround is to not inject until you are in the arena (you will need to be fast to not disrupt the game).
- Press <kbd>Insert</kbd> to bring up the menu.
- Select skin for you, your teammates, enemies, wards, etc.
License
<b>This project is licensed under the MIT license</b>
See the <a href="https://github.com/b3akers/LeagueSkinChanger/blob/master/LICENSE">LICENSE</a> file for more details.