Awesome
<p align="center"> <img height="70" src="img/logo.png"/> </p> <p align="center"> <a href="https://www.codacy.com/manual/p-ranav/indicators?utm_source=github.com&utm_medium=referral&utm_content=p-ranav/indicators&utm_campaign=Badge_Grade"> <img src="https://api.codacy.com/project/badge/Grade/93401e73f250407cb32445afec4e3e99" alt="codacy"/> </a> <a href="https://github.com/p-ranav/indicators/blob/master/LICENSE"> <img src="https://img.shields.io/badge/License-MIT-yellow.svg" alt="license"/> </a> <img src="https://img.shields.io/badge/version-2.3-blue.svg?cacheSeconds=2592000" alt="version"/> </p> <p align="center"> <img src="img/demo.gif"/> </p>Highlights
- Thread-safe progress bars and spinners
- Header-only library. Grab a copy of
include/indicators
. - Single-header version in
single_include/indicators
. - Source for the above GIF can be found here
- MIT License
Table of Contents
- Supported Indicators
- Additional Samples
- Building Samples
- Generating Single Header
- Contributing
- License
Basic Progress bar
To introduce a progress bar in your application, include indicators/progress_bar.hpp
and create a ProgressBar
object. Here's the general structure of a progress bar:
{prefix} {start} {fill} {lead} {remaining} {end} {percentage} [{elapsed}<{remaining}] {postfix}
^^^^^^^^^^^^^ Bar Width ^^^^^^^^^^^^^^^
The amount of progress in ProgressBar is maintained as a size_t
in range [0, 100]
. When progress reaches 100, the progression is complete.
From application-level code, there are two ways in which you can update this progress:
Update progress using bar.tick()
You can update the progress bar using bar.tick()
which increments progress by exactly 1%
.
#include <indicators/progress_bar.hpp>
#include <thread>
#include <chrono>
int main() {
using namespace indicators;
ProgressBar bar{
option::BarWidth{50},
option::Start{"["},
option::Fill{"="},
option::Lead{">"},
option::Remainder{" "},
option::End{"]"},
option::PostfixText{"Extracting Archive"},
option::ForegroundColor{Color::green},
option::FontStyles{std::vector<FontStyle>{FontStyle::bold}}
};
// Update bar state
while (true) {
bar.tick();
if (bar.is_completed())
break;
std::this_thread::sleep_for(std::chrono::milliseconds(100));
}
return 0;
}
The above code will print a progress bar that goes from 0 to 100% at the rate of 1% every 100 ms.
Updating progress using bar.set_progress(value)
If you'd rather control progress of the bar in discrete steps, consider using bar.set_progress(value)
. Example:
#include <chrono>
#include <indicators/cursor_control.hpp>
#include <indicators/progress_bar.hpp>
#include <thread>
int main() {
using namespace indicators;
// Hide cursor
show_console_cursor(false);
ProgressBar bar{
option::BarWidth{50},
option::Start{"["},
option::Fill{"■"},
option::Lead{"■"},
option::Remainder{"-"},
option::End{" ]"},
option::PostfixText{"Loading dependency 1/4"},
option::ForegroundColor{Color::cyan},
option::FontStyles{std::vector<FontStyle>{FontStyle::bold}}
};
// Update bar state
bar.set_progress(10); // 10% done
// do some work
std::this_thread::sleep_for(std::chrono::milliseconds(800));
bar.set_option(option::PostfixText{"Loading dependency 2/4"});
bar.set_progress(30); // 30% done
// do some more work
std::this_thread::sleep_for(std::chrono::milliseconds(700));
bar.set_option(option::PostfixText{"Loading dependency 3/4"});
bar.set_progress(65); // 65% done
// do final bit of work
std::this_thread::sleep_for(std::chrono::milliseconds(900));
bar.set_option(option::PostfixText{"Loaded dependencies!"});
bar.set_progress(100); // all done
// Show cursor
show_console_cursor(true);
return 0;
}
Showing Time Elapsed/Remaining
All progress bars and spinners in indicators
support showing time elapsed and time remaining. Inspired by python's tqdm module, the format of this meter is [{elapsed}<{remaining}]
:
#include <chrono>
#include <indicators/cursor_control.hpp>
#include <indicators/progress_bar.hpp>
#include <thread>
int main() {
using namespace indicators;
// Hide cursor
show_console_cursor(false);
indicators::ProgressBar bar{
option::BarWidth{50},
option::Start{" ["},
option::Fill{"█"},
option::Lead{"█"},
option::Remainder{"-"},
option::End{"]"},
option::PrefixText{"Training Gaze Network 👀"},
option::ForegroundColor{Color::yellow},
option::ShowElapsedTime{true},
option::ShowRemainingTime{true},
option::FontStyles{std::vector<FontStyle>{FontStyle::bold}}
};
// Update bar state
while (true) {
bar.tick();
if (bar.is_completed())
break;
std::this_thread::sleep_for(std::chrono::milliseconds(1000));
}
// Show cursor
show_console_cursor(true);
return 0;
}
Indeterminate Progress Bar
You might have a use-case for a progress bar where the maximum amount of progress is unknown, e.g., you're downloading from a remote server that isn't advertising the total bytes.
Use an indicators::IndeterminateProgressBar
for such cases. An IndeterminateProgressBar
is similar to a regular progress bar except the total amount to progress towards is unknown. Ticking on this progress bar will happily run forever.
When you know progress is complete, simply call bar.mark_as_completed()
.
#include <chrono>
#include <indicators/indeterminate_progress_bar.hpp>
#include <indicators/cursor_control.hpp>
#include <indicators/termcolor.hpp>
#include <thread>
int main() {
indicators::IndeterminateProgressBar bar{
indicators::option::BarWidth{40},
indicators::option::Start{"["},
indicators::option::Fill{"·"},
indicators::option::Lead{"<==>"},
indicators::option::End{"]"},
indicators::option::PostfixText{"Checking for Updates"},
indicators::option::ForegroundColor{indicators::Color::yellow},
indicators::option::FontStyles{
std::vector<indicators::FontStyle>{indicators::FontStyle::bold}}
};
indicators::show_console_cursor(false);
auto job = [&bar]() {
std::this_thread::sleep_for(std::chrono::milliseconds(10000));
bar.mark_as_completed();
std::cout << termcolor::bold << termcolor::green
<< "System is up to date!\n" << termcolor::reset;
};
std::thread job_completion_thread(job);
// Update bar state
while (!bar.is_completed()) {
bar.tick();
std::this_thread::sleep_for(std::chrono::milliseconds(100));
}
job_completion_thread.join();
indicators::show_console_cursor(true);
return 0;
}
Block Progress Bar
Are you in need of a smooth block progress bar using unicode block elements? Use BlockProgressBar
instead of ProgressBar
. Thanks to this blog post for making BlockProgressBar
an easy addition to the library.
#include <indicators/block_progress_bar.hpp>
#include <indicators/cursor_control.hpp>
#include <thread>
#include <chrono>
int main() {
using namespace indicators;
// Hide cursor
show_console_cursor(false);
BlockProgressBar bar{
option::BarWidth{80},
option::Start{"["},
option::End{"]"},
option::ForegroundColor{Color::white} ,
option::FontStyles{std::vector<FontStyle>{FontStyle::bold}}
};
// Update bar state
auto progress = 0.0f;
while (true) {
bar.set_progress(progress);
progress += 0.25f;
if (bar.is_completed())
break;
std::this_thread::sleep_for(std::chrono::milliseconds(50));
}
// Show cursor
show_console_cursor(true);
return 0;
}
MultiProgress
indicators
supports management of multiple progress bars with the MultiProgress
class template.
template <typename Indicator, size_t count> class MultiProgress
is a class template that holds references to multiple progress bars and provides a safe interface to update the state of each bar. MultiProgress
works with both ProgressBar
and BlockProgressBar
classes.
Use this class if you know the number of progress bars to manage at compile time.
Below is an example MultiProgress
object that manages three ProgressBar
objects.
#include <indicators/multi_progress.hpp>
#include <indicators/progress_bar.hpp>
int main() {
using namespace indicators;
// Configure first progress bar
ProgressBar bar1{
option::BarWidth{50},
option::Start{"["},
option::Fill{"■"},
option::Lead{"■"},
option::Remainder{" "},
option::End{" ]"},
option::ForegroundColor{Color::yellow},
option::ShowElapsedTime{true},
option::ShowRemainingTime{true},
option::PrefixText{"Progress Bar #1 "},
option::FontStyles{std::vector<FontStyle>{FontStyle::bold}}
};
// Configure second progress bar
ProgressBar bar2{
option::BarWidth{50},
option::Start{"["},
option::Fill{"="},
option::Lead{">"},
option::Remainder{" "},
option::End{" ]"},
option::ForegroundColor{Color::cyan},
option::ShowElapsedTime{true},
option::ShowRemainingTime{true},
option::PrefixText{"Progress Bar #2 "},
option::FontStyles{std::vector<FontStyle>{FontStyle::bold}}
};
// Configure third progress bar
indicators::ProgressBar bar3{
option::BarWidth{50},
option::Start{"["},
option::Fill{"#"},
option::Lead{"#"},
option::Remainder{" "},
option::End{" ]"},
option::ForegroundColor{Color::red},
option::ShowElapsedTime{true},
option::ShowRemainingTime{true},
option::PrefixText{"Progress Bar #3 "},
option::FontStyles{std::vector<FontStyle>{FontStyle::bold}}
};
// Construct MultiProgress object
indicators::MultiProgress<indicators::ProgressBar, 3> bars(bar1, bar2, bar3);
std::cout << "Multiple Progress Bars:\n";
auto job1 = [&bars]() {
while (true) {
bars.tick<0>();
if (bars.is_completed<0>())
break;
std::this_thread::sleep_for(std::chrono::milliseconds(100));
}
};
auto job2 = [&bars]() {
while (true) {
bars.tick<1>();
if (bars.is_completed<1>())
break;
std::this_thread::sleep_for(std::chrono::milliseconds(200));
}
};
auto job3 = [&bars]() {
while (true) {
bars.tick<2>();
if (bars.is_completed<2>())
break;
std::this_thread::sleep_for(std::chrono::milliseconds(60));
}
};
std::thread first_job(job1);
std::thread second_job(job2);
std::thread third_job(job3);
first_job.join();
second_job.join();
third_job.join();
return 0;
}
DynamicProgress
DynamicProgress
is a container class, similar to MultiProgress
, for managing multiple progress bars. As the name suggests, with DynamicProgress
, you can dynamically add new progress bars.
To add new progress bars, call bars.push_back(new_bar)
. This call will return the index of the appended bar. You can then refer to this bar with the indexing operator, e.g., bars[4].set_progress(55)
.
Use this class if you don't know the number of progress bars at compile time.
Below is an example DynamicProgress
object that manages six ProgressBar
objects. Three of these bars are added dynamically.
#include <indicators/dynamic_progress.hpp>
#include <indicators/progress_bar.hpp>
using namespace indicators;
int main() {
auto bar1 = std::make_unique<ProgressBar>(option::BarWidth{50},
option::ForegroundColor{Color::red},
option::ShowElapsedTime{true},
option::ShowRemainingTime{true},
option::PrefixText{"5c90d4a2d1a8: Downloading "},
indicators::option::FontStyles{
std::vector<indicators::FontStyle>{indicators::FontStyle::bold}});
auto bar2 = std::make_unique<ProgressBar>(option::BarWidth{50},
option::ForegroundColor{Color::yellow},
option::ShowElapsedTime{true},
option::ShowRemainingTime{true},
option::PrefixText{"22337bfd13a9: Downloading "},
indicators::option::FontStyles{
std::vector<indicators::FontStyle>{indicators::FontStyle::bold}});
auto bar3 = std::make_unique<ProgressBar>(option::BarWidth{50},
option::ForegroundColor{Color::green},
option::ShowElapsedTime{true},
option::ShowRemainingTime{true},
option::PrefixText{"10f26c680a34: Downloading "},
indicators::option::FontStyles{
std::vector<indicators::FontStyle>{indicators::FontStyle::bold}});
auto bar4 = std::make_unique<ProgressBar>(option::BarWidth{50},
option::ForegroundColor{Color::white},
option::ShowElapsedTime{true},
option::ShowRemainingTime{true},
option::PrefixText{"6364e0d7a283: Downloading "},
indicators::option::FontStyles{
std::vector<indicators::FontStyle>{indicators::FontStyle::bold}});
auto bar5 = std::make_unique<ProgressBar>(option::BarWidth{50},
option::ForegroundColor{Color::blue},
option::ShowElapsedTime{true},
option::ShowRemainingTime{true},
option::PrefixText{"ff1356ba118b: Downloading "},
indicators::option::FontStyles{
std::vector<indicators::FontStyle>{indicators::FontStyle::bold}});
auto bar6 = std::make_unique<ProgressBar>(option::BarWidth{50},
option::ForegroundColor{Color::cyan},
option::ShowElapsedTime{true},
option::ShowRemainingTime{true},
option::PrefixText{"5a17453338b4: Downloading "},
indicators::option::FontStyles{
std::vector<indicators::FontStyle>{indicators::FontStyle::bold}});
std::cout << termcolor::bold << termcolor::white << "Pulling image foo:bar/baz\n";
// Construct with 3 progress bars. We'll add 3 more at a later point
DynamicProgress<ProgressBar> bars(bar1, bar2, bar3);
// Do not hide bars when completed
bars.set_option(option::HideBarWhenComplete{false});
std::thread fourth_job, fifth_job, sixth_job;
auto job4 = [&bars](size_t i) {
while (true) {
bars[i].tick();
if (bars[i].is_completed()) {
bars[i].set_option(option::PrefixText{"6364e0d7a283: Pull complete "});
bars[i].mark_as_completed();
break;
}
std::this_thread::sleep_for(std::chrono::milliseconds(50));
}
};
auto job5 = [&bars](size_t i) {
while (true) {
bars[i].tick();
if (bars[i].is_completed()) {
bars[i].set_option(option::PrefixText{"ff1356ba118b: Pull complete "});
bars[i].mark_as_completed();
break;
}
std::this_thread::sleep_for(std::chrono::milliseconds(100));
}
};
auto job6 = [&bars](size_t i) {
while (true) {
bars[i].tick();
if (bars[i].is_completed()) {
bars[i].set_option(option::PrefixText{"5a17453338b4: Pull complete "});
bars[i].mark_as_completed();
break;
}
std::this_thread::sleep_for(std::chrono::milliseconds(40));
}
};
auto job1 = [&bars, &bar6, &sixth_job, &job6]() {
while (true) {
bars[0].tick();
if (bars[0].is_completed()) {
bars[0].set_option(option::PrefixText{"5c90d4a2d1a8: Pull complete "});
// bar1 is completed, adding bar6
auto i = bars.push_back(std::move(bar6));
sixth_job = std::thread(job6, i);
sixth_job.join();
break;
}
std::this_thread::sleep_for(std::chrono::milliseconds(140));
}
};
auto job2 = [&bars, &bar5, &fifth_job, &job5]() {
while (true) {
bars[1].tick();
if (bars[1].is_completed()) {
bars[1].set_option(option::PrefixText{"22337bfd13a9: Pull complete "});
// bar2 is completed, adding bar5
auto i = bars.push_back(std::move(bar5));
fifth_job = std::thread(job5, i);
fifth_job.join();
break;
}
std::this_thread::sleep_for(std::chrono::milliseconds(25));
}
};
auto job3 = [&bars, &bar4, &fourth_job, &job4]() {
while (true) {
bars[2].tick();
if (bars[2].is_completed()) {
bars[2].set_option(option::PrefixText{"10f26c680a34: Pull complete "});
// bar3 is completed, adding bar4
auto i = bars.push_back(std::move(bar4));
fourth_job = std::thread(job4, i);
fourth_job.join();
break;
}
std::this_thread::sleep_for(std::chrono::milliseconds(50));
}
};
std::thread first_job(job1);
std::thread second_job(job2);
std::thread third_job(job3);
third_job.join();
second_job.join();
first_job.join();
std::cout << termcolor::bold << termcolor::green << "✔ Downloaded image foo/bar:baz" << std::endl;
std::cout << termcolor::reset;
return 0;
}
In the above code, notice the option bars.set_option(option::HideBarWhenComplete{true});
. Yes, you can hide progress bars as and when they complete by setting this option to true
. If you do so, the above example will look like this:
Progress Spinner
To introduce a progress spinner in your application, include indicators/progress_spinner.hpp
and create a ProgressSpinner
object. Here's the general structure of a progress spinner:
{prefix} {spinner} {percentage} [{elapsed}<{remaining}] {postfix}
ProgressSpinner has a vector of strings: spinner_states
. At each update, the spinner will pick the next string from this sequence to print to the console. The spinner state can be updated similarly to ProgressBars: Using either tick()
or set_progress(value)
.
#include <indicators/progress_spinner.hpp>
int main() {
using namespace indicators;
indicators::ProgressSpinner spinner{
option::PostfixText{"Checking credentials"},
option::ForegroundColor{Color::yellow},
option::SpinnerStates{std::vector<std::string>{"⠈", "⠐", "⠠", "⢀", "⡀", "⠄", "⠂", "⠁"}},
option::FontStyles{std::vector<FontStyle>{FontStyle::bold}}
};
// Update spinner state
auto job = [&spinner]() {
while (true) {
if (spinner.is_completed()) {
spinner.set_option(option::ForegroundColor{Color::green});
spinner.set_option(option::PrefixText{"✔"});
spinner.set_option(option::ShowSpinner{false});
spinner.set_option(option::ShowPercentage{false});
spinner.set_option(option::PostfixText{"Authenticated!"});
spinner.mark_as_completed();
break;
} else
spinner.tick();
std::this_thread::sleep_for(std::chrono::milliseconds(40));
}
};
std::thread thread(job);
thread.join();
return 0;
}
Decremental Progress
indicators
allows you to easily control the progress direction, i.e., incremental or decremental progress by using option::ProgressType
. To program a countdown progress bar, use option::ProgressType::decremental
#include <chrono>
#include <indicators/progress_bar.hpp>
#include <thread>
using namespace indicators;
int main() {
ProgressBar bar{option::BarWidth{50},
option::ProgressType{ProgressType::decremental},
option::Start{"["},
option::Fill{"■"},
option::Lead{"■"},
option::Remainder{"-"},
option::End{"]"},
option::PostfixText{"Reverting System Restore"},
option::ForegroundColor{Color::yellow},
option::FontStyles{std::vector<FontStyle>{FontStyle::bold}}};
// Update bar state
while (true) {
bar.tick();
if (bar.is_completed())
break;
std::this_thread::sleep_for(std::chrono::milliseconds(100));
}
std::cout << termcolor::bold << termcolor::white
<< "Task Failed Successfully\n" << termcolor::reset;
return 0;
}
Working with Iterables
If you'd like to use progress bars to indicate progress while iterating over iterables, e.g., a list of numbers, this
can be achieved by using the option::MaxProgress
:
#include <chrono>
#include <indicators/block_progress_bar.hpp>
#include <indicators/cursor_control.hpp>
#include <thread>
int main() {
// Hide cursor
indicators::show_console_cursor(false);
// Random list of numbers
std::vector<size_t> numbers;
for (size_t i = 0; i < 1259438; ++i) {
numbers.push_back(i);
}
using namespace indicators;
BlockProgressBar bar{
option::BarWidth{80},
option::ForegroundColor{Color::white},
option::FontStyles{
std::vector<FontStyle>{FontStyle::bold}},
option::MaxProgress{numbers.size()}
};
std::cout << "Iterating over a list of numbers (size = "
<< numbers.size() << ")\n";
std::vector<size_t> result;
for (size_t i = 0; i < numbers.size(); ++i) {
// Perform some computation
result.push_back(numbers[i] * numbers[i]);
// Show iteration as postfix text
bar.set_option(option::PostfixText{
std::to_string(i) + "/" + std::to_string(numbers.size())
});
// update progress bar
bar.tick();
}
bar.mark_as_completed();
// Show cursor
indicators::show_console_cursor(true);
return 0;
}
Unicode Support
indicators
supports multi-byte unicode characters in progress bars.
If the option::BarWidth
is set, the library aims to respect this setting. When filling the bar, if the next Fill
string has a display width that would exceed the bar width, then the library will fill the remainder of the bar with ' '
space characters instead.
See below an example of some progress bars, each with a bar width of 50, displaying different unicode characters:
<p align="center"> <img src="img/unicode.gif"/> </p>#include <chrono>
#include <indicators/progress_bar.hpp>
#include <indicators/indeterminate_progress_bar.hpp>
#include <indicators/cursor_control.hpp>
#include <thread>
int main() {
indicators::show_console_cursor(false);
std::this_thread::sleep_for(std::chrono::milliseconds(2000));
{
// Plain old ASCII
indicators::ProgressBar bar{
indicators::option::BarWidth{50},
indicators::option::Start{"["},
indicators::option::Fill{"="},
indicators::option::Lead{">"},
indicators::option::Remainder{" "},
indicators::option::End{" ]"},
indicators::option::PostfixText{"Plain-old ASCII"},
indicators::option::ForegroundColor{indicators::Color::green},
indicators::option::FontStyles{
std::vector<indicators::FontStyle>{indicators::FontStyle::bold}}
};
// Update bar state
while (true) {
bar.tick();
if (bar.is_completed())
break;
std::this_thread::sleep_for(std::chrono::milliseconds(10));
}
}
{
// Unicode
indicators::ProgressBar bar{
indicators::option::BarWidth{50},
indicators::option::Start{"["},
indicators::option::Fill{"驚くばかり"},
indicators::option::Lead{">"},
indicators::option::Remainder{" "},
indicators::option::End{" ]"},
indicators::option::PostfixText{"Japanese"},
indicators::option::ForegroundColor{indicators::Color::yellow},
indicators::option::FontStyles{
std::vector<indicators::FontStyle>{indicators::FontStyle::bold}}
};
// Update bar state
while (true) {
bar.tick();
if (bar.is_completed())
break;
std::this_thread::sleep_for(std::chrono::milliseconds(10));
}
}
{
// Russian
indicators::ProgressBar bar{
indicators::option::BarWidth{50},
indicators::option::Start{"["},
indicators::option::Fill{"Потрясающие"},
indicators::option::Remainder{" "},
indicators::option::End{" ]"},
indicators::option::PostfixText{"Russian"},
indicators::option::ForegroundColor{indicators::Color::red},
indicators::option::FontStyles{
std::vector<indicators::FontStyle>{indicators::FontStyle::bold}}
};
// Update bar state
while (true) {
bar.tick();
if (bar.is_completed())
break;
std::this_thread::sleep_for(std::chrono::milliseconds(10));
}
}
{
// Greek
indicators::ProgressBar bar{
indicators::option::BarWidth{50},
indicators::option::Start{"["},
indicators::option::Fill{"Φοβερός"},
indicators::option::Remainder{" "},
indicators::option::End{" ]"},
indicators::option::PostfixText{"Greek"},
indicators::option::ForegroundColor{indicators::Color::cyan},
indicators::option::FontStyles{
std::vector<indicators::FontStyle>{indicators::FontStyle::bold}}
};
// Update bar state
while (true) {
bar.tick();
if (bar.is_completed())
break;
std::this_thread::sleep_for(std::chrono::milliseconds(10));
}
}
{
// Chinese
indicators::ProgressBar bar{
indicators::option::BarWidth{50},
indicators::option::Start{"["},
indicators::option::Fill{"太棒了"},
indicators::option::Remainder{" "},
indicators::option::End{" ]"},
indicators::option::PostfixText{"Chinese"},
indicators::option::ForegroundColor{indicators::Color::green},
indicators::option::FontStyles{
std::vector<indicators::FontStyle>{indicators::FontStyle::bold}}
};
// Update bar state
while (true) {
bar.tick();
if (bar.is_completed())
break;
std::this_thread::sleep_for(std::chrono::milliseconds(10));
}
}
{
// Emojis
indicators::ProgressBar bar{
indicators::option::BarWidth{50},
indicators::option::Start{"["},
indicators::option::Fill{"🔥"},
indicators::option::Lead{"🔥"},
indicators::option::Remainder{" "},
indicators::option::End{" ]"},
indicators::option::PostfixText{"Emojis"},
indicators::option::ForegroundColor{indicators::Color::white},
indicators::option::FontStyles{
std::vector<indicators::FontStyle>{indicators::FontStyle::bold}}
};
// Update bar state
while (true) {
bar.tick();
if (bar.is_completed())
break;
std::this_thread::sleep_for(std::chrono::milliseconds(10));
}
}
{
// Indeterminate progress bar
indicators::IndeterminateProgressBar bar{
indicators::option::BarWidth{50},
indicators::option::Start{"["},
indicators::option::Fill{"✯"},
indicators::option::Lead{"載入中"},
indicators::option::End{" ]"},
indicators::option::PostfixText{"Loading Progress Bar"},
indicators::option::ForegroundColor{indicators::Color::yellow},
indicators::option::FontStyles{
std::vector<indicators::FontStyle>{indicators::FontStyle::bold}}
};
auto job = [&bar]() {
std::this_thread::sleep_for(std::chrono::milliseconds(10000));
bar.mark_as_completed();
};
std::thread job_completion_thread(job);
// Update bar state
while (!bar.is_completed()) {
bar.tick();
std::this_thread::sleep_for(std::chrono::milliseconds(100));
}
job_completion_thread.join();
}
indicators::show_console_cursor(true);
return 0;
}
Building Samples
git clone https://github.com/p-ranav/indicators
cd indicators
mkdir build && cd build
cmake -DINDICATORS_SAMPLES=ON -DINDICATORS_DEMO=ON ..
make
WinLibs + MinGW
For Windows, if you use WinLibs like I do, the cmake command would look like this:
foo@bar:~$ mkdir build && cd build
foo@bar:~$ cmake -G "MinGW Makefiles" -DCMAKE_CXX_COMPILER="C:/WinLibs/mingw64/bin/g++.exe" -DINDICATORS_SAMPLES=ON -DINDICATORS_DEMO=ON ..
foo@bar:~$ make -j4
Generating Single Header
python3 utils/amalgamate/amalgamate.py -c single_include.json -s .
Contributing
Contributions are welcome, have a look at the CONTRIBUTING.md document for more information.
License
The project is available under the MIT license.