Awesome
Editorjs plugin for adding comment.
<!-- markdownlint-disable first-line-h1 --> <h1 align="center">Welcome to editorjs-comment 👋</h1> <p> <a href="https://www.npmjs.com/package/editorjs-comment" target="_blank"> <img alt="Version" src="https://img.shields.io/npm/v/editorjs-comment.svg"> </a> <a href="https://github.com/osain-az/editorjs-comment/blob/master/LICENSE" target="_blank"> <img alt="License: MIT" src="https://img.shields.io/badge/License-MIT-yellow.svg" /> </a> </p>editorjs-comment
plugin is design to allow developers to create custom component of there comment and pass it through config, it allows to create any comment section they want for editorjs
Features
- support typescript
- using with HTML project
- using react (JSX.Element)
- other coming soon.
Limitation
For React component, Hooks
will not work since is render outside of the component, a work around is using preact signal https://preactjs.com/guide/v10/signals/
import { signal } from "@preact-signals/safe-react";
import { withTrackSignals } from "@preact-signals/safe-react/manual";
check the example for usage
Installation
Install via NPM
npm install editorjs-comment
Load from CDN
<script src="https://cdn.jsdelivr.net/npm/editorjs-comment@latest"></script>
Usage
import Comment from 'editorjs-comment';
ediotrjs Comment must be used with the config. A function that returns a JSX.Element or HTML file must be passed to the config file CommentConfig
. See the config interface.
##important interfaces
export interface RenderBody {
commentBlockId: string | null;
blockId: string | null;
onClose: () => void;
addCommentBlockData: (data: CommentBlockData) => void;
removeBlockComments: () => void;
}
export interface CommentConfig {
markerColor?: string;
activeColor?: string;
editorjsId?: string;
renderBody: ({
commentBlockId,
blockId,
addCommentBlockData,
onClose,
removeBlockComments,
}: RenderBody) => HTMLElement | any //JSX.Element;
}
Usage example
const EDITOR_JS_TOOL = {
....
comment: {
class: Comment,
inlineToolbar: true,
config: {
markerColor: "",
activeColor: "pink",
renderBody: ({
commentBlockId,
blockId,
onClose,
addCommentBlockData,
}: {
commentBlockId: string;
blockId: string;
onClose: () => void;
addCommentBlockData: (data: any) => void;
}) => {
return RenderItem({
onClose,
blockId,
commentId: commentBlockId,
setCommentBlockData: addCommentBlockData,
});
},
},
},
}
RenderBody function
The renderBody is a function which is a required parameter by the config.
The function must accept the RenderBody
interface as shown below
export interface RenderBody {
commentBlockId: string | null;
blockId: string | null;
onClose: () => void;
addCommentBlockData: (data: CommentBlockData) => void;
removeBlockComments: () => void;
}
parameter
This parameters will be pass to the function were the developer can access then an use it.
Field | Type | required | Description |
---|---|---|---|
commentBlockId | String | true | This is a unique string(id) that represent the section of the highlighted text that you want to add a comment. The developer is responsible for creating this id the first time an comment is created. For existing comment, this value will the pass to the renderBody function where developer can use this to get the comments for this comment section |
blockId | string | true | This is the blockId from Editorjs block of where the comment is made. Is upto the developer if they need |
onClose | Func | true | Function use to manually close the opened comment section |
addCommentBlockData | Func | true | this function will initialize comment section to the corresponding BlockData to the highlighted area when is called, it is recommended to be called first comment of any selected area is made. |
removeBlockComments | Func | true | This function should be called with caution, it will remove the comment section from the editorjs permanently. |
config parameter is CommentConfig
CommentConfig
is the interface that is passed to the config option. only renderBody
is required.
Field | Type | required | default | Description |
---|---|---|---|---|
markerColor | String | false | null | The color of the marker showing the area of the comment |
activeColor | string | false | Add underline text decoration to the text wrapped by the tooltip. Default is false . | |
editorjsId | String | - | editorjs | This is the container id for the editorjs, if you sed the default value editorjs then is not required but if you other name then is required |
renderBody | Func | true | null | A function that return an HTML or JSX.Element; the function should accept the RenderBody interface. Check the usage or the example |
case study
example using react and preact/signal
//import { signal, computed, useSignal } from "@preact/signals";
import { signal } from "@preact-signals/safe-react";
import { withTrackSignals } from "@preact-signals/safe-react/manual";
import { CommentBlockData, RenderBody } from "editorjs-comment";
interface Comment {
commentBlockId: string;
blockId: string;
content: string
//... your custom fields
}
const comments = signal<Comment[]>([]);
const commentSignal = signal<Comment>(Object());
const RenderItem = ({
commentBlockId,
blockId,
onClose,
addCommentBlockData,
}: RenderBody) => {
commentSignal.value = {
...Object(),
commentBlockId,
blockId,
};
const data = (value: string) => {
commentSignal.value = { ...commentSignal.value, content: value };
};
//save comment to DB
const saveComment = () => {
addContractCommentApi({
...commentSignal.value,
}).then((respo) => {
if (respo.length > 0) {
const data = {
id: respo[0].commentBlockId,
count: respo.length,
};
// if the data is save to the database then call the setCommentBlockData method
// for every new comment section this should be call, it will highlight the selected section with marker and also add the required data to the block.
// this can be called only once for a new comment section
if (addCommentBlockData) {
addCommentBlockData(data);
}
comments.value = respo;
}
});
};
//The commentBlockId for the current comment section is available to be use to query the db, depending on your logic
const getComments = () => {
if (!commentBlockId) {
comments.value = [];
return;
}
getContractCommentByIdApi(commentBlockId)
.then((respon) => {
if (respon.length > 0) {
addCommentBlockData({
id: respon[0].commentBlockId,
count: respon.length,
});
comments.value = respon;
}
})
.catch((err) => {
comments.value = [];
console.log(err);
});
};
getComments();
// manually render on change
const ShowComments = withTrackSignals(() => {
return (
<div>
{comments.value.map((comment, index) => (
<div key={index}>
<div>{comment.}</div>
</div>
))}
</div>
);
});
const closeEl = () => {
if (!onClose) return;
onClose();
};
return (
<Paper
style={{ zIndex: 3, position: "absolute" }}
className="comment-popover"
contentEditable={false}
>
<div style={{ textAlign: "right" }} onClick={closeEl}>
<Btn text="Close" onClick={closeEl} />
</div>
<div style={{ margin: 10 }}>
<div>{text.value}</div>
<div>
<InputField
label="tesv"
type="text"
value={commentSignal.value.content}
onChange={data}
/>
<Btn text="Add comment" onClick={saveComment} />
</div>
<div>
<ShowComments />
</div>
</div>
</Paper>
);
};
export default RenderItem;
//Editorjs tools
import Comment from "editorjs-comment";
import RenderItem from "./component";
const EDITOR_JS_TOOL = {
// attached: {
// class: Attached,
// config:{
// endpoint: 'http://localhost:7000/blog/uploadFile', // Your backend file uploader endpoint
// }
// },
comment: {
class: Comment,
inlineToolbar: true,
config: {
markerColor: "grey", // optional
activeColor: "green",// optional
renderBody: ({
commentBlockId,
blockId,
onClose,
addCommentBlockData,
}: {
commentBlockId: string;
blockId: string;
onClose: () => void;
addCommentBlockData: (data: any) => void;
}) => {
return RenderItem({
onClose,
blockId,
commentBlockId,
addCommentBlockData
});
},
},
},
// MyTool,
//table: Table,
/* inlineImage: InlineImage,
*/
/* paragraph: {
class: Paragraph,
inlineToolbar: true,
config: {
placeholder: "Enter project description",
},
tunes: ["textVariant", "alignment"],
}, */
// simpleImage: SimpleImage
};
note: This project is still in beta so changes will happen often
🤝 Contributing
Contributions, issues and feature requests are welcome!<br />Feel free to check issues page.
Show your support
Give a ⭐️ if this project helped you!