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Orion Health JavaScript Style Guide() {

A pretty darn reasonable approach to JavaScript, adapted from the Airbnb JavaScript Style Guide.

The primary changes from Airbnb's style guide are:

  1. Replace jQuery related sections and examples with YUI equivalents
  2. Use YUIDoc syntax for code comments/documentation
  3. Use braces with all blocks, even single-line blocks

Table of Contents

  1. Types
  2. Objects
  3. Arrays
  4. Strings
  5. Functions
  6. Properties
  7. Variables
  8. Hoisting
  9. Conditional Expressions & Equality
  10. Blocks
  11. Documentation
  12. Comments
  13. Whitespace
  14. Commas
  15. Semicolons
  16. Type Casting & Coercion
  17. Naming Conventions
  18. Accessors
  19. Constructors
  20. Events
  21. YUI
  22. ECMAScript 5 Compatibility
  23. Testing
  24. Performance
  25. Resources
  26. In the Wild
  27. Translation
  28. The JavaScript Style Guide Guide
  29. Contributors
  30. License

Types

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Objects

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Arrays

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Strings

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Functions

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Properties

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Variables

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Hoisting

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Conditional Expressions & Equality

⬆ back to top

Blocks

⬆ back to top

Documentation

⬆ back to top

Comments


**[⬆ back to top](#table-of-contents)**


## Whitespace

- Use hard tabs (set to 4 spaces)

  ```javascript
  // bad
  function() {
  ∙∙∙∙var name;
  }

  // bad
  function() {
  ∙var name;
  }

  // bad
  function() {
  ∙∙var name;
  }

  // good
  function() {
      var name;
  }
  ```

- Place 1 space before the leading brace.

  ```javascript
  // bad
  function test(){
    console.log('test');
  }

  // good
  function test() {
    console.log('test');
  }

  // bad
  dog.set('attr',{
    age: '1 year',
    breed: 'Bernese Mountain Dog'
  });

  // good
  dog.set('attr', {
    age: '1 year',
    breed: 'Bernese Mountain Dog'
  });
  ```

- Set off operators with spaces.

  ```javascript
  // bad
  var x=y+5;

  // good
  var x = y + 5;
  ```

- End files with a single newline character.

  ```javascript
  // bad
  (function(global) {
    // ... stuff ...
  })(this);
  ```

  ```javascript
  // bad
  (function(global) {
    // ... stuff ...
  })(this);↵
  ↵
  ```

  ```javascript
  // good
  (function(global) {
    // ...stuff...
  })(this);↵
  ```

- Remove all trailing whitespace

  ```javascript
  // bad
  function() {∙∙
    var name;
  ∙∙
    // ... stuff ...
  }

  // good
  function() {
    var name;

    // ... stuff ...
  }
  ```

- Use indentation when making long method chains. Of course, avoiding using chains this long in the first place is preferable.

  ```javascript
  // bad
  var leds = stage.selectAll('.led').data(data).enter().append('svg:svg').class('led', true)
      .attr('width',  (radius + margin) * 2).append('svg:g')
      .attr('transform', 'translate(' + (radius + margin) + ',' + (radius + margin) + ')')
      .call(tron.led);

  // good
  var leds = stage.selectAll('.led')
      .data(data)
    .enter().append('svg:svg')
      .class('led', true)
      .attr('width',  (radius + margin) * 2)
    .append('svg:g')
      .attr('transform', 'translate(' + (radius + margin) + ',' + (radius + margin) + ')')
      .call(tron.led);
  ```

**[⬆ back to top](#table-of-contents)**

## Commas

- Leading commas: **Nope.**

  ```javascript
  // bad
  var once
    , upon
    , aTime;

  // good
  var once,
      upon,
      aTime;

  // bad
  var hero = {
      firstName: 'Bob'
    , lastName: 'Parr'
    , heroName: 'Mr. Incredible'
    , superPower: 'strength'
  };

  // good
  var hero = {
    firstName: 'Bob',
    lastName: 'Parr',
    heroName: 'Mr. Incredible',
    superPower: 'strength'
  };
  ```

- Additional trailing comma: **Nope.** This can cause problems with IE6/7 and IE9 if it's in quirksmode. Also, in some implementations of ES3 would add length to an array if it had an additional trailing comma. This was clarified in ES5 ([source](http://es5.github.io/#D)):

> Edition 5 clarifies the fact that a trailing comma at the end of an ArrayInitialiser does not add to the length of the array. This is not a semantic change from Edition 3 but some implementations may have previously misinterpreted this.

  ```javascript
  // bad
  var hero = {
    firstName: 'Kevin',
    lastName: 'Flynn',
  };

  var heroes = [
    'Batman',
    'Superman',
  ];

  // good
  var hero = {
    firstName: 'Kevin',
    lastName: 'Flynn'
  };

  var heroes = [
    'Batman',
    'Superman'
  ];
  ```

**[⬆ back to top](#table-of-contents)**


## Semicolons

- **Yup.**

  ```javascript
  // bad
  (function() {
    var name = 'Skywalker'
    return name
  })()

  // good
  (function() {
    var name = 'Skywalker';
    return name;
  })();

  // good (guards against the function becoming an argument when two files with IIFEs are concatenated)
  ;(function() {
    var name = 'Skywalker';
    return name;
  })();
  ```

  [Read more](http://stackoverflow.com/a/7365214/1712802).

**[⬆ back to top](#table-of-contents)**


## Type Casting & Coercion

- Perform type coercion at the beginning of the statement.
- Strings:

  ```javascript
  //  => this.reviewScore = 9;

  // bad
  var totalScore = this.reviewScore + '';

  // good
  var totalScore = '' + this.reviewScore;

  // bad
  var totalScore = '' + this.reviewScore + ' total score';

  // good
  var totalScore = this.reviewScore + ' total score';
  ```

- Use `parseInt` for Numbers and always with a radix for type casting.

  ```javascript
  var inputValue = '4';

  // bad
  var val = new Number(inputValue);

  // bad
  var val = +inputValue;

  // bad
  var val = inputValue >> 0;

  // bad
  var val = parseInt(inputValue);

  // good
  var val = Number(inputValue);

  // good
  var val = parseInt(inputValue, 10);
  ```

- If for whatever reason you are doing something wild and `parseInt` is your bottleneck and need to use Bitshift for [performance reasons](http://jsperf.com/coercion-vs-casting/3), leave a comment explaining why and what you're doing.

  ```javascript
  // good
  /*
  parseInt was the reason my code was slow.
  Bitshifting the String to coerce it to a
  Number made it a lot faster.
  */
  var val = inputValue >> 0;
  ```

- **Note:** Be careful when using bitshift operations. Numbers are represented as [64-bit values](http://es5.github.io/#x4.3.19), but Bitshift operations always return a 32-bit integer ([source](http://es5.github.io/#x11.7)). Bitshift can lead to unexpected behavior for integer values larger than 32 bits. [Discussion](https://github.com/airbnb/javascript/issues/109). Largest signed 32-bit Int is 2,147,483,647:

  ```javascript
  2147483647 >> 0 //=> 2147483647
  2147483648 >> 0 //=> -2147483648
  2147483649 >> 0 //=> -2147483647
  ```

- Booleans:

  ```javascript
  var age = 0;

  // bad
  var hasAge = new Boolean(age);

  // good
  var hasAge = Boolean(age);

  // good
  var hasAge = !!age;
  ```

**[⬆ back to top](#table-of-contents)**


## Naming Conventions

- Avoid single letter names. Be descriptive with your naming. Names representing types should be nouns. Names representing methods should be verbs or verb phrases.

  ```javascript
  // bad
  function q() {
    // ... stuff ...
  }

  // good
  function query() {
    // ... stuff ...
  }
  ```

- Use camelCase when naming objects, functions, and instances. Abbreviations and acronyms should also use camel case when used as a name.

  ```javascript
  // bad
  var OBJEcttsssss = {};
  var this_is_my_object = {};
  function c() {}
  var u = new user({
    name: 'Bob Parr'
  });

  // bad
  function parseJSON() {};
  var XMLDocument;

  // good
  var thisIsMyObject = {};
  function thisIsMyFunction() {}
  var user = new User({
    name: 'Bob Parr'
  });

  // good
  function parseJson() {};
  var xmlDocument;
  ```

- Use PascalCase when naming constructors or classes

  ```javascript
  // bad
  function user(options) {
    this.name = options.name;
  }

  var bad = new user({
    name: 'nope'
  });

  // good
  function User(options) {
    this.name = options.name;
  }

  var good = new User({
    name: 'yup'
  });
  ```

- Use Screaming Snake Case for constants

  ```javascript
  // bad
  var some_constant = 5;

  // good
  var SOME_CONSTANT = 5;
  ```

- Use a leading underscore `_` when naming private properties

  ```javascript
  // bad
  this.__firstName__ = 'Panda';
  this.firstName_ = 'Panda';

  // good
  this._firstName = 'Panda';
  ```

- It is not recommended that you save a reference to `this`; YUI provides the ability to maintain context either by passing in a context as an argument, or through the use of the YUI [bind method](http://yuilibrary.com/yui/docs/api/classes/YUI.html#method_bind). If you *absolutely* need to save a reference to `this` use `_this`.

  ```javascript
  // bad
  function() {
    var self = this;
    return function() {
      console.log(self);
    };
  }

  // bad
  function() {
    var that = this;
    return function() {
      console.log(that);
    };
  }

  // good
  function() {
    return Y.bind(function() {
      console.log(this);
    }, this);
  }

  // ok
  function() {
    var _this = this;
    return function() {
      console.log(_this);
    };
  }
  ```

- Name your functions. This is helpful for stack traces. Note this is not necessary for class methods.

  ```javascript
  // bad
  var log = function(msg) {
    console.log(msg);
  };

  // good
  var log = function log(msg) {
    console.log(msg);
  };

  // bad
  var MyObj = {
    log: function log(msg) {
      console.log(msg);
    }
  };

  // good
  var MyObj = {
    log: function(msg) {
      console.log(msg);
    }
  };
  ```

- **Note:** IE8 and below exhibit some quirks with named function expressions.  See [http://kangax.github.io/nfe/](http://kangax.github.io/nfe/) for more info.

**[⬆ back to top](#table-of-contents)**


## Accessors

- Accessor functions for properties are not required
- If you do make accessor functions use getVal() and setVal('hello')

  ```javascript
  // bad
  dragon.age();

  // good
  dragon.getAge();

  // bad
  dragon.age(25);

  // good
  dragon.setAge(25);
  ```

- If the property is a boolean, use isVal() or hasVal()

  ```javascript
  // bad
  if (!dragon.age()) {
    return false;
  }

  // good
  if (!dragon.hasAge()) {
    return false;
  }
  ```

- It's okay to create get() and set() functions, but be consistent.

  ```javascript
  function Jedi(options) {
    options || (options = {});
    var lightsaber = options.lightsaber || 'blue';
    this.set('lightsaber', lightsaber);
  }

  Jedi.prototype.set = function(key, val) {
    this[key] = val;
  };

  Jedi.prototype.get = function(key) {
    return this[key];
  };
  ```

**[⬆ back to top](#table-of-contents)**


## Constructors

- Assign methods to the prototype object, instead of overwriting the prototype with a new object. Overwriting the prototype makes inheritance impossible: by resetting the prototype you'll overwrite the base!

  ```javascript
  function Jedi() {
    console.log('new jedi');
  }

  // bad
  Jedi.prototype = {
    fight: function fight() {
      console.log('fighting');
    },

    block: function block() {
      console.log('blocking');
    }
  };

  // good
  Jedi.prototype.fight = function fight() {
    console.log('fighting');
  };

  Jedi.prototype.block = function block() {
    console.log('blocking');
  };
  ```

- Methods can return `this` to help with method chaining.

  ```javascript
  // bad
  Jedi.prototype.jump = function() {
    this.jumping = true;
    return true;
  };

  Jedi.prototype.setHeight = function(height) {
    this.height = height;
  };

  var luke = new Jedi();
  luke.jump(); // => true
  luke.setHeight(20) // => undefined

  // good
  Jedi.prototype.jump = function() {
    this.jumping = true;
    return this;
  };

  Jedi.prototype.setHeight = function(height) {
    this.height = height;
    return this;
  };

  var luke = new Jedi();

  luke.jump()
    .setHeight(20);
  ```


- It's okay to write a custom toString() method, just make sure it works successfully and causes no side effects.

  ```javascript
  function Jedi(options) {
    options || (options = {});
    this.name = options.name || 'no name';
  }

  Jedi.prototype.getName = function getName() {
    return this.name;
  };

  Jedi.prototype.toString = function toString() {
    return 'Jedi - ' + this.getName();
  };
  ```

**[⬆ back to top](#table-of-contents)**


## Events

- When firing custom events, avoid locking your code into a specific fire and callback signature by sending all event data in an object passed as the second argument. For example, instead of:

  ```javascript
  // bad
  Y.fire('birthday', 'John Cardinal', new Date(1949, 11, 12));

  // ... stuff ...

  Y.on('birthday', function(e, name, dateOfBirth) {
    // do something with name and dateOfBirth
  });
  ```

  prefer:

  ```javascript
  // good
  Y.fire('birthday', {
      name: 'John Cardinal',
      dateOfBirth: new Date(1949, 11, 12)
  });

  // ... stuff ...

  Y.on('birthday', function(event) {
    // do something with event.name and event.dateOfBirth
  });
  ```

**[⬆ back to top](#table-of-contents)**


## YUI

- [YUI](http://yuilibrary.com/) is our primary JavaScript library. Don't pull in jQuery. Any other libraries you wish to use should be discussed with the Common Web team.

- Cache Y.Node lookups.

  ```javascript
  // bad
  function setSidebar() {
    Y.one('.sidebar').hide();

    // ... stuff ...

    Y.one('.sidebar').setStyle({
      'backgroundColor': 'pink'
    });
  }

  // good
  function setSidebar() {
    var sidebarNode = Y.one('.sidebar');
    sidebarNode.hide();

    // ... stuff ...

    sidebarNode.setStyle({
      'backgroundColor': 'pink'
    });
  }
  ```

- For DOM queries use Cascading `Y.one('.sidebar ul')` or parent > child `Y.one('.sidebar > ul')`. [jsPerf (using jQuery)](http://jsperf.com/jquery-find-vs-context-sel/16)
- Use `one` with scoped Y.Node queries.

  ```javascript
  // bad
  Y.one('.sidebar').one('ul').hide();

  // good
  Y.one('.sidebar ul').hide();

  // good
  Y.one('.sidebar > ul').hide();

  // good
  sidebarNode.one('ul').hide();
  ```

**[⬆ back to top](#table-of-contents)**


## ECMAScript 5 Compatibility

- Ensure any methods you're using are supported in all browsers your product is required to support.
- Refer to [Kangax](https://twitter.com/kangax/)'s ES5 [compatibility table](http://kangax.github.com/es5-compat-table/)

**[⬆ back to top](#table-of-contents)**


## Testing

- **Yup.**

  ```javascript
  function() {
    return true;
  }
  ```

**[⬆ back to top](#table-of-contents)**


## Performance

- [On Layout & Web Performance](http://kellegous.com/j/2013/01/26/layout-performance/)
- [String vs Array Concat](http://jsperf.com/string-vs-array-concat/2)
- [Try/Catch Cost In a Loop](http://jsperf.com/try-catch-in-loop-cost)
- [Bang Function](http://jsperf.com/bang-function)
- [jQuery Find vs Context, Selector](http://jsperf.com/jquery-find-vs-context-sel/13)
- [innerHTML vs textContent for script text](http://jsperf.com/innerhtml-vs-textcontent-for-script-text)
- [Long String Concatenation](http://jsperf.com/ya-string-concat)
- Loading...

**[⬆ back to top](#table-of-contents)**


## Resources


**Read This**

- [Annotated ECMAScript 5.1](http://es5.github.com/)

**Other Styleguides**

- [Google JavaScript Style Guide](http://google-styleguide.googlecode.com/svn/trunk/javascriptguide.xml)
- [Principles of Writing Consistent, Idiomatic JavaScript](https://github.com/rwldrn/idiomatic.js/)

**Other Styles**

- [Naming this in nested functions](https://gist.github.com/4135065) - Christian Johansen
- [Conditional Callbacks](https://github.com/airbnb/javascript/issues/52)
- [Popular JavaScript Coding Conventions on Github](http://sideeffect.kr/popularconvention/#javascript)

**Further Reading**

- [Understanding JavaScript Closures](http://javascriptweblog.wordpress.com/2010/10/25/understanding-javascript-closures/) - Angus Croll
- [Basic JavaScript for the impatient programmer](http://www.2ality.com/2013/06/basic-javascript.html) - Dr. Axel Rauschmayer
- [ES6 Features](https://github.com/lukehoban/es6features) - Luke Hoban

**Books**

- [JavaScript: The Good Parts](http://www.amazon.com/JavaScript-Good-Parts-Douglas-Crockford/dp/0596517742) - Douglas Crockford
- [JavaScript Patterns](http://www.amazon.com/JavaScript-Patterns-Stoyan-Stefanov/dp/0596806752) - Stoyan Stefanov
- [Pro JavaScript Design Patterns](http://www.amazon.com/JavaScript-Design-Patterns-Recipes-Problem-Solution/dp/159059908X)  - Ross Harmes and Dustin Diaz
- [High Performance Web Sites: Essential Knowledge for Front-End Engineers](http://www.amazon.com/High-Performance-Web-Sites-Essential/dp/0596529309) - Steve Souders
- [Maintainable JavaScript](http://www.amazon.com/Maintainable-JavaScript-Nicholas-C-Zakas/dp/1449327680) - Nicholas C. Zakas
- [JavaScript Web Applications](http://www.amazon.com/JavaScript-Web-Applications-Alex-MacCaw/dp/144930351X) - Alex MacCaw
- [Pro JavaScript Techniques](http://www.amazon.com/Pro-JavaScript-Techniques-John-Resig/dp/1590597273) - John Resig
- [Smashing Node.js: JavaScript Everywhere](http://www.amazon.com/Smashing-Node-js-JavaScript-Everywhere-Magazine/dp/1119962595) - Guillermo Rauch
- [Secrets of the JavaScript Ninja](http://www.amazon.com/Secrets-JavaScript-Ninja-John-Resig/dp/193398869X) - John Resig and Bear Bibeault
- [Human JavaScript](http://humanjavascript.com/) - Henrik Joreteg
- [Superhero.js](http://superherojs.com/) - Kim Joar Bekkelund, Mads Mobæk, & Olav Bjorkoy
- [JSBooks](http://jsbooks.revolunet.com/)
- [Third Party JavaScript](http://manning.com/vinegar/) - Ben Vinegar and Anton Kovalyov

**Blogs**

- [DailyJS](http://dailyjs.com/)
- [JavaScript Weekly](http://javascriptweekly.com/)
- [JavaScript, JavaScript...](http://javascriptweblog.wordpress.com/)
- [Bocoup Weblog](http://weblog.bocoup.com/)
- [Adequately Good](http://www.adequatelygood.com/)
- [NCZOnline](http://www.nczonline.net/)
- [Perfection Kills](http://perfectionkills.com/)
- [Ben Alman](http://benalman.com/)
- [Dmitry Baranovskiy](http://dmitry.baranovskiy.com/)
- [Dustin Diaz](http://dustindiaz.com/)
- [nettuts](http://net.tutsplus.com/?s=javascript)

**[⬆ back to top](#table-of-contents)**

## In the Wild

This is a list of other organizations that have also forked the original [Airbnb JavaScript Style Guide](https://github.com/airbnb/javascript).

- **Aan Zee**: [AanZee/javascript](https://github.com/AanZee/javascript)
- **Airbnb**: [airbnb/javascript](https://github.com/airbnb/javascript)
- **American Insitutes for Research**: [AIRAST/javascript](https://github.com/AIRAST/javascript)
- **Compass Learning**: [compasslearning/javascript-style-guide](https://github.com/compasslearning/javascript-style-guide)
- **DailyMotion**: [dailymotion/javascript](https://github.com/dailymotion/javascript)
- **Digitpaint** [digitpaint/javascript](https://github.com/digitpaint/javascript)
- **ExactTarget**: [ExactTarget/javascript](https://github.com/ExactTarget/javascript)
- **Gawker Media**: [gawkermedia/javascript](https://github.com/gawkermedia/javascript)
- **GeneralElectric**: [GeneralElectric/javascript](https://github.com/GeneralElectric/javascript)
- **GoodData**: [gooddata/gdc-js-style](https://github.com/gooddata/gdc-js-style)
- **Grooveshark**: [grooveshark/javascript](https://github.com/grooveshark/javascript)
- **How About We**: [howaboutwe/javascript](https://github.com/howaboutwe/javascript)
- **Mighty Spring**: [mightyspring/javascript](https://github.com/mightyspring/javascript)
- **MinnPost**: [MinnPost/javascript](https://github.com/MinnPost/javascript)
- **ModCloth**: [modcloth/javascript](https://github.com/modcloth/javascript)
- **Money Advice Service**: [moneyadviceservice/javascript](https://github.com/moneyadviceservice/javascript)
- **National Geographic**: [natgeo/javascript](https://github.com/natgeo/javascript)
- **National Park Service**: [nationalparkservice/javascript](https://github.com/nationalparkservice/javascript)
- **Orion Health**: [orionhealth/javascript](https://github.com/orionhealth/javascript)
- **Peerby**: [Peerby/javascript](https://github.com/Peerby/javascript)
- **Razorfish**: [razorfish/javascript-style-guide](https://github.com/razorfish/javascript-style-guide)
- **reddit**: [reddit/styleguide/javascript](https://github.com/reddit/styleguide/tree/master/javascript)
- **REI**: [reidev/js-style-guide](https://github.com/reidev/js-style-guide)
- **Ripple**: [ripple/javascript-style-guide](https://github.com/ripple/javascript-style-guide)
- **SeekingAlpha**: [seekingalpha/javascript-style-guide](https://github.com/seekingalpha/javascript-style-guide)
- **Shutterfly**: [shutterfly/javascript](https://github.com/shutterfly/javascript)
- **TheLadders**: [TheLadders/javascript](https://github.com/TheLadders/javascript)
- **Userify**: [userify/javascript](https://github.com/userify/javascript)
- **Zillow**: [zillow/javascript](https://github.com/zillow/javascript)
- **ZocDoc**: [ZocDoc/javascript](https://github.com/ZocDoc/javascript)

## Translation

The original [Airbnb JavaScript Style Guide](https://github.com/airbnb/javascript) is also available in other languages:

- :de: **German**: [timofurrer/javascript-style-guide](https://github.com/timofurrer/javascript-style-guide)
- :jp: **Japanese**: [mitsuruog/javacript-style-guide](https://github.com/mitsuruog/javacript-style-guide)
- :br: **Portuguese**: [armoucar/javascript-style-guide](https://github.com/armoucar/javascript-style-guide)
- :cn: **Chinese**: [adamlu/javascript-style-guide](https://github.com/adamlu/javascript-style-guide)
- :es: **Spanish**: [paolocarrasco/javascript-style-guide](https://github.com/paolocarrasco/javascript-style-guide)
- :kr: **Korean**: [tipjs/javascript-style-guide](https://github.com/tipjs/javascript-style-guide)
- :fr: **French**: [nmussy/javascript-style-guide](https://github.com/nmussy/javascript-style-guide)
- :ru: **Russian**: [uprock/javascript](https://github.com/uprock/javascript)
- :bg: **Bulgarian**: [borislavvv/javascript](https://github.com/borislavvv/javascript)

## The JavaScript Style Guide Guide

- [Reference](https://github.com/airbnb/javascript/wiki/The-JavaScript-Style-Guide-Guide)

## Contributors

- [View Contributors](https://github.com/airbnb/javascript/graphs/contributors)


## License

(The MIT License)

Copyright (c) 2014 Airbnb

Permission is hereby granted, free of charge, to any person obtaining
a copy of this software and associated documentation files (the
'Software'), to deal in the Software without restriction, including
without limitation the rights to use, copy, modify, merge, publish,
distribute, sublicense, and/or sell copies of the Software, and to
permit persons to whom the Software is furnished to do so, subject to
the following conditions:

The above copyright notice and this permission notice shall be
included in all copies or substantial portions of the Software.

THE SOFTWARE IS PROVIDED 'AS IS', WITHOUT WARRANTY OF ANY KIND,
EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.

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# };