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<p align="center"> <img src="https://i.ibb.co/fDwK75r/Safe-Values-Icon.png" width="300" alt="Safe Values" /> </p> <!-- TABLE OF CONTENTS --> <details open="open"> <summary>Table of Contents</summary> <ol> <li> <a href="#about-the-project">About The Project</a> </li> <li> <a href="#getting-started">Getting Started</a> <ul> <li><a href="#installation">Installation</a></li> </ul> </li> <li><a href="#usage">Usage</a></li> <li><a href="#demo">Demo</a></li> <li><a href="#license">License</a></li> <li><a href="#contact">Contact</a></li> </ol> </details> <!-- ABOUT THE PROJECT -->

About The Project

This is a small project I have been working on for anti cheating in Unity Engine. It allows you to protect your game from cheating tools but it doesn't protect its files from being ripped off.

Key Features
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Getting Started

Installation

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Usage

Safe Values

These structs hide values from cheating tools by making an offset to them

Player Saves

This class saves and loads various data types and classes using AES encryption to playerprefs.

Anti-Speedhack

This class detects speed hack attempts

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Demo

Try a WebGL Demo

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License

Distributed under the MIT License. See LICENSE for more information.

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Contact

Med Ben Chrifa - mohamed6aminbenchrifa@gmail.com

Project Link: Safe Values