Awesome
Game Planner
This is a module developed by MRL-SPL team based on B-Human framework 2016. This module is mainly inspired by the "Positioning to Win" method at Robocup Simulation3D league. It calculates optimal assignment of tasks to a team of robots in a distributed setting.
You can watch the video at youtube.
Requirements
You need to get B-Human code release and checkout to coderelease2016
git clone git@github.com:bhuman/BHumanCodeRelease.git
git checkout coderelease2016
Installation
You can either use git submodule or simply copy the content of this repo to your own B-Human project.
Copy
-
Get Game Planner code
git clone [path to this repo] [sub dir]
-
Copy GamePlanner files to B-Human code (Src and Config directories).
-
Add AgentTask as representation and TaskAssignment as provider to Config/Locations/Default/modules.cfg
{representation = AgentTask; provider = TaskAssignment;}
Git submodule
-
Add submodule to your current B-Human project
git submodule add [path to this repo] [sub dir]
-
Run the
setup.sh
inside the fetched submodule. This will create a symbolic link to the submodule automatically. -
Add AgentTask as representation and TaskAssignment as provider to
Config/Locations/Default/modules.cfg
{representation = AgentTask; provider = TaskAssignment;}
Learn more about git submodule
Running
Make the code and run it as instructed in B-Human coderelease
Note: players list in Config/Locations/Default/taskAssignment.cfg
must correspond to the id of the players in the game. This is only used for the
static post assignment.
Usage
A simple example has written in Src/BehaviorControl/BehaviorControl2015/BehaviorControl2015.cpp
to demonstrate the usage of the data provided by task assignment module
To enable debug drawings of the module on worldState fieldview, enter following command in SimRobot's console:
vfd worldState module:TaskAssignment on
Following screenshot demonstrates the assignments in the Playing state of the game with black dots (formation points) and the red lines representing the assigned position for each agent. LD: Leader and SUP: Supporter
Playing State Screenshot
For changing the formations, go to Config/Formations
and run PlanEditor
Learn more about PlanEditor
License
This project is licensed under the MIT License