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How to build

Currently, only x86-64 CPUs are supported. GCC is used instead of clang on macOS because it produces slightly (around 10-20%) faster code than clang. Right now the renderer runs significantly (around 2x) slower on Windows, because MSVC does a poorer job of optimizing our particular code. I'll add an option for building with GCC on Windows soon. I will also try to get the advanced build working on Windows.

Screenshots