Awesome
<h2>NanoBoyAdvance</h2>NanoBoyAdvance is a cycle-accurate Game Boy Advance emulator.<br> It aims to be as accurate as possible, while also offering enhancements such as improved audio quality.<br>
Features
- Very high compatibility and accuracy (see Accuracy)
- HQ audio mixer (for games which use Nintendo's MusicPlayer2000 sound engine)
- Post-processing options (color correction, xBRZ upscaling and LCD ghosting simulation)
- Save State support (10x save slots available)
- Game controller support (buttons and axises can be remapped)
- Loading ROMs from archives (Zip, 7z, Tar and limited RAR1 support)
- RTC emulation
- Solar Sensor emulation (for example: for Boktai - The Sun is in Your Hand)
- Debug tools: PPU palette, tile, background and sprite viewers
Running
Download a recent development build or the last stable release.
Upon loading a ROM for the first time you will be prompted to assign the Game Boy Advance BIOS file.
You can dump it from a real console (accurate) or use an unofficial BIOS (less accurate).
Accuracy
A lot of research and attention to detail has been put into developing this core and making it accurate.
- Cycle-accurate emulation of most components, including: CPU, DMA, timers, PPU and Game Pak prefetch
- Passes all AGS aging cartridge tests (NBA was the first public emulator to achieve this)
- Passes most tests in the mGBA test suite (see mGBA suite comparison for more details)
- Passes ARMWrestler, gba-suite and FuzzARM CPU tests
- Very high compatibility, including games that require emulation of peculiar hardware edge-cases (see Game compatibility)
Compiling
See COMPILING.md in the docs
folder.
Acknowledgements
- Martin Korth: for GBATEK, a good piece of hardware documentation.
- endrift: for hardware research and her excellent test suite.
- destoer, Noumi, Zayd and Sky: for hardware research and tests, countless discussions and being good friends.
- Pokefan531 and hunterk: for the default GBA color correction algorithm
- Talarubi and Near: for higan's GBA color correction algorithm
- DeSmuME team and Hyllian: xBRZ upscaling code
Sister Projects
- Panda3DS: A new HLE Nintendo 3DS emulator
- Dust: Nintendo DS emulator for desktop devices and the web
- Kaizen: Experimental work-in-progress low-level N64 emulator
- SkyEmu: A low-level GameBoy, GameBoy Color, GameBoy Advance and Nintendo DS emulator that is designed to be easy to use, cross platform and accurate
Copyright
NanoBoyAdvance is Copyright © 2015 - 2024 fleroviux.<br> It is licensed under the terms of the GNU General Public License (GPL) 3.0 or any later version. See LICENSE for details.
Game Boy Advance is a registered trademark of Nintendo Co., Ltd.
Footnotes
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RAR 5.0 is currently not supported. ↩