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AiForms.Dialogs for Xamarin.Forms

For .NET MAUI

This is a collection of Custom Dialogs that can be defined with XAML for Xamarin.Forms (Android / iOS).

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Build status

Available Features

All dialogs can be created with XAML or c# code in a NETStandard project. Also, they can be arranged the position where you want by specifying LayoutAlignment and Offset properties. Optionally, the animations when the dialog is appearing or disappearing can be set.

API Reference

Minimum Platform OS Version

iOS: iOS10
Android: version 5.1.1 (only FormsAppcompatActivity) / API22

Demo

<a href="https://www.youtube.com/watch?feature=player_embedded&v=-DzMvQCQU1Q " target="_blank"><img src="https://img.youtube.com/vi/-DzMvQCQU1Q/0.jpg" alt="" width="480" height="360" border="0" /></a>

Get Started

Nuget Installation

https://www.nuget.org/packages/AiForms.Dialogs/

Install-Package AiForms.Dialogs -pre

You need to install this nuget package to .NETStandard project and each platform project.

For each platform project

iOS AppDelegate.cs

public override bool FinishedLaunching(UIApplication app, NSDictionary options) {
    global::Xamarin.Forms.Forms.Init();
    AiForms.Dialogs.Dialogs.Init(); //need to write here
    ...
}

Android MainActivity.cs

protected override void OnCreate(Bundle bundle)
{
    base.OnCreate(bundle);

    global::Xamarin.Forms.Forms.SetFlags("FastRenderers_Experimental");
    global::Xamarin.Forms.Forms.Init(this, bundle);
    AiForms.Dialogs.Dialogs.Init(this); //need to write here
    ...
}

Dialog

This is the dialog that can be defined with XAML or c# code. This dialog allows you to freely design the dialog content and arrange anywhere without custom renderer and effects.

<img src="./images/dialog.png" width="600" />

Create a DialogView

It is necessary for Dialog to create the dedicated DialogView derived from ConentView as the following:

public partial class MyDialogView : DialogView
{
    public MyDialogView()
    {
        InitializeComponent();
    }

    public override void SetUp()
    {
        // called each opening dialog
    }

    public override void TearDwon()
    {
        // called each closing dialog
    }

    public override void RunPresentationAnimation()
    {
        // define opening animation
    }

    public override void RunDismissalAnimation()
    {
        // define closing animation
    }

    public override void Destroy()
    {
        // define clean up process.
    }

    void Handle_OK_Clicked(object sender, System.EventArgs e)
    {
        // send complete notification to the dialog.
        DialogNotifier.Complete();
    }

    void Handle_Cancel_Clicked(object sender, System.EventArgs e)
    {
        // send cancel notification to the dialog.
        DialogNotifier.Cancel();
    }
}
<extra:DialogView
    xmlns="http://xamarin.com/schemas/2014/forms" 
    xmlns:x="http://schemas.microsoft.com/winfx/2009/xaml" 
    xmlns:extra="clr-namespace:AiForms.Dialogs.Abstractions;assembly=AiForms.Dialogs.Abstractions"
    x:Class="Sample.Views.MyDialogView"
    CornerRadius="10" OffsetX="0" OffsetY="0" UseCurrentPageLocation="false" 
    VerticalLayoutAlignment="Center" HorizontalLayoutAlignment="Center" >

    <StackLayout WidthRequest="200">
        <Label Text="{Binding Title}" />
        <Button Text="Cancel" Clicked="Handle_Cancel_Clicked"/>
        <Button Text="OK" Clicked="Handle_OK_Clicked" />
    </StackLayout>

</extra:DialogView>

You should make use of ContentView Xaml Template with Visual Studio.

Show Dialog

Once a DialogView defined, IDialog methods can be used from wherever. To show a dialog, you get an IDialog instance from AiForms.Dialogs.Dialog.Instance and call its ShowAsync method.

using AiForms.Dialogs;

public async Task SomeMethod()
{
    var ret = await Dialog.Instance.ShowAsync<MyDialogView>(new{Title="Hello"});
    // If canceled, ret is false; Otherwise is true.
    // Optionally, view model can be passed to the dialog view instance.
    // When the dialog is closed, all related resource automatically are disposed.

    // Also, IReusableDialog that keeps the state can be created.
    var reusableDialog = Dialog.Instance.Create<MyDialogView>();

    ret = await reusableDialog.ShowAsync();
    // Even if the dialog is closed, disposing process is not executed.

    // ShowAsync can be used any number of times until disposing it.
    reusableDialog.Dispose();
}

Toast

This is the dialog that disappears after some second, which is similar to Android Native Toast Control. This can be defined with XAML or c# code and allows you to freely design the content and arrange anywhere.

<img src="./images/toast.png" width="600" />

Create a ToastView

It is necessary for Toast to create the dedicated ToastView derived from ConentView as the following:

public partial class MyToastView : ToastView
{
    public MyToastView()
    {
        InitializeComponent();
    }

    // define appearing animation
    public override void RunPresentationAnimation() {}

    // define disappearing animation
    public override void RunDismissalAnimation() {}

    // define clean up process.
    public override void Destroy() {}
}
<extra:ToastView xmlns="http://xamarin.com/schemas/2014/forms"
             xmlns:x="http://schemas.microsoft.com/winfx/2009/xaml" 
             xmlns:extra="clr-namespace:AiForms.Dialogs.Abstractions;assembly=AiForms.Dialogs.Abstractions"
             x:Class="Sample.Views.MyToastView"
             HorizontalLayoutAlignment="Center"
             VerticalLayoutAlignment="Center"
             OffsetX="50" OffsetY="50" Duration="{Binding Duration}" >

    <StackLayout WidthRequest="150" Spacing="0">
        <Label Text="{Binding Title}" />
    </StackLayout>
</extra:ToastView>

Show Toast

Once a ToastView is defined, IToast methods can be used from wherever. To show a Toast, you get an IToast instance from AiForms.Dialogs.Toast.Instance and call its Show method.

using AiForms.Dialogs;

public async Task SomeMethod()
{
    Toast.Instance.Show<MyToastView>(new{Title="Hello",Duration=1500});
    // Optionally, view model can be passed to the toast view instance.
}

Loading

This is the dialog that can't be close by a user, which is appropriate for the notification of loading progress. This has two modes, one is default built-in dialog, the other is custom dialog using LoadingView the same as Dialog or Toast. LoadingView allows you to freely design the content and arrange anywhere. Both of these have the function that notifies progress to the view.

<img src="./images/loading.png" width="600" /> <img src="./images/customloading.png" width="600" />

Show default Loading Dialog

To show a Default Loading Dialog, you get an ILoading instance from AiForms.Dialogs.Loading.Instance and call its StartAsync method.

The following code describes how to use default Loading Dialog:

using AiForms.Dialogs;
using AiForms.Dialogs.Abstractions;
public async Task SomeMethod()
{
    // Loading settings
    Configurations.LoadingConfig = new LoadingConfig {
        IndicatorColor = Color.White,
        OverlayColor = Color.Black,
        Opacity = 0.4,
        DefaultMessage = "Loading...",
    };

    await Loading.Instance.StartAsync(async progress =>{
        // some heavy process.
        for (var i = 0; i < 100; i++)
        {
            await Task.Delay(50);
            // can send progress to the dialog with the IProgress.
            progress.Report((i + 1) * 0.01d);
        }
    });
}

Create custom loading view

It is necessary for Custom Loading to create the dedicated LoadingView derived from ConentView as the following:

public partial class MyLoadingView : LoadingView
{
    Animation animation;

    public MyLoadingView()
    {
        InitializeComponent();

        animation = new Animation(v=>{
            image.Rotation = 360 * v;

            if(v <= 0.3){
                image.Scale = 1.0 - 0.5 * v / 0.3;
            }
            else if(v <= 0.6){
                image.Scale = 0.5 + 0.8 * (v - 0.3) / 0.3;
            }
            else {
                image.Scale = 1.3 - 0.2 * (v - 0.6) / 0.4;
            }
        },0,1,Easing.Linear,()=>{
            
        });
    }

    // Start Loading animation 
    public override void RunPresentationAnimation()
    {
        this.Animate("sample", animation, 16, 1440, null, (v, c) => {
            image.Rotation = 0;
            image.Scale = 1;
        }, () => true);
    }

    // Stop animation
    public override void RunDismissalAnimation()
    {
        this.AbortAnimation("sample");
    }

    // Clean up
    public override void Destroy() {}
}
<extra:LoadingView 
    xmlns="http://xamarin.com/schemas/2014/forms"
    xmlns:x="http://schemas.microsoft.com/winfx/2009/xaml" 
    xmlns:extra="clr-namespace:AiForms.Dialogs.Abstractions;assembly=AiForms.Dialogs.Abstractions"
    x:Class="Sample.Views.MyLoadingView" 
    x:Name="Me" 
    OverlayColor="#2000FF00" >
    <StackLayout WidthRequest="60" HeightRequest="60" Spacing="0">
        <Image x:Name="image" WidthRequest="36" HeightRequest="36" Source="icon.png" />
        <Label Text="{Binding Message}" FontSize="Micro" />
        <Label Text="{Binding Progress,Source={x:Reference Me},StringFormat='{0:P0}'}" FontSize="Micro" />        
    </StackLayout>
</extra:LoadingView>

LoadingView has a Progress property of type double, the progress can be expressed by binding the Progress property of itself.

Show a custom loading dialog

Once a LoadingView is defined, you can create an IReusableLoading instance using ILoading.Create method. Using the StartAsync method of the IReusableLoading instance can show a custom loading dialog.

using AiForms.Dialogs;

public async Task SomeMethod()
{
    // Create a IReusableLoading instance.
    var reusableLoading = Loading.Instance.Create<MyLoadingView>();
    // Optionally, view model can be passed to the dialog view instance.

    await reusableLoading.StartAsync(async progress => {
        // heavy process
        await Task.Delay(1000);
        // can send progress to the LoadingView with the IProgress.
        progress.Report(1.0);
    });

    // StartAsync can be used any number of times until disposing it.
    reusableLoading.Dispose();
}

API Reference

IDialog

Methods

Task<bool> ShowAsync<T>(object viewModel = null)

Task<bool> ShowAsync(DialogView view, object viewModel = null)

IReusableDialog Create<TView>(object viewModel = null)

IReusableDialog Create(DialogView view, object viewModel = null)

IReusableDialog

Methods

Task<bool> ShowAsync()

Dispose()

IToast

Methods

void Show<TView>(object viewModel = null)

ILoading

Methods

Task StartAsync(Func<IProgress<double>, Task> action, string message = null, bool isCurrentScope = false)

void Show(string message = null, bool isCurrentScope = false)

void Hide()

void SetMessage(string message)

IReusableLoading Create<TView>(object viewModel = null)

IReusableLoading Create(LoadingView view, object viewModel = null)

IReusableLoading

Methods

Task StartAsync(Func<IProgress<double>, Task> action, bool isCurrentScope = false)

void Show(bool isCurrentScope = false)

void Hide()

LoadingConfig

This is global default loading dialog settings. Once this instance is set to AiForms.Dialogs.Abstractions.Configurations static property, these will be enabled.

Note that these settings are not used when a custom loading is used.

Properties

ExtraView

This is base class of DialogView, ToastView, and LoadingView.

This view is used to specify HorizontalLayoutAlignment, VerticalLayoutAlignment, OffsetX, OffsetX and determine itself position. This view can be set a VisualElement.

Also, the animations the time a dialog appears and disappears, and the cleaning up process the time the dialog is destroyed can be written in virtual methods.

Common Propoerties

Common Virtual Methods

Note that animation duration is assumed for 250ms. If it is set larger than the time, the animation may be aborted.

DialogView

This view is used in order that IDialog or IReusableDialog shows a dialog. This can be used All ExtraView properties and virtual methods and the following properties and virtual methods.

Properties

DialogNotifier

void Handle_OK_Clicked(object sender, System.EventArgs e)
{
    DialogNotifier.Complete();
}

void Handle_Cancel_Clicked(object sender, System.EventArgs e)
{
    DialogNotifier.Cancel();
}

Altenatively, you can use it in a ViewModel.

<ex:DialogView DialogNotifier="{Binding Notifier}">
public IDialogNotifier Notifier { get; set; }

async void Show()
{
    await Dialog.Instance.ShowAsync<MyDialogView>(this);
}

void Complete()
{
    Notifier.Complete();
}
void Cancel()
{
    Notifier.Cancel();
}

Virtual Methods

ToastView

This view is used in order that IToast shows a toast. This can be used All ExtraView properties and virtual methods and the following properties.

Note that a toast can't go over each window edge using OffsetX and OffsetY properties on Android.

Properties

LoadingView

This view is used in order that IReusableLoading shows a loading dialog. This can be used All ExtraView properties and virtual methods and the following properties.

Properties

License

The MIT Licensed.