Awesome
pokesprite-gen
Script for generating a spritesheet from the PokéSprite image assets.
This script is used to generate pokesprite-spritesheet. See that repo for more information.
Usage
See pokesprites-gen.js --help
for usage information:
usage: pokesprite-gen.js [-h] [-v] [--add-pokemon] [--pokemon-gen {7x,8}]
[--no-pokemon-regular] [--no-pokemon-shiny]
[--no-pokemon-forms] [--no-pokemon-gender]
[--no-pokemon-etc] [--add-inventory] [--add-outline]
[--inventory-groups GROUP [GROUP ...]] [--add-misc]
[--misc-groups GROUP [GROUP ...]] [--cls-lang LANG]
[--cls-basename NAME] [--no-css] [--no-image]
[--out-dir DIR] [--out-suffix STR] [--standard-build]
Spritesheet generator for efficiently including PokéSprite images in websites.
At least one of --add-{pokemon,inventory,misc} must be passed to generate a
sprite. It's recommended to make a separate spritesheet for each of those
three types, as needed. The 'misc' sprites can not be combined with the
Pokémon and inventory sprite in the same file.
In most cases, you'll want to generate a standard build which makes separate
files for Pokémon, inventory items and misc items, and generates an overview
file with instructions for making these items appear.
Optional arguments:
-h, --help Show this help message and exit.
-v, --version Show program's version number and exit.
Pokémon options:
--add-pokemon Includes Pokémon sprites in the output.
--pokemon-gen {7x,8} The sprite generation to use (defaults to latest).
--no-pokemon-regular Omits non-shiny Pokémon sprites.
--no-pokemon-shiny Omits shiny Pokémon sprites.
--no-pokemon-forms Omits all non-default Pokémon forms.
--no-pokemon-gender Omits Pokémon alternate gender sprites.
--no-pokemon-etc Omits misc. sprites (egg, unknown, etc.).
Inventory options:
--add-inventory Includes inventory sprites in the output.
--add-outline Adds a Gen 8 style white outline around the sprites.
--inventory-groups GROUP [GROUP ...]
List of inventory groups to include (defaults to all).
Miscellaneous sprite options:
--add-misc Includes misc. sprite groups (ribbons, marks, etc.)
in the output.
--misc-groups GROUP [GROUP ...]
List of misc. groups to include (defaults to all).
Output options:
--cls-lang LANG Language to use for class names (defaults to 'eng').
--cls-basename NAME Base class name for icons ('pokesprite').
--no-css Skips CSS file generation.
--no-image Skips image file generation.
--out-dir DIR Output directory (defaults to the current directory).
--out-suffix STR Output filename suffix (defaults to 'sprite').
Preset builds:
--standard-build Builds Pokémon, inventory and misc as separate files.
For more information: <https://github.com/msikma/pokesprite>
Generating the pokesprite-spritesheet package is done through the --standard-build
option.
License
© MIT license