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Msngr

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A light-weight Ruby library for multi-threaded Ruby applications that allows threads to share a single service connection for more efficient messaging.

This library was sponsored by HireFire.

The documentation can be found on RubyDoc.

Compatibility

Installation

Add the gem to your Gemfile and run bundle.

gem "msngr"

Usage

Consider a Rails 4 application with websocket support using Rack Hijack through Tubesock, and you want to use the Redis service as a message queue.

Note: This gem isn't Rails- or Tubesock-specific. This is just an example.

# In an initializer
REDIS = Redis.new

# A controller
class MainController < ApplicationController
  include Tubesock::Hijack

  def connection
    hijack do |websocket|
      redis = Thread.new do
        Redis.new.subscribe("chatroom") do |on|
          on.message { |_, message| websocket.send_data(message) }
        end
      end

      websocket.onmessage { |message| REDIS.publish("chatroom", message) }
      websocket.onclose { redis.kill }
    end
  end
end

The above would work, however each web socket connection would require:

Now consider the following setup with Msngr:

# In an initializer
require "msngr/clients/redis"

client    = Msngr::Clients::Redis.new
MESSENGER = Msngr.new(client).tap(&:listen!)
REDIS     = Redis.new

# A controller
class MainController < ApplicationController
  include Tubesock::Hijack

  def connection
    hijack do |websocket|
      receiver = MESSENGER.subscribe(/chatroom/)

      websocket.onopen do
        receiver.on_message { |message| websocket.send_data(message) }
        receiver.on_unsubscribe { REDIS.publish("chatroom", "You left the chat.") }
      end

      websocket.onmessage { |message| REDIS.publish("chatroom", message) }
      websocket.onclose { MESSENGER.unsubscribe(receiver) }
    end
  end
end

For each web socket connection with this setup the resource requirements are:

This means that each request will require 2 Ruby Threads (instead of 3), and no additional Redis connections.

Explanation

This part:

require "msngr/clients/redis"

client    = Msngr::Clients::Redis.new
MESSENGER = Msngr.new(client).tap(&:listen!)
REDIS     = Redis.new

The client is an interface object that acts as a Redis client. This will use a single Redis connection, and will be the only Redis connection receiving message from an external Redis server. You can also implement a different interface for your favorite message queue system and pass it in to the Messenger object to start receiving messages from that system.

The MESSENGER object is what drains all the messages from the client and will use a Ruby Regular Expression to match event patterns to figure out to which Receiver instance the message should be dispatched to, using Procs as callbacks.

The REDIS object is just a regular Redis object which we can use to publish messages.

Now in the connection action inside the MainController we have the following:

hijack do |websocket|
  receiver = MESSENGER.subscribe(/chatroom/)

  websocket.onopen do
    receiver.on_message { |message| websocket.send_data(message) }
    receiver.on_unsubscribe { REDIS.publish("chatroom", "You left the chat.") }
  end

  websocket.onmessage { |message| REDIS.publish("chatroom", message) }
  websocket.onclose { MESSENGER.unsubscribe(receiver) }
end

The receiver is the result of a new (local) subscription created by the MESSENGER. If an incoming event matches the /chatroom/ pattern, then the receiver's on_message callback will be called with the message passed in to it. A single MESSENGER can (and should) have multiple receivers, which is what happens as a new receiver is created for each websocket connection, sharing the same single Redis connnection through MESSENGER.

The receiver.on_unsubscribe callback can be defined to notifiy the receiver that it has been unsubscribed and will no longer receive messages from the MESSENGER. You'll want to make sure you unsubscribe all receivers that are no longer used, otherwise this'll cause memory leaks and make your application run slow as the registry will fill up and increase look-up times.

Creating your own Client

You can simply copy/paste/modify the lib/msngr/clients/redis.rb file and implement your own client. All you need to do is make sure the class implements the on_message method which should yield the name of the event and the message.

Example from lib/msngr/clients/redis.rb:

def on_message
  connection.psubscribe("*") do |on|
    on.pmessage { |_, event, message| yield event, message }
  end
end

This is the only required method to implement a compatible client.

Try it out!

Be sure you have a Redis server running on your local machine, and do the following:

git clone https://github.com/mrrooijen/msngr.git
cd msngr
bundle
pry ./examples/redis.rb

This'll open an interactive shell with 4 receivers so you can play with the r1, r2, r3, r4, redis, and messenger variables.

Contributing

Contributions are welcome, but please conform to these requirements:

To start contributing, fork the project, clone it, and install the development dependencies:

git clone git@github.com:USERNAME/msngr.git
cd msngr
bundle

Ensure that everything works:

rspec spec
rubycritic lib

To run the local documentation server:

yard server --reload

Create a new branch and start hacking:

git checkout -b my-contributions

Submit a pull request.

Author / License

Released under the MIT License by Michael van Rooijen.