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Realistic Grass Rendering - DirectX 11

Realistic grass simulation using the geometry shader to render millions of grass blades simultaneously.

<p align="center"> <img src="https://raw.githubusercontent.com/mreinfurt/Grass-DX11/master/Paper/images/preview2.png"> </p>

The project is using SharpDX with DirectX 11 settings. A video is available on YouTube: https://youtu.be/jxnacUBaG7c

Installation

Resources

I mainly used and combined ideas from the following papers (sorted by importance):

However, there are a few more notable articles, mostly describing alternative ways to render grass:

References