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quadplay✜ is a fantasy console by CasualEffects for creating and playing retro-style video games on any device.

Platforms

Create and play games on any laptop, desktop, tablet, or phone. Or, build your own programmable arcade machine from a Raspberry Pi, Tegra, or old computer. Here are some of the many supported quadplay platforms:

<img src="doc/laptop.jpg" height=180> <img src="doc/desktop.jpg" height=180> <img src="doc/phone.jpg" height=180> <img src="doc/rpi-arcade.jpg" height=180> <img src="doc/steamdeck.jpg" height=180> <img src="doc/arcade.jpg" height=180> <img src="doc/xarcade-arcade.jpg" height=180> <img src="doc/nano-arcade.jpg" height=180> <img src="doc/quad-arcade.jpg" height=180> <img src="doc/gpd-win3.jpg" height=180> <img src="doc/gpd-win.jpg" height=180>

Games

Full

These full games are included, with source code. Click to play:

<img src="games/across_the_lake/label128.png"> <img src="games/duality/label128.png"> <img src="games/minimecha/label128.png"> <img src="games/icetime/label128.png"> <img src="games/beat_the_gobblins/label128.png"> <img src="games/rescue_roguelike/label128.png"> <img src="games/friendly_fishing/label128.png"> <img src="games/quadpaddle/label128.png"> <img src="games/doublesdepon/label128.png"> <img src="games/rps/label128.png"> <img src="games/serpitron/label128.png"> <img src="games/hexflipper/label128.png"> <img src="games/but_skunks/label128.png"> <img src="games/beyond_control/label128.png"> <img src="games/gravity/label128.png"> <img src="games/firmament/label128.png"> <img src="games/drop_bloq/label128.png">

Examples

These short example programs demonstrate specific quadplay features and programming techniques.

<img src="examples/rpg/label128.png"> <img src="examples/animation/label128.png"> <img src="examples/physics/label128.png"> <img src="examples/physics_arrow/label128.png"> <img src="examples/robot/label128.png"> <img src="examples/piano/label128.png"> <img src="examples/dynamic_accel/label128.png"> <img src="examples/boids/label128.png"> <img src="examples/camera_shake/label128.png"> <img src="examples/zoom/label128.png"> <img src="examples/clouds/label128.png"> <img src="examples/dark_drive/label128.png"> <img src="examples/dual-stick/label128.png"> <img src="examples/entity/label128.png"> <img src="examples/fluid/label128.png"> <img src="examples/fontpreview/label128.png"> <img src="examples/gridmove/label128.png"> <img src="examples/helloworld/label128.png"> <img src="examples/highscore/label128.png"> <img src="examples/input/label128.png"> <img src="examples/kart/label128.png"> <img src="examples/lift_team/label128.png"> <img src="examples/perceptual_color/label128.png"> <img src="examples/planetgen/label128.png"> <img src="examples/roguelike/label128.png"> <img src="examples/sequence_demo/label128.png"> <img src="examples/speedstreet/label128.png"> <img src="examples/spritestack/label128.png"> <img src="examples/sproing/label128.png"> <img src="examples/starter/label128.png"> <img src="examples/text/label128.png"> <img src="examples/touch/label128.png"> <img src="examples/countdown/label128.png"> <img src="examples/track_mouse/label128.png"> <img src="examples/twin_analog/label128.png"> <img src="examples/vaporwave/label128.png"> <img src="examples/vehicles/label128.png"> <img src="examples/warlock3D/label128.png"> <img src="examples/word_game/label128.png"> <img src="examples/zcar/label128.png"> <img src="examples/zoom/label128.png"> <img src="examples/change_res/label128.png"> <img src="examples/cards/label128.png"> <img src="examples/dice/label128.png"> <img src="examples/zoom2D/label128.png"> <img src="examples/private_view/label128.png"> <img src="examples/textspheres/label128.png"> <img src="examples/midi_starrypad/label128.png"> <img src="examples/midi_fcb1010/label128.png"> <img src="examples/midi_launchpad/label128.png"> <img src="examples/islands/label128.png"> <img src="examples/maze/label128.png"> <img src="examples/platformer/label128.png"> <img src="examples/multitouch/label128.png"> <img src="examples/midi_8x8/label128.png"> <img src="examples/hex/label128.png"> <img src="examples/anim_entity_example/label128.png"> <img src="examples/bezier_eye_creature/label128.png"> <img src="examples/color_wheel/label128.png">

Features

Join the Quadplay Revolution

You can use an external editor (like VSCode) or simply work entirely within the provided the browser-based development environment.

To get started, you'll need Windows, macOS, Linux, or Raspberry Pi OS and the following freely-available software.

Required:

Optional:

See the manual for a getting started guide, the change log, road map, and notes.

License

The quadplay✜ runtime, compiler, and emulator are licensed as LGPL3.

You can create closed-source games with it and distribute your games however you want, including commercially.

If you modify the runtime library, compiler, or emulator, then you must redistribute those changes under the LGPL3.

Portions of the IDE are under different, less-restrictive open source licenses (BSD, MIT, and public domain).

Quadplay automatically adds asset and library licenses to your game's credits screen. You don't have to do any work to satisfy attribution clauses from open source or Creative Commons licenses.

All sounds, sprites, and games distributed with quadplay✜ are Creative Commons licensed. The copyright and license on each of those is in a JSON file next to the asset.

© 2020-2024 Morgan McGuire