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Miroslav Byrtus 1328167


Description

PCL Integration in Unity

Unity:


Requirements for compiling the project from source code:

For development:

Optional:

Requirements for running the project:


How to use the plugin?

  1. Create a DLL from the .cpp file
  2. Make sure that the DLL is located in the root folder of your Unity Project (Copy it in Filesystem, not trough Unity)
  3. Copy the pointcloud file into the project directory, or connect Kinect to your PC 3.1. If you want to use Kinect, you have to check the "Use Kinect" checkbox in the Plugin Script settings If it's not checked, it will load a Pointcloud from file "table_scene_lms400.pcd" (It's available in the UnityPCL directory)
  4. Now you can use the plugin (Check the example script how to use it's functionality)

Time measuring (Reading Pointcloud from File)

Time measuring (Reading Pointcloud from Kinect)