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incremental-delaunay

Incremental Delaunay triangulation data structure.

Warning This module has problems in >3D. For those cases you should use delaunay-triangulate instead.

Example

var createTriangulation = require("incremental-delaunay")

//Create a 2D triangulation with some points
var triangulation = createTriangulation(2, [
  [0,1],
  [1,0],
  [1,1]
])

//Insert some random point
triangulation.insert([1, 2])

//Get all points in the triangulation
console.log("points=", triangulation.points)

//Get all cells in the triangulation
console.log("cells=", triangulation.cells)

//Locate a triangle containing a point
console.log("located triangle=", triangulation.locate([0.5, 0.5]))

Example output:

points= [ [ -1e+30, -1e+30 ],
  [ 1e+30, -1e+30 ],
  [ 0, 1e+30 ],
  [ 0, 1 ],
  [ 1, 0 ],
  [ 1, 1 ],
  [ 1, 2 ] ]


cells= [ [ 5, 6, 3 ],
  [ 3, 6, 2 ],
  [ 6, 1, 2 ],
  [ 5, 1, 6 ],
  [ 4, 5, 3 ],
  [ 4, 1, 5 ],
  [ 3, 0, 4 ],
  [ 0, 1, 4 ],
  [ 0, 3, 2 ] ]


located triangle= [ 3, 0, 4 ]

API

var createTriangulation = require("incremental-delaunay")

Constructor

var triangulation = createTriangulation(dimension, points)

Creates a triangulation

Returns A DelaunayTriangulation object

Methods

triangulation.cells

An array of all cells in the triangulation

triangulation.points

An array of all points in the triangulation

triangulation.insert(point)

Adds point to the triangulation

triangulation.locate(point)

Returns the simplex containing point

Credits

(c) 2013-2014 Mikola Lysenko. MIT License