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Microsoft Build 2022 - AI examples

This repository contains AI examples that aim to grow the understanding of using Microsoft AI toolsets in applications by providing samples of implementation and references to support the Microsoft Build conference in 2022.

ProjectDescription
Codex for Minecraft Non-Player CharactersUse Codex to generate code to power a non-player character (NPC) in Minecraft and accomplish a variety of in-game tasks.
Codex Command Line InterfaceUse Codex to convert natural language into commands in Bash, Z shell (zsh) and PowerShell.
Codex BabylonUse natural language to create and manipulate 3D objects in Babylon.js, from simple primitives to complex scenes.
Azure Search - Query ClassificationLeveraging large language models (LLMs) to enable semantic understanding with Azure Cognitive Search that improves the search experience.
ML.NET on ExcelBring your own ML.NET model to Excel.
Turtlebot3 Simulator with BonsaiTrain reinforcement learning policies for Turtlebot3 using Microsoft Bonsai.
ONNX Runtime with Unreal Engine 5Apply style transfer models in Unreal Engine 5 via the ONNX Neural Network Inference (NNI) plugin powered by ONNX Runtime.
Papiro Document IntelligenceA conference intelligence application that uses intelligence APIs to showcase what might be done to support conferences with AI.
locutus GPT-2 Text GenerationDemonstrate an end-to-end process within Azure Machine Learning to deploy the GPT-2 model from Hugging Face and fine-tuned it on the writings of Homer.

Statement of Purpose

This project is not intended to be the forum on discussing Microsoft products nor requesting new features.

Reference

Contributing

This project welcomes contributions and suggestions. Most contributions require you to agree to a Contributor License Agreement (CLA) declaring that you have the right to, and actually do, grant us the rights to use your contribution. For details, visit https://cla.opensource.microsoft.com.

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This project has adopted the Microsoft Open Source Code of Conduct. For more information see the Code of Conduct FAQ or contact opencode@microsoft.com with any additional questions or comments.

Trademarks

This project may contain trademarks or logos for projects, products, or services. Authorized use of Microsoft trademarks or logos is subject to and must follow Microsoft's Trademark & Brand Guidelines. Use of Microsoft trademarks or logos in modified versions of this project must not cause confusion or imply Microsoft sponsorship. Any use of third-party trademarks or logos are subject to those third-party's policies.