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<div align="center"> <img alt="ReactPixiFiber" src="./react-pixi.svg" width="500" /> </div> <div align="center"> <h1>ReactPixiFiber – React Fiber renderer for PixiJS</h1> <p> ReactPixiFiber is a JavaScript library for writing <a href="https://pixijs.com/">PixiJS</a> applications using <a href="https://reactjs.org/">React</a> declarative style in React 16 and above. <br /> For React <16.0.0 see <a href="https://github.com/Izzimach/react-pixi">react-pixi</a>. </p> <a href="https://npmjs.com/package/react-pixi-fiber"> <img alt="npm" src="https://img.shields.io/npm/v/react-pixi-fiber.svg" /> </a> <a href="https://github.com/michalochman/react-pixi-fiber/blob/master/LICENSE"> <img alt="License" src="https://img.shields.io/github/license/michalochman/react-pixi-fiber.svg" /> </a> <a href="https://circleci.com/gh/michalochman/react-pixi-fiber/tree/master"> <img alt="CircleCI" src="https://img.shields.io/circleci/project/github/michalochman/react-pixi-fiber/master.svg" /> </a> <a href="https://codecov.io/gh/michalochman/react-pixi-fiber/branch/master"> <img alt="codecov" src="https://img.shields.io/codecov/c/github/michalochman/react-pixi-fiber/master.svg" /> </a> <a href=" [![styled with prettier]()]("> <img alt="styled with prettier" src="https://img.shields.io/badge/styled_with-prettier-ff69b4.svg" /> </a> <a href="https://gitter.im/react-pixi-fiber/Lobby"> <img alt="gitter" src="https://img.shields.io/gitter/room/react-pixi-fiber/Lobby.svg" /> </a> </div>

Demo

See Rotating Bunny demo.

Also, please explore our CodeSandbox templates:

and examples:

🚀 Migrating from version 0.x.y? 🚀

Read migration guide.

Installing

The current version assumes React >16.0.0 and PixiJS >4.4.0

yarn add react-pixi-fiber prop-types pixi.js

or

npm install react-pixi-fiber prop-types pixi.js --save

Refer to next sections to see usage examples.

This package works flawlessly with Create React App – see examples below, they already use it.

Usage

<details open> <summary> <strong>With ReactDOM (React 18 and above)</strong> </summary>
import { createRoot } from "react-dom/client";
import { Sprite, Stage } from "react-pixi-fiber";
import bunny from "./bunny.png";

function Bunny (props) {
  return <Sprite texture={PIXI.Texture.from(bunny)} {...props} />;
}

const container = document.getElementById("container");
const root = createRoot(container);

root.render(
  <Stage options={{ backgroundColor: 0x10bb99, height: 600, width: 800 }}>
    <Bunny x={200} y={200} />
  </Stage>,
);

This example will render PIXI.Sprite object into a Root Container of PIXI.Application on the page.

The HTML-like syntax; called JSX is not required to use with this renderer, but it makes code more readable. You can use Babel with a React preset to convert JSX into native JavaScript.

</details>
<details> <summary> <strong>With ReactDOM (React 16 and 17)</strong> </summary>
import { render } from "react-dom";
import { Sprite, Stage } from "react-pixi-fiber";
import bunny from "./bunny.png";

function Bunny(props) {
  return <Sprite texture={PIXI.Texture.from(bunny)} {...props} />;
}

const container = document.getElementById("container");
render(
  <Stage options={{ backgroundColor: 0x10bb99, height: 600, width: 800 }}>
    <Bunny x={200} y={200} />
  </Stage>,
  container
);

This example will render PIXI.Sprite object into a Root Container of PIXI.Application on the page.

The HTML-like syntax; called JSX is not required to use with this renderer, but it makes code more readable. You can use Babel with a React preset to convert JSX into native JavaScript.

</details>
<details> <summary> <strong>Without ReactDOM</strong> </summary>
import { render, Text } from "react-pixi-fiber";
import * as PIXI from "pixi.js";

// Setup PixiJS Application
const canvasElement = document.getElementById("container")
const app = new PIXI.Application({
  backgroundColor: 0x10bb99,
  view: canvasElement,
  width: 800,
  height: 600,
});

render(
  <Text text="Hello World!" x={200} y={200} />, 
  app.stage
);

This example will render PIXI.Text object into a Root Container of PIXI Application (created as app) inside the <canvas id="container"></canvas> element on the page.

</details>

Running Examples

  1. Run yarn install (or npm install) in the repository root.
  2. Run yarn install (or npm install) in the examples directory.
  3. Run yarn start (or npm run start) in the examples directory.
  4. Wait few seconds and browse examples that will open in new browser window.

Migrating from react-pixi-fiber@0.x.y (before version 1.0.0)

<details> <summary> <strong>Changed built-in <code>Stage</code> and the one returned by <code>createStageClass()</code> to have the same API</strong> </summary>

It is now possible to get ref to built-in Stage.

Unless you are using class-based Stage component explicitly in your application, for example you are extending it, you should prefer to use built-in Stage instead of creating it with createStageClass().

Data available on the Stage "instance":

For example:

import * as React from "react";
import { Stage, Text } from "react-pixi-fiber";

const width = 600;
const height = 400;
const options = {
  backgroundColor: 0x56789a,
  width: width,
  height: height
};
const style = {
  width: width,
  height: height
};

function App() {
  const stageRef = React.useRef()
  React.useEffect(() => {
    // Access PIXI.Application instance
    console.log(stageRef.current?._app.current)
    // Access HTMLCanvasElement instance
    console.log(stageRef.current?._canvas.current)
    // Access props passed to Stage component
    console.log(stageRef.current?.props)
  }, [])

  return (
    <Stage options={options} style={style} ref={stageRef}>
      <Text x={100} y={100} text="Hello world!" />
    </Stage>
  );
}
</details>
<details> <summary> <strong>Changed <code>PIXI.Application</code> exposed by <code>Stage</code> to be React <code>ref</code></strong> </summary>

This is only relevant if you were using createStageClass() to create Stage component, as it was impossible to get ref when using built-in Stage as if was a function component, which triggered Warning: Function components cannot be given refs error.

For example:

import * as React from "react";
import { createStageClass, Text } from "react-pixi-fiber";

const Stage = createStageClass()

const width = 600;
const height = 400;
const options = {
  backgroundColor: 0x56789a,
  width: width,
  height: height
};
const style = {
  width: width,
  height: height
};

function App() {
  const stageRef = React.useRef()
  React.useEffect(() => {
-    console.log(stageRef.current?._app.renderer)
+    console.log(stageRef.current?._app.current.renderer)
  }, [])

  return (
    <Stage options={options} style={style} ref={stageRef}>
      <Text x={100} y={100} text="Hello world!" />
    </Stage>
  );
}
</details>
<details> <summary> <strong>Changed <code>oldProps</code> in <code>customApplyProps</code> to not be initialised when the component is first rendered</strong> </summary>

Make sure to check if oldProps is initialised before trying to read properties from it.

For example:

import { Container, CustomPIXIComponent } from "react-pixi-fiber"

const TYPE = "CustomContainer"
const behavior = {
  customApplyProps: function (instance, oldProps, newProps) {
-    const { customProp: oldCustomProp, ...otherOldProps } = oldProps
+    const { customProp: oldCustomProp, ...otherOldProps } = oldProps ?? {}
    const { customProp, ...otherNewProps } = newProps
    if (customProp !== oldCustomProp) {
      // Do something when customProp value have changed
    }
    this.applyDisplayObjectProps(otherOldProps, otherNewProps)
  },
  customDisplayObject: function ({ customProp, ...props }) {
    const container = new PIXI.Container(props)
    if (customProp === "foo") {
      // Do something when customProp is equal to "foo"
    }
    return container
  },
}

export default CustomPIXIComponent(behavior, TYPE)
</details>
<details> <summary> <strong>Changed <code>applyProps</code> to <code>applyDisplayObjectProps</code></strong> </summary>

react-pixi-fiber now needs to know the type of component (e.g. "Sprite") to properly apply the props.

For example:

-import { applyProps } from "react-pixi-fiber"
+import { applyDisplayObjectProps } from "react-pixi-fiber"

function ApplyAnimatedValues(instance, props) {
  if (instance instanceof PIXI.DisplayObject) {
-    applyProps(instance, {}, props)
+    // Component has custom way of applying props - use that
+    if (typeof instance._customApplyProps === "function") {
+      instance._customApplyProps(instance, {}, props)
+    }
+    // Component doesn't have custom way of applying props - use default way
+    else {
+      const type = instance.constructor.name
+      applyDisplayObjectProps(type, instance, {}, props)
    }
  } else {
    return false
  }
}

Refer to the implementation, when in doubt:

</details>

Migrating from react-pixi

It is possible to use React Pixi Fiber as a drop-in replacement for react-pixi.

There are two options:

<details> <summary>Changing <code>import</code> or <code>require</code> statements</summary>

Change:

import ReactPIXI from "react-pixi";
// or
const ReactPIXI = require("react-pixi");

to:

import ReactPIXI from "react-pixi-fiber/react-pixi-alias";
// or
const ReactPIXI = require("react-pixi-fiber/react-pixi-alias");
</details>
<details> <summary>Using <code>webpack</code> resolve <code>alias</code></summary>
resolve: {
  alias: {
    "react-pixi$": "react-pixi-fiber/react-pixi-alias"
  }
}
</details>

API

Components

React Pixi Fiber currently supports following components out of the box (but read Custom Components section if you need more):

<Stage />

Renders Root Container of any PIXI.Application.

Expects one the following props:

<Container />

Renders PIXI.Container.

<Graphics />

Renders PIXI.Graphics.

<ParticleContainer />

Renders PIXI.ParticleContainer (or PIXI.particles.ParticleContainer if you're using PixiJS 4).

<Sprite />

Renders PIXI.Sprite.

<TilingSprite />

Renders PIXI.TilingSprite (or PIXI.extras.TilingSprite if you're using PixiJS 4).

<Text />

Renders PIXI.Text.

<BitmapText />

Renders PIXI.BitmapText (or PIXI.extras.BitmapText if you're using PixiJS 4).

<NineSlicePlane />

Renders PIXI.NineSlicePlane.

Props

Similarly to ReactDOM in React 16, ReactPixiFiber is not ignoring unknown PIXI.DisplayObject members – they are all passed through. You can read more about Unknown Prop Warning in ReactDOM.

Custom Props / Plugins

In case you are using PixiJS plugins, such as pixi-layers, ReactPixiFiber can recognize these custom props by using the following CustomPIXIProperty API:

CustomPIXIProperty(maybeComponentType, propertyName, validator) accepts:

For example:

import { Container, Sprite } from "react-pixi-fiber";

const group = new PIXI.display.Group(0, true);

// if you just want to get rid of Unknown Prop Warning:
CustomPIXIProperty(Container, "parentGroup");
CustomPIXIProperty(undefined, "zIndex");

// if you want to be strict in the values that are provided
CustomPIXIProperty(Container, "parentGroup", value => value instanceof PIXI.display.Group);
CustomPIXIProperty([Container, Sprite], "zIndex", value => Number.isFinite(value));

function App() {
  return (
    <Container>
      <Container parentGroup={group}>
        <Sprite texture={PIXI.Texture.WHITE} x={10} y={10} zIndex={1} />
        <Sprite texture={PIXI.Texture.WHITE} x={15} y={15} zIndex={2} />
      </Container>
      {/* `parentgroup` below will trigger prop warning, as the letter casing is incorrect */}
      <Container parentgroup={group}>
        <Sprite texture={PIXI.Texture.WHITE} x={100} y={100} zIndex={1} />
        {/* `zindex` below will trigger prop warning, as the letter casing is incorrect */}
        <Sprite texture={PIXI.Texture.WHITE} x={105} y={105} zindex={2} />
      </Container>
    </Container>
  )
}

Setting values for Point and ObservablePoint types

For setting properties on PixiJS types that are either PIXI.Points or PIXI.ObservablePoints you can use either and array of integers or a comma-separated string of integers in the following forms: [x,y], "x,y", [i], "i".

In the case where two integers are provided, the first will be applied to the x coordinate and the second will be applied to the y coordinate. In the case where a single integer if provided, it will be applied to both coordinates.

You can still create your own PIXI Point or ObservablePoint objects and assign them directly to the property. These won't actually replace the property but they will be applied using the original object's .copy() method.

Context – Accessing PIXI.Application instance created by <Stage />

PIXI.Application is automatically provided using the following definition (either as a prop or in context):

<details> <summary> <strong>Using <code>withApp</code> Higher-Order Component (with all React versions)</strong> </summary>

To get app prop in your component you may wrap it with withApp higher-order component:

import { render } from "react-dom";
import { Sprite, Stage, withApp } from "react-pixi-fiber";
import bunny from "./bunny.png";

class RotatingBunny extends Component {
  state = {
    rotation: 0,
  };

  componentDidMount() {
    // Note that `app` prop is coming through `withApp` HoC
    this.props.app.ticker.add(this.animate);
  }

  componentWillUnmount() {
    this.props.app.ticker.remove(this.animate);
  }

  animate = delta => {
    this.setState(state => ({
      rotation: state.rotation + 0.1 * delta,
    }));
  };

  render() {
    return (
      <Sprite 
        {...this.props}
        texture={PIXI.Texture.from(bunny)}
        rotation={this.state.rotation} 
      />
    );
  }
}
RotatingBunny.propTypes = {
  app: PropTypes.object.isRequired,
};

const RotatingBunnyWithApp = withApp(RotatingBunny);

render(
  <Stage options={{ backgroundColor: 0x10bb99, height: 600, width: 800 }}>
    <RotatingBunnyWithApp x={200} y={200} />
  </Stage>,
  document.getElementById("container")
);
</details>
<details> <summary> <strong>Using New Context API directly (with React 16.3.0 and newer)</strong> </summary>
import { render } from "react-dom";
import { AppContext, Sprite, Stage } from "react-pixi-fiber";
import bunny from "./bunny.png";

class RotatingBunny extends Component {
  state = {
    rotation: 0,
  };

  componentDidMount() {
    // Note that `app` prop is coming directly from AppContext.Consumer
    this.props.app.ticker.add(this.animate);
  }

  componentWillUnmount() {
    this.props.app.ticker.remove(this.animate);
  }

  animate = delta => {
    this.setState(state => ({
      rotation: state.rotation + 0.1 * delta,
    }));
  };

  render() {
    return (
      <Sprite 
        {...this.props}
        texture={PIXI.Texture.from(bunny)}
        rotation={this.state.rotation} 
      />
    );
  }
}
RotatingBunny.propTypes = {
  app: PropTypes.object.isRequired,
};

render(
  <Stage options={{ backgroundColor: 0x10bb99, height: 600, width: 800 }}>
    <AppContext.Consumer>
      {app => (
        <RotatingBunny app={app} x={200} y={200} />
      )}
    </AppContext.Consumer>
  </Stage>,
  document.getElementById("container")
);
</details>
<details> <summary> <strong>Using Legacy Context API directly (with React older than 16.3.0)</strong> </summary>

This approach is not recommended as it is easier to just use withApp HoC mentioned above.

import { render } from "react-dom";
import { Sprite, Stage } from "react-pixi-fiber";
import bunny from "./bunny.png";

class RotatingBunny extends Component {
  state = {
    rotation: 0,
  };

  componentDidMount() {
    // Note that `app` is coming from context, NOT from props
    this.context.app.ticker.add(this.animate);
  }

  componentWillUnmount() {
    this.context.app.ticker.remove(this.animate);
  }

  animate = delta => {
    this.setState(state => ({
      rotation: state.rotation + 0.1 * delta,
    }));
  };

  render() {
    return (
      <Sprite 
        {...this.props}
        texture={PIXI.Texture.from(bunny)}
        rotation={this.state.rotation} 
      />
    );
  }
}
// Note that here we tell React to apply `app` via legacy Context API
RotatingBunny.childContextTypes = {
  app: PropTypes.object,
};

render(
  <Stage options={{ backgroundColor: 0x10bb99, height: 600, width: 800 }}>
    <RotatingBunny x={200} y={200} />
  </Stage>,
  document.getElementById("container")
);
</details>

Custom Components

ReactPixiFiber can recognize your custom components using API compatible with react-pixi.

CustomPIXIComponent(behavior, type) accepts a behavior object with the following 4 properties and a type string.

customDisplayObject(props)

Use this to create an instance of [PIXI.DisplayObject].

This is your entry point to custom components and the only required method. Can be also passed as behavior of type function to CustomPIXIComponent.

customApplyProps(displayObject, oldProps, newProps) (optional)

Use this to apply newProps to your Component in a custom way.

Note: this replaces the default method of transfering props to the specified displayObject. Call this.applyDisplayObjectProps(oldProps,newProps) inside your customApplyProps method if you want that.

customDidAttach(displayObject) (optional)

Use this to do something after displayObject is attached, which happens after componentDidMount lifecycle method.

customWillDetach(displayObject) (optional)

Use this to do something (usually cleanup) before detaching, which happens before componentWillUnmount lifecycle method.

Simple Graphics example

For example, this is how you could implement Rectangle component:

// components/Rectangle.js
import { CustomPIXIComponent } from "react-pixi-fiber";
import * as PIXI from "pixi.js";

const TYPE = "Rectangle";
export const behavior = {
  customDisplayObject: props => new PIXI.Graphics(),
  customApplyProps: function(instance, oldProps, newProps) {
    const { fill, x, y, width, height } = newProps;
    instance.clear();
    instance.beginFill(fill);
    instance.drawRect(x, y, width, height);
    instance.endFill();
  }
};
export default CustomPIXIComponent(behavior, TYPE);
// App.js
import { render } from "react-pixi-fiber";
import * as PIXI from "pixi.js";
import Rectangle from "./components/Rectangle"

// Setup PixiJS Application
const canvasElement = document.getElementById("container")
const app = new PIXI.Application(800, 600, {
  view: canvasElement
});

render(
  <Rectangle
    x={250}
    y={200}
    width={300}
    height={200}
    fill={0xFFFF00}
  />, 
  app.stage
);

Testing

Caveats

FAQ

Is it production ready?

Yes and it's awesome! It is battle tested and backed up by Kalamba Games since the conception in the beginning of 2018 (after migrating from react-pixi) and now also used by other game studios.

What version of PixiJS I can use?

PixiJS v4, v5 and v6 are supported.

Can I use it in my TypeScript project?

Sure thing! We've got you covered.

Can I use already existing PIXI.Application?

Yes, you can pass app property to Stage component, e.g. <Stage app={app} />.

Can I migrate from react-pixi?

Yes, it is easy, read migration guide.

Is server-side rendering supported?

No, unfortunately it is not supported right now.

Contributing

The main purpose of this repository is to be able to render PixiJS objects inside React 16 Fiber architecture.

Development of React Pixi Fiber happens in the open on GitHub, and I would be grateful to the community for any contributions, including bug reports and suggestions.

Read below to learn how you can take part in improving React Pixi Fiber.

Code of Conduct

React Pixi Fiber has adopted a Contributor Covenant Code of Conduct that we expect project participants to adhere to. Please read the full text so that you can understand what actions will and will not be tolerated.

Contributing Guide

Read the contributing guide to learn about our development process, how to propose bugfixes and improvements, and how to build and test your changes to React Pixi Fiber.

Contact

You can help others and discuss in our gitter channel.

License

ReactPixiFiber is MIT licensed.

Credits

react-pixi

For making PIXI available in React for the first time.

React Fiber Architecture

For deeply explaining the concepts of Fiber architecture.

Building a custom React renderer

For helping me understand how to build an actual renderer.

React ART

On which this renderer was initially based.

React Contributors

For making an awesome project structure and documentation that is used in similar fashon here.