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<p align="center">🎮 An Open Source Unity-like Engine! 🎮</p>

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  1. About The Project
  2. Features
  3. Getting Started
  4. Roadmap
  5. Contributing
  6. Acknowledgments
  7. License

<span align="center">📝 About The Project 📝

Prowl is an open-source, MIT-licensed game engine developed in pure C# in latest .NET.

It aims to provide a seamless transition for developers familiar with Unity by maintaining a similar API while also following KISS and staying as small and customizable as possible. Ideally, Unity projects can port over with as little resistance as possible.

Please keep in mind that Prowl is incredibly new and unstable, and it is not yet Game Ready, however, we are hopeful that Prowl will be stable and ready by the end of this year.

<p align="center">Join our Discord server! 🎉</p>

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<span align="center">✨ Features ✨</span>

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<span align="center">🚀 Getting Started 🚀</span>

Getting Prowl up and running is super easy!

Releases

Note: There are no official releases yet so you need to download this repository to use Prowl!

Build from source

Prerequisites

Installation

  1. Clone the repo
  2. Open .sln with your editor (Visual Studio Version 17.8.0+, VSCode, Rider, etc.)
  3. Run UpdateSubmodules.bat (on Windows) or UpdateSubmodules.sh (on Linux)
  4. That's it! 😄 🎉
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<span align="center">🗺️ Roadmap 🗺️</span>

Engine

Rendering

Editor

The complete list is in our board. Also, see the open issues for a full list of proposed features and known issues.

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<span align="center">🤝 Contributing 🤝</span>

Check our Contributing guide to see how to be part of this team.

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<span align="center">🙏 Acknowledgments 🙏</span>

Contributors 🌟

Dependencies 📦

Runtime

Editor

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<span align="center">📜 License 📜</span>

Distributed under the MIT License. See LICENSE for more information.

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Join our Discord server! 🎉

Discord