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Unveil.js

Unveil is a data exploration and visualization toolkit that utilizes data-driven software design.

Documentation is under construction but already available.

Features:

Getting started

Probably the easiest way to get started with Unveil.js is to install the Dejavis sandbox, and let it generate an example visualization, which you can use as a starting point.

Examples

New declarative Syntax

I took some inspiration from Scene.js's Scene Definition Format to give the whole thing an even more declarative feel.

Actors as well as the whole Scene can now be specified declaratively using a simple Specification Syntax.

var scene = new uv.Scene({
  actors: [
    {
      id: 'moving_rect',
      type: "rect",
      x: 50,
      y: 70,
      width: 200,
      height: 150,
      actors: [
        {
          type: "label",
          text: "I'm moving"
        }
      ]
    },
    {
      id: 'animated_circle',
      type: "circle",
      x: 50,
      y: 70,
      radius: 50,
      height: 150
    }
  ]
});

After you you've set up your Scene, you need to specify at least one display:

var display = scene.display({
  container: 'canvas',
  width: 500,
  height: 320,
  zooming: true,
  paning: true
});

You can attach actors to displays as well. Those objects are typically unaffected by view transformations, so they stick on their original display position. Display objects are meant as an overlay to be drawn after the scene objects.

display.add({
  {
    type: 'label',
    text: function() { return 'Frames per second: '+ this.scene.fps }
    x: 300,
    y: 20
  }
});

Since all actors have a unique id you can reference them programmatically and add special behavior (e.g. animation).

scene.get('moving_rect').bind('mouseover', function() {
  this.animate('x', 100, 2000, 'bounceEaseInOut');
  this.animate('y', 200, 2000);
});

scene.get('moving_rect').bind('click', function() {
  this.animate('rotation', Math.PI/2, 2000);
});

scene.get('animated_circle').bind('click', function() {
  this.animate('radius', 70, 2000);
});

Supported Browsers

Roadmap

Unveil.js 0.1

Unveil.js Stars

There should be a dedicated place for commonly used custom actors (stars). I could imagine putting them in a Github repo, ready for reuse, contributions, etc. Eventually, an online index for finding the right star for a certain job would also be nice.