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polygon-clipping

Apply boolean Polygon clipping operations (intersection, union, difference, xor) to your Polygons & MultiPolygons.

CI codecov License: MIT npm

Quickstart

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const polygonClipping = require('polygon-clipping')

const poly1 = [[[0,0],[2,0],[0,2],[0,0]]]
const poly2 = [[[-1,0],[1,0],[0,1],[-1,0]]]

polygonClipping.union       (poly1, poly2 /* , poly3, ... */)
polygonClipping.intersection(poly1, poly2 /* , poly3, ... */)
polygonClipping.xor         (poly1, poly2 /* , poly3, ... */)
polygonClipping.difference  (poly1, poly2 /* , poly3, ... */)
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API

/* All functions take one or more [multi]polygon(s) as input */

polygonClipping.union       (<geom>, ...<geoms>)
polygonClipping.intersection(<geom>, ...<geoms>)
polygonClipping.xor         (<geom>, ...<geoms>)

/* The clipGeoms will be subtracted from the subjectGeom */
polygonClipping.difference(<subjectGeom>, ...<clipGeoms>)

Input

Each positional argument (<geom>) may be either a Polygon or a MultiPolygon. The GeoJSON spec is followed, with the following notes/modifications:

Output

For non-empty results, output will always be a MultiPolygon containing one or more non-overlapping, non-edge-sharing Polygons. The GeoJSON spec is followed, with the following notes/modifications:

In the event that the result of the operation is the empty set, output will be a MultiPolygon with no Polygons: [].

Correctness

Run: npm test

The tests are broken up into unit tests and end-to-end tests. The end-to-end tests are organized as GeoJSON files, to make them easy to visualize thanks to GitHub's helpful rendering of GeoJSON files. Browse those tests here.

Performance

The Martinez-Rueda-Feito polygon clipping algorithm is used to compute the result in O((n+k)*log(n)) time, where n is the total number of edges in all polygons involved and k is the number of intersections between edges.

Settings

Global settings are set via environment variables.

Changelog

This project adheres to Semantic Versioning.

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The full changelog is available at CHANGELOG.md.

Authors

Sponsors

Please contact Mike Fogel if you or your company is interested in sponsoring work on specific bug fixes or feature requests.

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