Awesome
Clay Containers
Easily create and customize beautiful, modern neumorphic containers for your Flutter project. These clay containers can become the basis for your own unique neumorphic designs.
Installation
Add clay_containers
to your project as a dependency in your pubspec.yaml file. This is a simple Dart plugin, so additional configuration for iOS and Android is not needed.
Examples
Simple ClayContainer
For best results, set the background
color of a surrounding widget to match
the color you will set for your clay
container. Since it is likely you'll reuse this base color
multiple times (especially if you end up doing something fancy)
it's good to set this color to a single value. In the following example it
is set to baseColor
.
import 'package:clay_containers/clay_containers.dart';
class MyExampleScreen extends StatelessWidget {
@override
Widget build(BuildContext context) {
Color baseColor = Color(0xFFF2F2F2);
return Container(
color: baseColor,
child: Center(
child: ClayContainer(
color: baseColor,
height: 200,
width: 200,
),
),
);
}
}
ClayContainer
with a ClayText
Child.
In the previous example the ClayContainer
was given height
and width
since it has no child. ClayContainer
behaves the
same as a normal Container
and needs to be either given
height
and width
or a child
to be visible. In the
following example, the ClayContainer
will receive a child.
The child it will receive is a ClayText
wrapped in some Padding
.
ClayContainer(
color: baseColor,
child: Padding(
padding: EdgeInsets.all(20),
child: ClayText("Seize the Clay!", emboss: true, size: 40),
),
),
Rounded ClayContainer
s
Don't be a square! Use borderRadius to add some flare. If you want a uniform borderRadius
you can simply set it directly in the ClayContainer
constructor.
ClayContainer(
color: baseColor,
height: 150,
width: 150,
borderRadius: 50,
),
If you want to pass your own custom BorderRadius
object, that is available as well: In that case pass it to customBorderRadius
.
ClayContainer(
color: baseColor,
height: 150,
width: 150,
customBorderRadius: BorderRadius.only(
topRight: Radius.elliptical(150, 150),
bottomLeft: Radius.circular(50)),
),
Embossed ClayContainer
s
You may have noticed earlier that the ClayText
can receive an emboss
property. ClayContainers can as well. All clay widgets start in a debossed state by default.
ClayContainer(
emboss: true,
color: baseColor,
height: 150,
width: 150,
borderRadius: 50,
),
Change Default Spread and Depth
Don't like the default look of the neumorphic effect? Change the base variables. Do whatever you want. I'm not your mom.
ClayContainer(
color: baseColor,
height: 150,
width: 150,
borderRadius: 75,
depth: 40,
spread: 40,
),
Concave and Convex ClayContainer
s
Give your ClayContainer
a convex or a concave look by passing either CurveType.concave
or CurveType.convex
to the curveType
parameter.
Row(
mainAxisAlignment: MainAxisAlignment.center,
children: <Widget>[
ClayContainer(
color: baseColor,
height: 150,
width: 150,
borderRadius: 75,
curveType: CurveType.concave,
),
SizedBox(width: 50),
ClayContainer(
color: baseColor,
height: 150,
width: 150,
borderRadius: 75,
curveType: CurveType.none,
),
SizedBox(width: 50),
ClayContainer(
color: baseColor,
height: 150,
width: 150,
borderRadius: 75,
curveType: CurveType.convex,
),
],
),
Animate It!
You can use a ClayAnimatedContainer
to create animations in the same way as you would an AnimatedContainer
. An explanation of AnimatedContainer
s can be found on the Google Developers channel on YouTube.
Theming
You asked for it, you got it. Now you can specify your clay container's properties high up in your widget tree and that theme will apply to every ClayContainer
you create under that ClayTheme
. Simply introduce the ClayTheme
anywhere in your widget tree and pass it a ClayThemeData
to it's themeData
property.
ClayTheme(
themeData: const ClayThemeData(
height: 10,
width: 20,
borderRadius: 360,
textTheme: ClayTextTheme(style: TextStyle()),
depth: 12,
),
child: (...),
);
Now any clay widget that is a child of this ClayTheme
will inherit it's theme.
Also note that ClayTextTheme
will handle the theme of your ClayText
.
You can override any of these properties to give a specific clay widget custom theming. Simply give that property a value when you create it.
ClayTheme(
themeData: const ClayThemeData(
height: 10,
width: 20,
borderRadius: 360,
textTheme: ClayTextTheme(style: TextStyle()),
depth: 12,
),
child: ClayAnimatedContainer(
height: 240,
width: 240,
child: ClayContainer(
borderRadius: 10,
),
),
);
Now, the ClayAnimatedContainer
in the code above will have a height
and width
of 240
, ignoring the 10
and 20
height and width respectively passed to the ClayTheme
, but the ClayContainer
will rather take height
and width
of 10
and 20
respectively, which is from the ClayTheme
, but will override the borderRadius
with a 10
.
Both the ClayThemeData
and the ClayTextTheme
have only one default value
color: const Color(0xFFf0f0f0);
Full API Documentation
ClayContainer
Positional Arguments
None.
Named Arguments
- color - This sets the base color for the clay object. Simply setting this to the background color of the parent object will give you a pretty good looking debossed neumorphic effect.
- height - This sets the height of the container.
- width - This sets the width of the container.
- parentColor - This tells the widget to use a different color for the outside emboss/deboss effect, despite whatever is set in the
color
field. - surfaceColor - This tells the widget to use a different color for the inside of the container, despite whatever is set in the
color
field. - spread - How far should the emboss/deboss effect spread?
- depth - How strong should the emboss/deboss effect be?
- child - This receives child widgets.
- borderRadius - This receives a number representing a border radius to be applied to all corners of the container.
- customBorderRadius - This receives a
BorderRadius
object. Setting this object will override whatever is set in theborderRadius
field. - curveType - This receives a
CurveType
enum. Use this to set the inside surface to look either convex or concave. - emboss - This is
false
by default. Set this totrue
in order to make an embossed container.
ClayText
Positional Arguments
- text - This is the text to be displayed.
Named Arguments
- color - This sets the base color for the clay object. Simply setting this to the background color of the parent object will give you a pretty good looking debossed neumorphic effect.
- parentColor - This tells the widget to use a different color for the outside emboss/deboss effect, despite whatever is set in the
color
field. - textColor - This tells the widget to use a different color for the fill of the text, despite whatever is set in the
color
field. - spread - How far should the emboss/deboss effect spread?
- depth - How strong should the emboss/deboss effect be?
- emboss - This is
false
by default. Set this totrue
in order to make an embossed container.
ClayAnimatedContainer
Positional Arguments
None.
Named Arguments
- duration - The duration over which to animate the parameters of this container.
- curve - The curve to apply when animating the parameters of this container.
- Additional parameters are identical to
ClayContainer
.