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The library is inspired by Skeleton

<p align="center"> <img src="logo.png" width="300" max-width="50%" alt="Skeleton" /> </p> <p align="center"> <a href="http://cocoapods.org/pods/OCSkeleton"> <img src="https://img.shields.io/cocoapods/p/OCSkeleton.svg?style=flat" /> </a> <a href="http://cocoapods.org/pods/OCSkeleton"> <img src="https://img.shields.io/cocoapods/l/OCSkeleton.svg?style=flat" /> </a> <a href="http://cocoapods.org/pods/OCSkeleton"> <img src="https://img.shields.io/cocoapods/v/OCSkeleton.svg?style=flat" /> </a> </p>

👩‍💻 Usage

import the OCSkeleton: #import <OCSkeleton.h>

You can use the OCGradientLayer directly:

@interface OCGradientLayer : CAGradientLayer

- (void)slideToDir:(OCDirection)direction animations:(void (^)(CAAnimationGroup *))group;

- (void)stopSliding;

@end

Or you can use the OCGradientContainerView to intergate with autolayout:

  1. Make your view confrom to OCGradientsOwner protocol
  2. Use the API
@interface UIView (OCGradientsOwner)

- (void)slideToDir:(OCDirection)direction animations:(void (^)(CAAnimationGroup *))group;

- (void)stopSliding;

@end


Check out the example for more.

📚 Example

To run the example project, clone the repo, and run pod install from the Example directory first.

🛠 Installation

OCSkeleton is available through CocoaPods. To install it, simply add the following line to your Podfile:

pod 'OCSkeleton'

Author

mayqiyue, xu20121013@gmail.com

License

OCSkeleton is available under the MIT license. See the LICENSE file for more info.