Awesome
Compiler Explorer
Is an interactive compiler exploration website. Edit code in C, C++, C#, F#, Rust, Go, D, Haskell, Swift, Pascal, ispc, Python, Java, or any of the other 30+ supported languages components, and see how that code looks after being compiled in real time.
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Overview
Multiple compilers are supported for each language, many different tools and visualizations are available, and the UI layout is configurable (thanks to GoldenLayout).
Try out at godbolt.org, or run your own local instance. An overview of what the site lets you achieve, why it's useful, and how to use it is available here.
Compiler Explorer follows a Code of Conduct which aims to foster an open and welcoming environment.
Compiler Explorer was started in 2012 to show how C++ constructs are translated to assembly code. It started as a
tmux
session with vi
running in one pane and watch gcc -S foo.cc -o -
running in the other.
Since then, it has become a public website serving over 3,000,000 compilations per week.
You can financially support this project on Patreon, GitHub, Paypal, or by buying cool gear on the Compiler Explorer store.
Using Compiler Explorer
FAQ
There is now a FAQ section in the repository wiki. If your question is not present, please contact us as described below, so we can help you. If you find that the FAQ is lacking some important point, please feel free to contribute to it and/or ask us to clarify it.
Videos
Several videos showcase some features of Compiler Explorer:
- Compiler Explorer 2023: What's New?: Presentation for CppNorth 2023.
- Presentation for CppCon 2019 about the project
- Older 2 part series of videos which go into a bit more detail into the more obscure features.
- Just Enough Assembly for Compiler Explorer: Practical introduction to Assembly with a focus on the usage of Compiler Explorer, from CppCon 2021.
- Playlist: Compiler Explorer: A collection of videos discussing Compiler Explorer; using it, installing it, what it's for, etc.
A Road map is available which gives a little insight into the future plans for Compiler Explorer.
Developing
Compiler Explorer is written in TypeScript, on Node.js.
Assuming you have a compatible version of node
installed, on Linux simply running make
ought to get you up and
running with an Explorer running on port 10240 on your local machine:
http://localhost:10240/. If this doesn't work for you, please contact us, as we consider it
important you can quickly and easily get running. Currently, Compiler Explorer requires
node
20 installed, either on the path or at NODE_DIR
(an environment variable or
make
parameter).
Running with make EXTRA_ARGS='--language LANG'
will allow you to load LANG
exclusively, where LANG
is one for the
language ids/aliases defined in lib/languages.ts
. For example, to only run Compiler Explorer with C++ support,
you'd run make EXTRA_ARGS='--language c++'
. You can supply multiple --language
arguments to restrict to more than
one language. The Makefile
will automatically install all the third-party libraries needed to run; using npm
to
install server-side and client-side components.
For development, we suggest using make dev
to enable some useful features, such as automatic reloading on file changes
and shorter startup times.
You can also use npm run dev
to run if make dev
doesn't work on your machine.
Some languages need extra tools to demangle them, e.g. rust
, d
, or haskell
. Such tools are kept separately in the
tools repo.
Configuring compiler explorer is achieved via configuration files in the etc/config
directory. Values are key=value
.
Options in a {type}.local.properties
file (where {type}
is c++
or similar) override anything in the
{type}.defaults.properties
file. There is a .gitignore
file to ignore *.local.*
files, so these won't be checked
into git, and you won't find yourself fighting with updated versions when you git pull
. For more information see
Adding a Compiler.
Check CONTRIBUTING.md for detailed information about how you can contribute to Compiler Explorer, and the docs folder for specific details regarding various things you might want to do, such as how to add new compilers or languages to the site.
Running a local instance
If you want to point it at your own GCC or similar binaries, either edit the etc/config/LANG.defaults.properties
or
else make a new one with the name LANG.local.properties
, substituting LANG
as needed. *.local.properties
files
have the highest priority when loading properties.
If you want to support multiple compilers and languages like godbolt.org, you can use the
bin/ce_install install compilers
command in the infra project to install
all or some of the compilers. Compilers installed in this way can be loaded through the configuration in
etc/config/*.amazon.properties
. If you need to deploy in a completely offline environment, you may need to remove some
parts of the configuration that are pulled from www.godbolt.ms@443
.
When running in a corporate setting the URL shortening service can be replaced by an internal one if the default storage
driver isn't appropriate for your environment. To do this, add a new module in lib/shortener/myservice.js
and set the
urlShortenService
variable in configuration. This module should export a single function, see the
tinyurl module for an example.
RESTful API
There's a simple restful API that can be used to do compiles to asm and to list compilers.
You can find the API documentation here.
Contact us
We run a Compiler Explorer Discord, which is a place to discuss using or developing
Compiler Explorer. We also have a presence on the cpplang Slack channel
#compiler_explorer
and we have
a public mailing list.
There's a development channel on the discord, and also a development mailing list.
Feel free to raise an issue on github or email Matt directly for more help.
Official domains
Following are the official domains for Compiler Explorer:
The domains allow arbitrary subdomains, e.g., https://foo.godbolt.org/, which is convenient since each subdomain has an independent local state. Also, language subdomains such as https://rust.compiler-explorer.com/ will load with that language already selected.
Credits
Compiler Explorer is maintained by the awesome people listed in the AUTHORS file.
We would like to thank the contributors listed in the CONTRIBUTORS file, who have helped shape Compiler Explorer.
We would also like to specially thank these people for their contributions to Compiler Explorer:
- Gabriel Devillers (while working for Kalray)
- Johan Engelen
- Joshua Sheard
- Andrew Pardoe
Many amazing sponsors, both individuals and companies, have helped fund and promote Compiler Explorer.