Awesome
Embedded Logger
This log system is thinked for embedded systems with mininmal resource utilization. The log system is designed to minimize memory compsumition in flash or RAM, enable an eficient in-ram loggin buffer with very efficient storage.
The main goal of this aproach, consist in move fixed strings outside of final binary. The big compsumition of memory in any log system consist in the fixed strings used to format the text.
Our aproach consist to move log strings to a special section in executable and remove this from final artifact.
The firmware only refer the string as a virtual address (the pointer of string in discaded area) and append the data to format (if need).
In the host, the strings are stored in binary format indexable with the offset of the address contained in log dataset.
Internal log format
The log is stored in memory as an array of "architecture register size" data type (by example, in armv7m, the data type is uint32_t)
The first word is an Id formad by a bitfield of offset and arghoment count, encoded in convenient way.
By example, for this schema, it reserved 4 bit for arg count (max of 16 args) and 28 bits for offset.
The message id
is composed by two fields:
- string offset in memory: Obtained by masking message id with
0x0FFFFFFF
- argument count: Obtaining shifting 28 bits rigth the word and
masking with
0xF
- The arguments is
uint32_t
aligned data after the message id word.
Memory layout
Next, you can view the memory layout of ELF in the left, and the
final binary in the middle. This is made by traditional objcopy
process but with the section .log
ignored in the copy.
The .log
section is previously moved by objcopy
to the own
binary file. At now, the offset in this file is correlated with
offset in the message id, serialized in logger.
API and Usage
For usage, you need to define a LOG
memory area in address
0x?0000000
(with ?
replaced by any of sector unused in your
chip) and generate section with name .elog
that contains all of
symbols like .elog.*
Compiler and stdlib support
You only need these files for compile:
inc/elog.h
: Public APIinc/elog-cpp.h
: Preprocessor helperinc/elog-internal.h
: Internal structuressrc/elog.c
: Implementation
Additionally you need the next standar C elements available in your environment:
- Implementation of
string.h
formemcpy
usage - At least, definitions in
limits.h
,stddef.h
andstdint.h
- A preprocessor with
__VA_ARGS__
support (C99 or gnu extension) - Compiler with
__section__
attribute support (gnu gcc or clang compatible)
API and usage
You need to initialize a logger object with buffer arena to operate:
static char arena[1024];
...
elog_t *logger = elog_init(arena, sizeof(arena));
After this, you can use logger memory buffer to store consecutive logs. If the space is full, the next log is silently ignored and need to flush the buffer in order to continue with loggin
For insert new log in the buffer ask:
ELOG(logger, "printf like string format", <variable argument list>);
The variable argument list is casted to msgparam_t
(in this
concrete implementation uint32_t
) and stored in buffer after
message id.
NOTE: Due the nature of storage, this not support to store string format like
%s
specifier... this not work in any form (only store the memory pointer of the string, maybe invalid at the moment of the debug)
Before the buffer is full, you need to flush this over a suitable interface, or move it into secondary storage.
void flush_func(elog_entry_t *e, int len, void *ctx)
{
/* Flush entry e with len bytes (included header)
* The pointer ctx is passed as thirth parameter
* in elog_flush call
*/
}
...
elog_flush(logger, flush_func, function_context);
...