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Embedded Logger

This log system is thinked for embedded systems with mininmal resource utilization. The log system is designed to minimize memory compsumition in flash or RAM, enable an eficient in-ram loggin buffer with very efficient storage.

The main goal of this aproach, consist in move fixed strings outside of final binary. The big compsumition of memory in any log system consist in the fixed strings used to format the text.

Our aproach consist to move log strings to a special section in executable and remove this from final artifact.

The firmware only refer the string as a virtual address (the pointer of string in discaded area) and append the data to format (if need).

In the host, the strings are stored in binary format indexable with the offset of the address contained in log dataset.

schema

Internal log format

The log is stored in memory as an array of "architecture register size" data type (by example, in armv7m, the data type is uint32_t)

The first word is an Id formad by a bitfield of offset and arghoment count, encoded in convenient way.

By example, for this schema, it reserved 4 bit for arg count (max of 16 args) and 28 bits for offset.

msg-format

The message id is composed by two fields:

Memory layout

Next, you can view the memory layout of ELF in the left, and the final binary in the middle. This is made by traditional objcopy process but with the section .log ignored in the copy. The .log section is previously moved by objcopy to the own binary file. At now, the offset in this file is correlated with offset in the message id, serialized in logger.

mem-layout

API and Usage

For usage, you need to define a LOG memory area in address 0x?0000000 (with ? replaced by any of sector unused in your chip) and generate section with name .elog that contains all of symbols like .elog.*

Compiler and stdlib support

You only need these files for compile:

Additionally you need the next standar C elements available in your environment:

API and usage

You need to initialize a logger object with buffer arena to operate:

static char arena[1024];

...
elog_t *logger = elog_init(arena, sizeof(arena));

After this, you can use logger memory buffer to store consecutive logs. If the space is full, the next log is silently ignored and need to flush the buffer in order to continue with loggin

For insert new log in the buffer ask:

ELOG(logger, "printf like string format", <variable argument list>);

The variable argument list is casted to msgparam_t (in this concrete implementation uint32_t) and stored in buffer after message id.

NOTE: Due the nature of storage, this not support to store string format like %s specifier... this not work in any form (only store the memory pointer of the string, maybe invalid at the moment of the debug)

Before the buffer is full, you need to flush this over a suitable interface, or move it into secondary storage.

void flush_func(elog_entry_t *e, int len, void *ctx)
{
    /* Flush entry e with len bytes (included header)
     * The pointer ctx is passed as thirth parameter
     * in elog_flush call
     */
}

...
elog_flush(logger, flush_func, function_context);
...