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Survival Zombie 2D

The project was made for team programming classes at the university. As a team of beginner developers, we chose the Unity engine to create a 2D game with a zombie apocalypse theme. 60 hours scheduled for classes were intended to familiarize with the Unity engine and to provide the following features in the designed game

Features

Design patterns used in the project

Authors

See the list of contributors who participated in this project.

Programs used to create the project

image

Gallery

Pictures shown below are available in a reduced resolution, full pictures are avalible in Preview folder inside repository.

<img src="https://github.com/mapisarek/Survival_Zombie_2D/blob/master/Preview/MainMenu.PNG" width=450 height=300/> <img src="https://github.com/mapisarek/Survival_Zombie_2D/blob/master/Preview/CharacterSelection.PNG" width=450 height=300/> <img src="https://github.com/mapisarek/Survival_Zombie_2D/blob/master/Preview/Settings.PNG" width=450 height=300/> <img src="https://github.com/mapisarek/Survival_Zombie_2D/blob/master/Preview/Fighting.PNG" width=450 height=300/> <img src="https://github.com/mapisarek/Survival_Zombie_2D/blob/master/Preview/InGame.PNG" width=450 height=300/> <img src="https://github.com/mapisarek/Survival_Zombie_2D/blob/master/Preview/Inventory.PNG" width=450 height=300/>

UML Design Patterns