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Basic Multiplayer in Unity

This is an attempt to implement the concepts in Gabriel Gambetta's Fast-Paced Multiplayer series.

<img src="https://i.imgflip.com/2q21t0.gif" title="Multiple clients connected through a server"/>

Features

<img src="https://i.imgflip.com/2qlp50.gif" title="Entity Interpolation"/> <img src="https://i.imgflip.com/2qlpu8.gif" title="Entity Interpolation"/>

Demo

Connecting 2 clients through a server to play Pong

<img src="https://i.imgflip.com/2qxw9x.gif" title="Pong"/>