Awesome
DEPRECATED
This package is depcrecated. A more up to date version of this has been added to SuperDirt and Tidal as extra default effects and that's where it's being maintained/developed from now on, hence you don't need to use this repo anymore.
SpectralTricks
A haskell package adding spectral effects to Tidal
Use:
- Download this repo from github
- Install the package on your system (using your terminal, cd into the
Cabal-Package
folder and typecabal install
) - In Tidal, evaluate the line
import Sound.Tidal.SpectralTricks
- Evaluate SpectralTricksSCSynths.scd in Supercollider
That's it!
This package adds all of the common spectral effects from SuperCollider to Tidal as synth parameters.
Unforunately some of these are a bit heavy on the cpu so sprinkle them gently throughout your code. If you want to keep an eye on cpu usage, you can evaluate fork{loop{1.wait; "CPU usage: ".post; s.avgCPU.post; " %".postln}};
in supercollider – this will have sc post an update every second on how much cpu usage you're at.
Anyway, now you can destroy your sounds like this: d1 $ every 2 (# freeze 1) $ weave 16 (smear saw # comb sine # binshift rand) [sound1, sound2, sound3] # hbrick (slow 64 $ saw)
The parameters:
Magnitude freeze.
# freeze
Accepts integers: 1 freezes the audio, 0 doesn't.
Magnitude smearing.
# smear
Accepts floats to determine the amount of smearing.
A spectral comb filter
# comb
Number of teeth and width of the comb are all controlled using one floating point number
Bin scrambling
# scram
Accepts floats to control the width and placement of the scrambling in the spectrum
Bin shifting
# binshift
Both the stretching and shifting of bins are controlled by supplying this parameter with floats.
Spectral high pass filter
# hbrick
Accepts floats in values ranging from 0.0 to 1.0
Spectral low pass filter
# lbrick
Accepts floats in values ranging from 0.0 to 1.0