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This branch contains the development of a "new ride" that maintain a small impact on the ui library. This is for a few reasons.

In the mean time I still think ride classic (classic branch) is useable but far from good or recomended for any serious rust development.

Ride is a general text editor like vs code, the name comes from concatenating R from Rust and IDE, but that has lost it's meaning, now it's just a name. It's currently not in a usable state. If you're looking for something more complete, perhaps RustDT for Eclipse, SolidOak or Rust for brackets is your thing.

Code layout

code layout of ride

libraries

To support many "backends", each backend is generealized to a single API (virtual interface) with each backend implementing a specialization (derived class) and calling a app class. Each backend is launched via a macro and a cmake function and is selected upon config/build. This should hopefully allow the backend to to be seperated from the app but also use all features that the backend can provide.

librarydescription
assertassert library
corecore library (not related to rendering)
apiAPI for creating applications
rideride logic
backendsactual backends like wxWidgets and OpenGL