Awesome
Version 2.0.* Update
Append Type 3(CLR, CSharp, Custom by @Dimohy)
CLR | CSharp | Custom by @Dimohy |
---|---|---|
AppendInt16 | Appendshort | @short |
AppendInt32 | Appendint | @int |
AppendInt64 | Appendlong | @long |
AppendUInt16 | Appendushort | @ushort |
AppendUInt32 | Appenduint | @uint |
AppendUInt64 | Appendulong | @ulong |
AppendByte | AppendByte | @byte |
AppendBytes | AppendBytes | @bytes |
AppendClass | AppendClass | @Class |
AppendString | AppendString | @string |
Serialize&Deserialize of class attribute Type Add
-
[Endian(Endian.Big)] or [Endian(Endian.Endian)]
OVERVIEW
- PacketBuilder
- Append Extentions
- PacketCheckSum (feat. Mythosia.Integrity)
- EndianPacket
- bytearray-class(Serialization,Deserialization))
The current difference between Extentions and PacketBuilder is that Extentions supports the Chain Method, while PacketBuilder is intended to provide more functionality in the future.
- ToHexString() => only byte
- GetString() => AsciiCode Byte // or GetString(Encoding)
var builder = new PacketBuilder ()
.AppendByte (0x40)
.AppendByte (0x41)
.AppendByte (0x42)
.AppendByte (0x43)
.AppendByte (0x44)
.AppendByte (0x45)
.Build();
Console.WriteLine (builder.ToHexString ());
Console.WriteLine (builder.GetString ());
// output
// 404142434445
// @ABCDE
PacketBuilder
-
Append int32
CRL Type
var builder = new PacketBuilder () .AppendInt32 (10) .Build();
csharp Type
var builder = new PacketBuilder () .Appendint (10) .Build();
CusotmType (feat. @Dimohy)
var builder = new PacketBuilder () .@int (10) .Build();
-
Append unsigned int 32
CRL Type
var builder = new PacketBuilder () .AppendUInt32(10) .Build();
csharp Type
var builder = new PacketBuilder () .Appenduint(10) .Build();
CusotmType (feat. @Dimohy)
var builder = new PacketBuilder () .@uint(10) .Build();
AppendExtentions
CRL Type
byte[] summaryByts;
byte testByte = 0x51;
byte[] addBytes = new byte[]{0x52, 0x53}; // or List<byte> addBytes = new List<byte>(){0x52, 0x53};
summaryByts = testByte.AppendBytes(addBytes);
csharp Type
byte[] summaryByts;
byte testByte = 0x51;
byte[] addBytes = new byte[]{0x52, 0x53}; // or List<byte> addBytes = new List<byte>(){0x52, 0x53};
summaryByts = testByte.AppendBytes(addBytes);
CusotmType (feat. @Dimohy)
byte[] summaryByts;
byte testByte = 0x51;
byte[] addBytes = new byte[]{0x52, 0x53}; // or List<byte> addBytes = new List<byte>(){0x52, 0x53};
summaryByts = testByte.@bytes(addBytes);
PacketCheckSum
- There are two ways to do this The first ErrorDetection method
var packet = pb
.@byte(0x01) // CMD
.@byte(0x02)
.@byte(0x03)
.@byte(0x04)
.@byte(0x05)
.Compute(Checksum8Type.Xor)
.Build();
// or
// .Compute(Checksum8Type.Xor, start index);
// or
// .Compute(Checksum8Type.Xor, start index, count);
The second PointSave method SavePoint can be used to extend beyond checksums to areas that need to be temporarily stored.
var packet = pb
.@byte(0x01) // CMD
.BeginSection("ChecksumPacking")
.@byte(0x02)
.@byte(0x03)
.@byte(0x04)
.@byte(0x05)
.EndSection("ChecksumPacking");
.Compute("ChecksumPacking", Checksum8Type.Xor) // 8비트 체크섬이 삽입되는 위치
.Build();
// extentions ex)
var savePacket = packet.GetSection("ChecksumPacking");
EndianPacket
You can create packets that match the endian type.
short test = 0x0102;
short testAdd = 0x0304;
var littlEndianType = new PacketBuilder ();
var bigEndianType = new PacketBuilder (new PacketBuilderConfiguration ()
{
DefaultEndian = BytePacketSupport.Enums.Endian.BIG
});
var display1 = littlEndianType.@short (test)
.@short (testAdd)
.Build ();
var display2 = bigEndianType.@short (test)
.@short (testAdd)
.Build ();
Console.WriteLine ("display1 {0}", display1.Display ());
Console.WriteLine ("display2 {0}", display2.Display ());
// output
// display1 02010403
// display2 01020304
For Append Extensions, the out of respect for developers' freedom to customize, you can set your own
// Extentions 활용 시
short test = 0x0102;
byte[] abclittle = new byte[] { 0x01, 0x02 };
byte[] abcBig = new byte[] { 0x01, 0x02 };
// 정수형 Append 메서드 기본적으로 LittleEnidianType으로 동작합니다.
// @int (int intByte, bool isLittleEndian = true)
abclittle = abclittle.@short (test);
abcBig = abcBig.@short (test, false);
Console.WriteLine ("display1 {0}", abclittle.Display ());
Console.WriteLine ("display2 {0}", abcBig.Display ());
// output
// display1 01020201
// display2 01020102
bytearray<->class(Serialization,Deserialization)
- For an array or string, you must size it.
- The size should be set via attribute (ByteSize), and in the case of 'List' Type, it can be handled by adjusting the Capacity value. If there is no capacity or attribute value, an empty value is returned.
public class Test2Packet
{
public int Value;
[ByteSize (3)]
public string Value1;
[ByteSize (3)]
public string Value2;
[ByteSize(4)]
public byte[] abc;
public byte[] efg = new byte[5];
public List<byte> qqq= new List<byte>(5);
public List<byte> qqq1= new List<byte>();
}
[Fact]
public void TestDeserializeObject()
{
var test = new byte[] { 0x01, 0x00, 0x00, 0x00, 0x61, 0x62,0x63,0x41,0x42,0x43, 0x01, 0x00, 0x00, 0x00, 0x61, 0x62, 0x63, 0x41, 0x42, 0x43, 0x01, 0x00, 0x00, 0x00, 0x61, 0x62, 0x63, 0x41, 0x42, 0x43 };
var aaa = PacketParse.Deserialize<Test2Packet> (test);
var abc = PacketParse.Serialize (aaa);
}
<img src = "https://github.com/lukewire129/BytePacketSupport/assets/54387261/1a9028b0-ae1f-4f5f-82f7-18ecde0ca360" width="100" height="100">
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