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<b>Stop creating new materials just to change color of the objects, modify them right from the component!</b>

Unified Renderer

Unified Renderer is simple plugin for Unity, that allows to assign material properties right from object (instead of material).<br><br> Unified Renderer is based on Unity's 'MaterialPropertyBlock' class, that allows to pass different data to each Renderer/object.<br><br>

<p align="center"> <img width="700" align="center" alt="demo" src="https://user-images.githubusercontent.com/42884387/219176026-5a5546ab-feca-4dfc-9b68-77acdecebc74.gif"> </p>

How to install

Simply add the following git url in package manager (please read further notes):<br> https://github.com/lukakldiashvili/Unified-Renderer-Unity.git<br>

<b>For production, please find specific version in releases tab, and install latest package with url from there.</b>

Features

Examples

unified-renderer-demo

<i> Note: each ball has the same default material assigned. this demo is included in the project. </i>

Installation and Usage